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I want melee magic weapon skills. AKA Conjuration

  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    Iskiab wrote: »
    I'd play magicka if we had options that weren't staves.

    But I hate staves. They look dumb.

    I chose Stamblade literally just so I could have a pair of daggers and a bow.

    I almost switched my magblade to stamblade for the same reason, but I stuck with magblade because I like healing.

    That's fair. Fortunately I'm quite happy to stick with DD myself. It's how I played on Xbox, and it's how I ended up playing on PC.

    Old habits die hard and all that.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Chims
    Chims
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    You can already pretty much do this with class skills that are magicka melee skills:

    NB - teleport strike, concealed weapon, etc
    Templar - jabs
    DK - Whip, Fiery breath, Searing Strike, etc

    Any of those would get you what you basically want, magicka based attacks in melee range. I am not opposed to adding another weapon skill line but realistically what it is going to accomplish? You are going to run 4 spammables now or something?
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Thraben wrote: »
    Actually Magblades HAVE conjured weapon skills, and some of them. They have a conjured bow, and multiple conjured dagger skills.
    I SPECIFICALLY main my MagBlade for the nifty "psi-blade" animations on Assassin's Blade, Teleport Strike, Veiled Strike, and Death Stroke.

    B)
  • ApostateHobo
    ApostateHobo
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    Yes please bound weapons would be a great addition to the game. Magicka is seriously lacking in the department of weapon variety.
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