Making statements like:
"after spending several days in Cyro"
"bow/bow character"
"a class [Stamplar] that is so good at a lot of things"
does not boost your credibility when debating balance issues.
Objectively sure, but there is something like bigger picture. Abilities shouldnt be normalized if the situation they are put in arent normalized either. While something like javelin on usual melee templar can be nerfed to oblivion without affecting templar and most builds, nerfing draining shot to oblivion would be literally game breaking for several underused playstyles. Since such extreme measures would have totally different consequences, even small nerfs like that shouldnt be happening equally.
Objectively sure, but there is something like bigger picture. Abilities shouldnt be normalized if the situation they are put in arent normalized either. While something like javelin on usual melee templar can be nerfed to oblivion without affecting templar and most builds, nerfing draining shot to oblivion would be literally game breaking for several underused playstyles. Since such extreme measures would have totally different consequences, even small nerfs like that shouldnt be happening equally.
Who spoke about nerfing it to oblivion? How big is that strawman you are building? I said that the cost is too cheap and should go up by 1k. You shouldn’t be spamming CCs anyway.
Objectively sure, but there is something like bigger picture. Abilities shouldnt be normalized if the situation they are put in arent normalized either. While something like javelin on usual melee templar can be nerfed to oblivion without affecting templar and most builds, nerfing draining shot to oblivion would be literally game breaking for several underused playstyles. Since such extreme measures would have totally different consequences, even small nerfs like that shouldnt be happening equally.
Who spoke about nerfing it to oblivion? How big is that strawman you are building? I said that the cost is too cheap and should go up by 1k. You shouldn’t be spamming CCs anyway.
vermillion2077 wrote: »I current use Binding Javelin on my Stamplar, but I've been thinking about switching over to Silver Leash tbh. It pulls people to melee range and that snare sounds nice for landing my Jabs. It deals more damage than Javelin too.
Most competent players break free the moment they are stunned by the Javelin, so I don't find the 3 seconds all that attractive. Binding Javelin, for what it does, is underwhelming.
Regarding Draining Shot, I think it would be a great CC if you only use it to create distance or if you have a reliable gap closer, because you'll be pushing people away -- which is counter productive considering Stamplar depends on Jabs.
Draining shot is definitely one of the „overloaded“ abilities, as others have pointed out in direct comparison to clench/spear.
I like the way the skill works, but it should def get a cost increase by at least 1k to also prevent spamming from stupid zerglings.
I always thought the masters clench spam was bad until they buffed draining shot...
Alternatively I'd be happy if they just brought the range back to what it was originally. If you want that heal then come and get it. There's no risk vs reward attached to it.
I didnt see draining shot is abused.
Draining Shot has a very small 1.5 second stun compared to Javelin's 3.5 sec.
Or they could reduce the cost of javelin. It does feel very expensive for what it is.