We already research and craft flame, lightning, and frost staves separately, and trying to make Ice Staff work for tanking is hindered by its passives being largely the same as the other destruction types. Splitting up destro would give four magicka weapon skill lines to match four stamina weapon skill lines. And it would make it easier/more justifiable for more stamina or magicka weapons in the future.
There would be draw backs, of course. I'm not totally sold on the idea.
And for those who want to be frost mages, something that could work in the existing system but might work better for staff-tanks in the separated system would be to have the passives work different depending on your max stat. If it's magicka (or stamina I guess even though it's a waste), you would get the dps passives. If it's health you would get different set of tanking passives that would allow a true magicka-competitor to S&B.
As for dps, staves could have some unique abilities and some “variations on a theme” abilities retained like they do now. It would add variety to playing a magicka-build and offer new avenues for theory-crafting.
Thanks your time and your thoughts
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Would you favor splitting destruction staff into three skill lines? Passive variation by max stat? 36 votes
Yes to making different skill lines for each type of destruction staff/Yes to giving (frost) staff a different set of passives for tanking if health is max attribute
Yes to making different skill lines for each type of destruction staff/No to giving (frost) staff a different set of passives for tanking if health is max attribute
No to making different skill lines for each type of destruction staff/Yes to giving (frost) staff a different set of passives for tanking if health is max attribute
No to making different skill lines for each type of destruction staff/No to giving (frost) staff a different set of passives for tanking if health is max attribute
Not Sure/Don't Care/Other (if choosing Other please elaborate)