So I wonder, 58% damage reduction.
Does this kill the bow/bow build. As a "I'd prefer not to play mag" person, I was hoping this would survive so I can do vAS and vCR as a stam bow/bow.
Thoughts?
Toc de Malsvi wrote: »
Currently I think the Snipe change already pretty much killed competitive Bow/Bow. This just added too it. I don't know that they changed the damage type though, so stam should still get slightly better scaling from CP I would think.
Olupajmibanan wrote: »I never liked being reliant on that synergy. The actual problem is, it received new scaling making it a potent synergy for petsorc. There are plenty of them and they will most likely steal the synergy from you.
From my newest 5.0.1. tests I can say that the synergy does too low dps to be worth run by healer or tank. So you will most likely have to have another bow/bow player in your group and you two will be providing spiders for each other. Furthemore bow/bow Necromancer is significantly stronger than any other bow/bow build. Trust me, the difference is easily noticeable. That being said, most good groups won't invite you as a bow/bow build unless you are Necromancer.
So you are thinking Necros may make OK Bow/bow for PVE, eh?
Olupajmibanan wrote: »
Well yes. What makes them absolutely great is that Necro is not reliant on Snipe. What I mean, on Necro you won't loose that much by staying in front of healer (and not getting maximum of the Long Shots passive) and this is veeery convenient.
sneakymitchell wrote: »Man I see quite of but of builds for bow/bow.
But you rarely see dw/two h builds or dw/dw and vise versa for 2h. Just makes you think that range is pretty powerful. Compared to melee range counterpart
DoonerSeraph wrote: »
This is also heavily impacted by enchants, on Bow you can have a full power weapon damage glyph on Endless Hail with 100% uptime, 2h has no way of triggering an enchantment from the backbar, and dual wield got their enchantments cut in half, with no way of bundling them together to proc with blade cloak, so the only viable backbar is bow, basically.
While I am excited that it may be viable.. I am not sure I am catching what you are dropping.
Toc de Malsvi wrote: »
Currently I think the Snipe change already pretty much killed competitive Bow/Bow. This just added too it. I don't know that they changed the damage type though, so stam should still get slightly better scaling from CP I would think.
MartiniDaniels wrote: »Weird game, tanks with bow backbar, necromancers with bow/bow, while native "ranger" classes will be sub-optimal in bow/bow scenario.
If you've played archer and wanted to have 12% inc dmg from passive Long Shot, you needed to stand 20+ m behind the boss to get it. So, you weren't getting minor berserk from healers and you needed to slot Slimecraw or be warden/nightblade. I think that's what he meant by that.
Necroarcher is fun, could be played with snipe or venom skull as pseudospammable (you just really want to cast Blighted Blastbones everytime you can).
Rotation can be super primitive or kinda dynamic, best thing is that necroarcher got everything that it needed to get to meet the requirements for the archer archetype.
Spider nerf is sad, but it got a buff (scaling with SD/WD) for uncoordinated groups where people use synergies just for the sake of using synergy (haha free 400 magicka lol).
Spiders made ~10k dps on Earthgore training dummy last week (necroarcher) and I didn't have time to test them properly right now. I guess It'll be much lower, but it'll still be free dps.
. If you've played archer and wanted to have 12% inc dmg from passive Long Shot, you needed to stand 20+ m behind the boss to get it. So, you weren't getting minor berserk from healers and you needed to slot Slimecraw or be warden/nightblade. I think that's what he meant by that.
Lightspeedflashb14_ESO wrote: »
There is absolutely no reason to try to max out that passive, it only impacts bow skills, so you are much better off being in front of the healer to get that minor berzerk, as that buff impacts all your damage and then you don't need to worry about slimecraw or whatever.
Snipe change barely changes DPS of bow/bow setups. It's like 1-2% DPS loss in PvE rotation.