Previously, this ability was providing a considerable amount of healing compared to what the tooltip implied, while also not providing a lengthy enough period of time to engage with the Minor Protection granted. Now with the duration increase, both the protection duration and the total healing will be improved, but over a longer period of time to prevent the "bursty" nature of the previous heal.
Do you want the 2 remaining nightblade tanks to quit the game?
Previously, this ability was providing a considerable amount of healing compared to what the tooltip implied, while also not providing a lengthy enough period of time to engage with the Minor Protection granted. Now with the duration increase, both the protection duration and the total healing will be improved, but over a longer period of time to prevent the "bursty" nature of the previous heal.
That is the reason they have given in the patch notes.
Previously, this ability was providing a considerable amount of healing compared to what the tooltip implied, while also not providing a lengthy enough period of time to engage with the Minor Protection granted. Now with the duration increase, both the protection duration and the total healing will be improved, but over a longer period of time to prevent the "bursty" nature of the previous heal.
That is the reason they have given in the patch notes.
Those reasons dont make any sense. The previous version wasnt even a burst heal... And minor protection uptime isnt an issue. Dragon blood for the golden child of tanking just got buffed and it was already a very bursty heal so where is the logic?
Previously, this ability was providing a considerable amount of healing compared to what the tooltip implied, while also not providing a lengthy enough period of time to engage with the Minor Protection granted. Now with the duration increase, both the protection duration and the total healing will be improved, but over a longer period of time to prevent the "bursty" nature of the previous heal.
That is the reason they have given in the patch notes.
Those reasons dont make any sense. The previous version wasnt even a burst heal... And minor protection uptime isnt an issue. Dragon blood for the golden child of tanking just got buffed and it was already a very bursty heal so where is the logic?