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Dear everyone in cyrodil

  • ryzen_gamer_gal
    ryzen_gamer_gal
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    THere is such a thing as pvp but in reality there is no such thing a pve. pve, if it existed, would include pvp since a player is in fact part of everything. Or more directly, the group everything includes the sub group known as players.

    What we in fact therefor have is in fact group play, which includes pvp and trials and optionally includes dungeons, delves, public dungeons and for some people storyline quests; as well as solo play which also optionally includes delves and public dungeons and some regular dungeons but mostly consists of storyline quests.

    That being so, can we please stop with the hegelian dialectic indoctrination?


    Quite the wordsmith, yet the second paragraph is just a long run-on sentence with horrible comma splicing.

    “What we in fact therefor have is in fact....”

    In fact!

    'when you have the truth, argue the truth. if you dont have the truth, attack their grammar.'
  • Verbal_Earthworm
    Verbal_Earthworm
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    Genomic wrote: »
    THere is such a thing as pvp but in reality there is no such thing a pve. pve, if it existed, would include pvp since a player is in fact part of everything. Or more directly, the group everything includes the sub group known as players.

    What we in fact therefor have is in fact group play, which includes pvp and trials and optionally includes dungeons, delves, public dungeons and for some people storyline quests; as well as solo play which also optionally includes delves and public dungeons and some regular dungeons but mostly consists of storyline quests.

    That being so, can we please stop with the hegelian dialectic indoctrination?


    You are far too intelligent for this forum.

    Not sure if you're being sarcastic or not.

    Exactly how I like it.
  • max_only
    max_only
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    Alucardo wrote: »
    Genomic wrote: »
    THere is such a thing as pvp but in reality there is no such thing a pve. pve, if it existed, would include pvp since a player is in fact part of everything. Or more directly, the group everything includes the sub group known as players.

    What we in fact therefor have is in fact group play, which includes pvp and trials and optionally includes dungeons, delves, public dungeons and for some people storyline quests; as well as solo play which also optionally includes delves and public dungeons and some regular dungeons but mostly consists of storyline quests.

    That being so, can we please stop with the hegelian dialectic indoctrination?


    You are far too intelligent for this forum.

    Not sure if you're being sarcastic or not. I have a PhD in genetics. I'm not a genius, but I've worked with many. In my experience the smartest people can convey their message clearly and simply. Those that make a show of using overly complex and jargon-laden language usually do so to hide insecurities or weaknesses (in their arguments or themselves).

    Says the person who needlessly dropped their PhD into the conversation . :D

    I'd be dropping it everywhere if I had a PhD. Would most likely change my forum name to DrAlucardo also just to further rub it in peoples faces.

    You would.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • kargen27
    kargen27
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    Wild_Mage wrote: »
    This chatter is tiresome. I have a doctorate degree in bio-molecular primal fusion. I only mention this because I specialize in the E aspect of the PV. PV + E squared to be precise. I hope this clears up the matter.

    well then what does pv + e squared equal?

    Is it (pv+e)² or pv+e²
    and then the parrot said, "must be the water mines green too."
  • mairwen85
    mairwen85
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    Genomic wrote: »
    THere is such a thing as pvp but in reality there is no such thing a pve. pve, if it existed, would include pvp since a player is in fact part of everything. Or more directly, the group everything includes the sub group known as players.

    What we in fact therefor have is in fact group play, which includes pvp and trials and optionally includes dungeons, delves, public dungeons and for some people storyline quests; as well as solo play which also optionally includes delves and public dungeons and some regular dungeons but mostly consists of storyline quests.

    That being so, can we please stop with the hegelian dialectic indoctrination?


    You are far too intelligent for this forum.

    Not sure if you're being sarcastic or not. I have a PhD in genetics. I'm not a genius, but I've worked with many. In my experience the smartest people can convey their message clearly and simply. Those that make a show of using overly complex and jargon-laden language usually do so to hide insecurities or weaknesses (in their arguments or themselves).

    So much truth in this. I am quite literally paid to explain highly complex, technical concepts to non technical people (investors etc). I can baffle with techno babble as much as I want, but that won't pay the bills :wink: having to fall back on jargon usually means the concept is unsound and holes need to be covered up :blush:

    Not saying I'm intelligent, just that overuse of wordiness is in most cases a defense tactic, not a means of conversation.

    In the case of OP, however, I think it's parody.
    Edited by mairwen85 on April 23, 2019 5:14AM
  • WembleyOTG
    WembleyOTG
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    PVE the E stands for Environment. It's from English class and d & d. It's like a type of scenario in a story.
  • eso_lags
    eso_lags
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    rp
  • Bergzorn
    Bergzorn
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    kargen27 wrote: »
    Wild_Mage wrote: »
    This chatter is tiresome. I have a doctorate degree in bio-molecular primal fusion. I only mention this because I specialize in the E aspect of the PV. PV + E squared to be precise. I hope this clears up the matter.

    well then what does pv + e squared equal?

    Is it (pv+e)² or pv+e²

    For the velocities relevant ingame, especially after the Swift nerf, the equation for the enablement E is

    E= pv/2 + U.

    This equation contains the momentum p, a measure of the characters mobility, and the velocity v, simply the momentum divided by the character mass, used here only for reasons of presentation. Note that U is a multi-dimensional potential in this game. It is, in fact, a complicated functional of game mechanics and individual player skill.

    While this makes above equation hard to deal with, the developers are employing skill- and class streamlining to find a stationary point of U. Many of the players are asking for a balance where U's functional derivative with respect to class- and skill choice vanishes. Unfortunately, the combat team keeps rushing into local extrema where the functional derivative with respect to player skill vanishes.
    no CP PvP PC/EU

    EP Zergborn
    DC Zerg Beacon

    guild master, raid leader, janitor, and only member of Zergbored
  • ryzen_gamer_gal
    ryzen_gamer_gal
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    Bergzorn wrote: »
    kargen27 wrote: »
    Wild_Mage wrote: »
    This chatter is tiresome. I have a doctorate degree in bio-molecular primal fusion. I only mention this because I specialize in the E aspect of the PV. PV + E squared to be precise. I hope this clears up the matter.

    well then what does pv + e squared equal?

    Is it (pv+e)² or pv+e²

    For the velocities relevant ingame, especially after the Swift nerf, the equation for the enablement E is

    E= pv/2 + U.

    This equation contains the momentum p, a measure of the characters mobility, and the velocity v, simply the momentum divided by the character mass, used here only for reasons of presentation. Note that U is a multi-dimensional potential in this game. It is, in fact, a complicated functional of game mechanics and individual player skill.

    While this makes above equation hard to deal with, the developers are employing skill- and class streamlining to find a stationary point of U. Many of the players are asking for a balance where U's functional derivative with respect to class- and skill choice vanishes. Unfortunately, the combat team keeps rushing into local extrema where the functional derivative with respect to player skill vanishes.

    ahahahahahaha... love it
  • NeillMcAttack
    NeillMcAttack
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    This is both the smartest and also dumbest thread I’ve ever seen on this forum!
    PC EU - NoCP PvP, is real PvP
    Tiidehunter Nord StamDK EP PvP Main
    Legion Commander Tresdin Stamplar DC PvE Main
    Sephirith Altmer MagPlar EP Gondar the Bounty Hunter Khajiit StamBlade DC
    The Dirge Redguard StamNecro EP Disruptor Stormcrafter Nord StamSorc AD
    Lone Druid Bosmer Stam Warden EP Necro-Phos Argonian MagBlade AD
    @ McAttack in game
    Played since beta, and then on console at release, until the game became unplayable on console.
  • thedovahmon
    thedovahmon
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    tenor.gif?itemid=7233020
    "Voted most likely to reply with a reaction image. According to the Mournhold High School Yearbook."
  • Wise_Will
    Wise_Will
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    muy engerish iznot sow gud
    XBOX EU/PC EU
  • Ye_Olde_Crowe
    Ye_Olde_Crowe
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    'when you have the truth, argue the truth. if you dont have the truth, attack their grammar.'
    I always have the truth which is why I don't see a reason to argue. My boss wasn't pleased when I explained this to him, but I don't care if others are wrong so it didn't really matter ^^.

    PC EU.

    =primarily PvH (Player vs. House)=
  • RoyalPink06
    RoyalPink06
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    NA PS4
  • SFDB
    SFDB
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    'Explain E=mc^2'

    'It says " 'e is two Scotsmen", guvnah!'
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