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Not buying it - Mark Target

Bazeric
Bazeric
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The resource cost to this skill is unwarranted.

There either needs to be something added to this skill like Major Sorcery on cast, or maybe "Marked" for everyone to see, or have the cost reduced to peanuts. The nerf to the reveal part of this skill in the past makes this skill useless. Any marked enemy that dies in that short window would have died to the burst either way and the slippery guys are unfazed by the short mark. In use, this skill is worthless, any target that gets marked is unlikely to be killed before A:They purge the skill B: They run away faster than Usain Bolt. All this applies to the heal part of the skill, I'll reiterate: It gets purged or target gets out of range (or in the case of another nightblade, rides the 5 secs then cloaks away).

As for PVE and this skill... Why bother? It's the tanks job for this debuff, the healer's job to heal and there are much better heals with less conditions.

Since this patch is a major fail for magicka Nightblade perhaps consider this a pass at this skill too... I know you are working hard to undo the poor changes you brought to us this patch before you go live.
Edited by Bazeric on April 22, 2019 5:50AM
Looking for broken things in hopes they may be fixed. I've given up, my game literally works differently from yours.
64M+ AP across 9 toons... kinda makes me a GO
  • Chelo
    Chelo
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    Well yeah, piercing mark is pretty useless and it's suppose to be a purely PvP skill. They should make it last at least 15 seconds, or if still be 5 seconds but EVERYONE could see the target... Same as Revealing Flare and Mage Light.
  • Silver_Strider
    Silver_Strider
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    Mark Target is literally wasted potential in every regard
    Major Fracture/Breech are redundant considering that Tanks and Healer are providing both.
    The Heal only occurs when we kill something, which makes it useless in long encounters outside of niche moments and is still unreliable since there's no way to guarantee that we need that heal if and when it does occur.
    The reveal morph is inferior to basic reveal skills in all but range and lets face it, if I have to reveal someone from 50 miles away, chances are I'll be OOM long before I catch up to them to actually apply pressure so the range is meaningless and since I'm the only one that can see the marked target, it makes it less useful overall.
    The Major Berserk Morph is also useless outside of very limited encounters in which a stray add might be able to provide me with the buff but dealing with maybes is not good class design. I don't want to waste resources on something that might pay off, I want concrete results and I don't get that from Mark Target.

    While I'd prefer for this skill to provide Minor Fracture/Breech, I can already hear the screeching of all the Templar players complaining about NB "stealing" their utility so I'd suggest that it provide Minor Lifesteal/Magicka Steal as the base effect, with 1 morph providing Minor Vulnerability and the other morph providing Minor Mangle. While it loses its DPS potentials almost entirely, it does make for a more interesting utility skill overall since it now provides actual relevant debuffs that have both group and solo applications (Minor Mangle admittedly is less useful but I was a bit hard pressed in selecting a debuff that didn't step on other class's utility so I just used what I was given).
    Argonian forever
  • Mayrael
    Mayrael
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    I sense stamblade whining here because he couldn't disable magblades defense as it used to be. Stamblade slots this skill and magblade can forget about using cloak while stamblade rolls like there would be no tomorrow. Skill is fine as it is or make second morph anti roll dodge skill? Hmm that would be pretty fair.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Tommy_The_Gun
    Tommy_The_Gun
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    Mark Target in nutshell:
    Here... you are next... I am going to gank you... better start blocking... or role dodge.. you can buff up if you want...
  • Alucardo
    Alucardo
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    Mark Target in nutshell:
    Here... you are next... I am going to gank you... better start blocking... or role dodge.. you can buff up if you want...

    In my experience they never action it. They mark me and keep re-applying it from stealth to try and get me all paranoid. I can't tell you how much I hate Nightblades, and how much of my time they have wasted.
  • Bergzorn
    Bergzorn
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    Mayrael wrote: »
    make second morph anti roll dodge skill

    New morph name: Arrow to the knee.

    no CP PvP PC/EU

    EP Zergborn
    DC Zerg Beacon

    guild master, raid leader, janitor, and only member of Zergbored
  • Nemesis7884
    Nemesis7884
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    You could make one of the morphs apply the minor debuff instead...maybe even in an area... or have it additionally apply the minor debuff that reduces weapon damage of the target....or ultima gain (cowardice)
    Edited by Nemesis7884 on April 22, 2019 10:45AM
  • Lucky28
    Lucky28
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    Mayrael wrote: »
    I sense stamblade whining here because he couldn't disable magblades defense as it used to be. Stamblade slots this skill and magblade can forget about using cloak while stamblade rolls like there would be no tomorrow. Skill is fine as it is or make second morph anti roll dodge skill? Hmm that would be pretty fair.

    No, i used to use Mark to hunt down Stamblades on my Magblade.
    Invictus
  • Kidgangster101
    Kidgangster101
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    Mark Target in nutshell:
    Here... you are next... I am going to gank you... better start blocking... or role dodge.. you can buff up if you want...

    Lol that's you being inexperienced then. There is no reason you can't open your rotation then apply marked target once you engage to get it's benefits and still catch people off guard. Magblade is in a rougher spot as a single player, but you are a great pve DPS, great at bombing, and great at group play in big scale pvp.

    Unfortunately if you get buffed for solo pvp you have a chance to get better at those other 3 things you do I listed earlier.

    Stamblades are able to use marked target very easy for ganking.
  • likecats
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    Mark target needs to be balanced with elemental drain. It's terrible in comparison.
    Unless they buff mark target, I don't see a reason why I will ever slot it over elemental.
  • DoonerSeraph
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    Maybe mark target could be like the inversion of Channeled Focus?

    Channeled focus has a 50% increased defense in Major Resolve and Ward if you stand in the circle. Put a condition like "While your target is marked, any direct attack against it increases the effect of Major Fracture and Breach by 50% for 3 seconds".

    This allows blades to bring some utility in PvE, while being deadly in PvP but only against a focused target, dunno.
  • Jeezye
    Jeezye
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    As with most nightblade skills, mark target does not grant you an upfront combat effect besides just debuffing the target with the most prominent debuff in the game.

    I’ve tried several times to make the reset of reapers mark work, but it’s just not happening in most cases.

    I think what would greatly fit the nightblade playstyle would be a mechanic like Templar light, though this would be very redundant...
  • Mayrael
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    Lucky28 wrote: »
    Mayrael wrote: »
    I sense stamblade whining here because he couldn't disable magblades defense as it used to be. Stamblade slots this skill and magblade can forget about using cloak while stamblade rolls like there would be no tomorrow. Skill is fine as it is or make second morph anti roll dodge skill? Hmm that would be pretty fair.

    No, i used to use Mark to hunt down Stamblades on my Magblade.

    I can do this without that skill completely. When it lasted 30s it was abused by stambleds Vs magblades because it was to efficient. Now it's ok, deal with it.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Dalsinthus
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    Alucardo wrote: »
    Mark Target in nutshell:
    Here... you are next... I am going to gank you... better start blocking... or role dodge.. you can buff up if you want...

    In my experience they never action it. They mark me and keep re-applying it from stealth to try and get me all paranoid. I can't tell you how much I hate Nightblades, and how much of my time they have wasted.

    Yes, your hatred and bias against nightblades comes across pretty clearly in your posts.
  • Druid40
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    Make it cost a lot less. Let it mark more targets.
  • Teeba_Shei
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    Really useful in a group to allow everyone to focus fire one person.
  • Joosef_Kivikilpi
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    Chelo wrote: »
    Well yeah, piercing mark is pretty useless and it's suppose to be a purely PvP skill. They should make it last at least 15 seconds, or if still be 5 seconds but EVERYONE could see the target... Same as Revealing Flare and Mage Light.

    Umm. No. Please play Mageblade for 5 years and tell me how fun it is not being able to cast your one solid defense against a group plowing you for five seconds, causing you to have to use all of your very limited stamina Dodge rolling twice before expensing it all to Outlast the five seconds... Only to have it reapplied to you again... Then come back and tell me what you think. Go ahead. Looking forward to a positive review on your part.
  • Bazeric
    Bazeric
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    Lucky28 wrote: »
    Mayrael wrote: »
    I sense stamblade whining here because he couldn't disable magblades defense as it used to be. Stamblade slots this skill and magblade can forget about using cloak while stamblade rolls like there would be no tomorrow. Skill is fine as it is or make second morph anti roll dodge skill? Hmm that would be pretty fair.

    No, i used to use Mark to hunt down Stamblades on my Magblade.

    Which historically was they only time this skill has ever been used, I used to do the same. A stamblade has never had a reason to slot this skill, but since everyone's answer to the Surprise Attack fracture nerf is this skill, it's worth taking a pass at if it even wants a chance to be considered for stamblade use.

    And I suppose it's worth pointing out how *** of a game design it is to have a skill that is literally used to cannibalize it's own class. That'd be like sorcs having their crit surge disable streak for its target, or DK wings negating a target's wings reflect, etc... etc...
    likecats wrote: »
    Mark target needs to be balanced with elemental drain. It's terrible in comparison.
    Unless they buff mark target, I don't see a reason why I will ever slot it over elemental.

    Which is what got me thinking this should be discussed.
    Mayrael wrote: »
    Lucky28 wrote: »
    Mayrael wrote: »
    I sense stamblade whining here because he couldn't disable magblades defense as it used to be. Stamblade slots this skill and magblade can forget about using cloak while stamblade rolls like there would be no tomorrow. Skill is fine as it is or make second morph anti roll dodge skill? Hmm that would be pretty fair.

    No, i used to use Mark to hunt down Stamblades on my Magblade.

    I can do this without that skill completely. When it lasted 30s it was abused by stambleds Vs magblades because it was to efficient. Now it's ok, deal with it.

    Which is sad that it's best use was cannibalism. As is, it's not okay, the skill need a rework. It not worth slotting for the major debuffs, and the health/brut conditional is one of the least accessible and again not worth the cost.
    Chelo wrote: »
    Well yeah, piercing mark is pretty useless and it's suppose to be a purely PvP skill. They should make it last at least 15 seconds, or if still be 5 seconds but EVERYONE could see the target... Same as Revealing Flare and Mage Light.

    Umm. No. Please play Mageblade for 5 years and tell me how fun it is not being able to cast your one solid defense against a group plowing you for five seconds, causing you to have to use all of your very limited stamina Dodge rolling twice before expensing it all to Outlast the five seconds... Only to have it reapplied to you again... Then come back and tell me what you think. Go ahead. Looking forward to a positive review on your part.

    Maybe not the best answer, but I don't see how the situation is any different than the current state of pvp, marked or not.

    TL:DR It's terrible design to have a skill that exclusively punishes the very class that uses it. Rework this skill.
    Looking for broken things in hopes they may be fixed. I've given up, my game literally works differently from yours.
    64M+ AP across 9 toons... kinda makes me a GO
  • FangOfTheTwoMoons
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    Mayrael wrote: »
    I sense stamblade whining here because he couldn't disable magblades defense as it used to be. Stamblade slots this skill and magblade can forget about using cloak while stamblade rolls like there would be no tomorrow. Skill is fine as it is or make second morph anti roll dodge skill? Hmm that would be pretty fair.

    I sense someone who doesn't play stamblade making a generalized statement. Stamblades don't run it. But now that we lost Major Fracture on Suprise Attack we have to consider it. But it's such a mediocre skill, very unappealing.
  • Drakostax
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    You could make one of the morphs apply the minor debuff instead...maybe even in an area... or have it additionally apply the minor debuff that reduces weapon damage of the target....or ultima gain (cowardice)

    You know, that's a cool idea... maybe a morph that gives an aoe Minor Maim or Minor Vulnerability for like 8 metres around the target, encouraging players to stay away from the marked individual. It'd suit that playstyle of isolating and picking off targets in PvP.
    Would be usable in PvE too, I know a NB tank who would sacrifice a goat if Mark gave an AoE maim or vuln in dungeons.

    Y'know what, screw it, go all out. Stick the taunt effect on that sucker and now you have a legit PvE tanking skill to replace Puncture xD
    @Drakostax - PC/NA
    Smooth sailing with dat 280ms Aussie latency.
  • ccfeeling
    ccfeeling
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    They won't buff the skills , ZOS forces every NB change to Necro .

    Buy more crowns :)
  • techprince
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    Or...... use night mothers gaze?
  • Zavijah
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    It'd be good if it operated like Elemental Drain. Free, but maybe with one morph having the resistance debuff and the other being a better version of siphon return... or something.

    I do feel like it's a kick in the the guts to NB to have a really good thing baked into Surprise Attack, then for it to be removed.

    And this is coming from someone who absolutely hates NightBlades due to encounters in pvp.

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