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Snare immunity/removal for sorc

Irylia
Irylia
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Can sorcerer get this immunity that magdk and magnb now received in two highly used and stacked abilities.

Wings dmg mit and flame lob dmg return plus immunity.

Mirage major evasion dmg mit + snare immunity and minor res proc that’s equal to 27% dmg mitigation.

Can boundless/hurricane remove snares instead of providing the major expedition buff.
The trade off for stamsorc is they would reset their dmg scaling on Hurricane every time they reapplied for immunity.
Edited by Irylia on April 22, 2019 4:18PM
  • Gilvoth
    Gilvoth
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    dont want that stupid thing you can have it!
    as a nightblade i need that 4 second speed or we are dead.
    Double Take,
    removed that 4 second speed boost -
    this will devastate our ability to escape this cant be allowed to happen or we will have no ability to get out of immediate Danger = we will be dead, no escape while in sneak.
    Edited by Gilvoth on April 22, 2019 4:06PM
  • ChunkyCat
    ChunkyCat
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    Have you read the patch notes?

    Check out the updated Psijic order skill line.

    >,>

  • likecats
    likecats
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    Gilvoth wrote: »
    nightblades dont want that stupid thing you can have it!
    we need that 4 second speed or we are dead.
    Double Take,
    removed that 4 second speed boost -
    this will devastate our ability to escape this cant be allowed to happen or we will have no ability to get out of immediate Danger = we will be dead, no escape while in sneak.

    You have race against time morph for that.

    New nightblade double take is pretty sweet. Not gonna let ungrateful players let ZOS take that away from us.
  • ChunkyCat
    ChunkyCat
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    cats are smart
  • Irylia
    Irylia
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    ChunkyCat wrote: »
    Have you read the patch notes?

    Check out the updated Psijic order skill line.

    >,>

    Bar space. Rather get my resistance buff and immunity than slot race against time.

    It’s about bar efficiency
  • Gilvoth
    Gilvoth
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    likecats wrote: »
    Gilvoth wrote: »
    nightblades dont want that stupid thing you can have it!
    we need that 4 second speed or we are dead.
    Double Take,
    removed that 4 second speed boost -
    this will devastate our ability to escape this cant be allowed to happen or we will have no ability to get out of immediate Danger = we will be dead, no escape while in sneak.

    You have race against time morph for that.

    New nightblade double take is pretty sweet. Not gonna let ungrateful players let ZOS take that away from us.

    NO WE DONT
    THAT HAS A STUPID 1 SECOND DELAY AND IS USELESS!
  • Irylia
    Irylia
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    Gilvoth wrote: »
    dont want that stupid thing you can have it!
    as a nightblade i need that 4 second speed or we are dead.
    Double Take,
    removed that 4 second speed boost -
    this will devastate our ability to escape this cant be allowed to happen or we will have no ability to get out of immediate Danger = we will be dead, no escape while in sneak.

    Path, cloak + mag sa 25% speed buff
    But yea I’ll take that immunity
  • Gilvoth
    Gilvoth
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    Irylia wrote: »
    Gilvoth wrote: »
    dont want that stupid thing you can have it!
    as a nightblade i need that 4 second speed or we are dead.
    Double Take,
    removed that 4 second speed boost -
    this will devastate our ability to escape this cant be allowed to happen or we will have no ability to get out of immediate Danger = we will be dead, no escape while in sneak.

    Path, cloak + mag sa 25% speed buff
    But yea I’ll take that immunity

    no
    path removes us from sneak.
  • Joosef_Kivikilpi
    Joosef_Kivikilpi
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    Irylia wrote: »
    ChunkyCat wrote: »
    Have you read the patch notes?

    Check out the updated Psijic order skill line.

    >,>

    Bar space. Rather get my resistance buff and immunity than slot race against time.

    It’s about bar efficiency

    You don't get resolve from that skill. It is an assassination skill, not Shadow. But yeah, pretty much, it's a very water downed version of Race Against Time. Pretty bad. Race against time wins every time about for bar space.
  • likecats
    likecats
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    Gilvoth wrote: »
    likecats wrote: »
    Gilvoth wrote: »
    nightblades dont want that stupid thing you can have it!
    we need that 4 second speed or we are dead.
    Double Take,
    removed that 4 second speed boost -
    this will devastate our ability to escape this cant be allowed to happen or we will have no ability to get out of immediate Danger = we will be dead, no escape while in sneak.

    You have race against time morph for that.

    New nightblade double take is pretty sweet. Not gonna let ungrateful players let ZOS take that away from us.

    NO WE DONT
    THAT HAS A STUPID 1 SECOND DELAY AND IS USELESS!

    RACE AGAINST TIME MORPH IS INSTANT CAST. SMH.
  • Jaxaxo
    Jaxaxo
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    Gilvoth wrote: »
    likecats wrote: »
    Gilvoth wrote: »
    nightblades dont want that stupid thing you can have it!
    we need that 4 second speed or we are dead.
    Double Take,
    removed that 4 second speed boost -
    this will devastate our ability to escape this cant be allowed to happen or we will have no ability to get out of immediate Danger = we will be dead, no escape while in sneak.

    You have race against time morph for that.

    New nightblade double take is pretty sweet. Not gonna let ungrateful players let ZOS take that away from us.

    NO WE DONT
    THAT HAS A STUPID 1 SECOND DELAY AND IS USELESS!

    u're talking about diffrent morph, New race against time is instant cast snare removal+major expedition. And Gives 12 sec minor force which should be good for your sniper :trollface:
    Forum War - pro AC side

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  • StShoot
    StShoot
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    ChunkyCat wrote: »
    Have you read the patch notes?

    Check out the updated Psijic order skill line.

    >,>

    So you need to buy a chatper ? sounds legit.

    Im a mag dk main so i realy realy realy hate root imunetys but even i think that it is BS to put an important ability like that behind a paywall.

    Does the sorc realy need a snare immunety ? streak+ snare imuntey seams pretty op, maybe even stronger than cloak + snare imunety (which was one of the main reasons why stamblades outperformed magblades [generel overperformnace of stamina aside xD ]
  • ChunkyCat
    ChunkyCat
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    Yeah. Capitalism, ya know?
  • Dracane
    Dracane
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    I would give ball of lightning a root purge and streak a snare purge. But definately not immunity.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • NyassaV
    NyassaV
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    I get the bar space issue but you have race against time now. Blur is now magicka Shuffle as they both provide major evasion and snare removal. Not much else so it’s not very stacked as they got rid of the expedition.

    Frankly I feel like having a third bar would fix a lot of issues for sorc and it was stupid to get rid of it. You might be able to pull off dropping boundless storm and wearing Mighty Chudan or Bloodspawn should ZOS not do anything.
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Irylia
    Irylia
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    Still bis when paired with a skill you already use
  • Ayastigi
    Ayastigi
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    Irylia wrote: »
    Can sorcerer get this immunity that magdk and magnb now received in two highly used and stacked abilities.

    Wings dmg mit and flame lob dmg return plus immunity.

    Mirage major evasion dmg mit + snare immunity and minor res proc that’s equal to 27% dmg mitigation.

    Can boundless/hurricane remove snares instead of providing the major expedition buff.
    The trade off for stamsorc is they would reset their dmg scaling on Hurricane every time they reapplied for immunity.

    Don't care about boundless but leave my minor expedition on hurricane alone
  • Irylia
    Irylia
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    I said the major expedition on boundless
    The trade off for Stam is already resetting your hurricanes size/dmg
  • katorga
    katorga
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    I'm on the fence as to Mirage being a nerf or a buff. My gut feeling is that it is a nerf since they are leaving major expedition only on path and snare immunity is so easy to get next patch, Still it saves a bar slot if you want evasion and snare immunity.

  • Minno
    Minno
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    to offset evil cost increase mechanic,snare/immobilze immunity should go on streak. Or armor buff.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Heimpai
    Heimpai
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    Irylia wrote: »
    Can sorcerer get this immunity that magdk and magnb now received in two highly used and stacked abilities.

    Wings dmg mit and flame lob dmg return plus immunity.

    Mirage major evasion dmg mit + snare immunity and minor res proc that’s equal to 27% dmg mitigation.

    Can boundless/hurricane remove snares instead of providing the major expedition buff.
    The trade off for stamsorc is they would reset their dmg scaling on Hurricane every time they reapplied for immunity.

    I could agree with stamsorc but magsorc doesn’t need any buffs
  • BaylorCorvette
    BaylorCorvette
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    Irylia wrote: »

    Can boundless/hurricane remove snares instead of providing the major expedition buff.
    The trade off for stamsorc is they would reset their dmg scaling on Hurricane every time they reapplied for immunity.

    I support this 110%. I've been saying for a while now that Sorc (Stam mainly but Mag too) is about mobility as its main defense, so it would make sense that they have access to this in their tool kit.
    Supreme Leader Corvette - StamSorc
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  • Trueconch
    Trueconch
    Soul Shriven
    Sorcs already have streak show stamina templar some love. Shuffle, which is ***, if you play medium or FM if you can survive in heavy without rally. Either way stamplar is left in the dust when it comes to mobility. RaT is step in the right direction i guess. Either way sorcs are already the most mobile class.
  • Twohothardware
    Twohothardware
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    Sorc has Streak for mobility. Having snare removal built into the current skill set without having to even give up a slot wouldn’t be balanced.
  • Artim_X
    Artim_X
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    Eww no. I like both my mag and stam sorcs to be fast in PvE and PvP. Shuffle is sufficient for stam and mist form/the new and improved race against time is good for mag.
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
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    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
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    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
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    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • cpuScientist
    cpuScientist
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    put it on streak if anything. Or just a remove snares. I really do not think magSorc especially needs that. But if anywhere put it on streak. Recasting hurricane would be far more damaging to stamSorc than recasting boundless.
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