I think ZOS is like every other company and listens to the money more than anything else. But these companies also have their favorites/streamers that they try to please because they offer free(?) advertising and can persuade people to buy their products.
xenowarrior92eb17_ESO wrote: »yes to the casual side who keeps saying the current game its 2 hard and not casual friendly enough...I think they should had kept it as basic TES games where the only attack u had was light and heavy attacks+394395893853 passives for 0 skill...perhaps even then when it would had been Heavy Attack Online...they would feel its too hard and ask for nerfs.
The way I look at it, there are two options.
1. They don't listen.
2. They listen, but they don't care.
I honestly don't know which is worse.
Even with simple things like the "Complete all deaths challenges" still requires a survivor achievement. We've had over three threads on it, with the first one from from the 24th January, 2017. It's such a simple thing that they could correct, but they haven't done it, and it's been over two years now.
Tommy_The_Gun wrote: »They listen, but the communication is being interrupted by game monetisation.