How would you feel if Merciless gave Major Sorcery or maybe even Major Sorcery + Major Prophecy? Having those buffs on Merciless would seriuously improve magblade bar space and facilitate pre-buffing in cloak for ganking / bombing playstyles. This would only buff magblade, not stamblade. As far as I'm concerned they could drop Sorcery from Sap as well as the IMO ill-conceived idea of turning Merciless into a damage + healing skill.
I think this is a really good idea. It would be nice to get these buffs from 1 class ability, I think it would solve the problem of a lack of slots for healing ability (a cloak no longer heals enough, but it gives a good protection in time). This is an interesting idea, I would test it.
And with healing it would be worth doing otherwise. It should be removed from Merciless, because it is simply useless. BUT the healing of Swallow Soul should be made stable, tied to the base damage, not to the damage done. This will solve all the problems of the class, I think. In addition, it is worth reviewing the flight time of the arrow, because this is the only burst damage at nightblade, but it is too slow, take a very long time and very easy to dodge.
(thanks fred4 for a good idea)
EcclesiaFides wrote: »Adding a conditional heal to Merciless Resolve that only works if you're within seven meters of the target is backwards AF for magblades, who tend to play from range...like basically every other magicka build. Adding minor vulnerability to Teleport Strike/Lotus Fan also ties magblades into melee range yet again. It's not fun and is not conducive to playstyle diversity (thanks for shoehorning us into melee range).
Here's my solution: what don't we just switch the two damn things? Make the Merciless Resolve morph apply minor vulnerability upon a hit from spectral bow. Bam, problem solved. Target takes 8% more damage (sort of like having berserk back) but it's limited in scope and duration. It's also conditional in that you gotta work for it (get stacks up, keep the ability active, light attack weave) instead of just a flat 8% across the board. Also, it's 8% only on the target, not across the board. If ZoS wants to tone down NB damage, do this. In keeping with the switch, instead of having Grim Focus having a healing component conditioned upon being within melee range, add that to Teleport Strike cause that is a gap closer that puts you in melee range anyway. Makes way more sense that way.
EcclesiaFides wrote: »Adding a conditional heal to Merciless Resolve that only works if you're within seven meters of the target is backwards AF for magblades, who tend to play from range...like basically every other magicka build. Adding minor vulnerability to Teleport Strike/Lotus Fan also ties magblades into melee range yet again. It's not fun and is not conducive to playstyle diversity (thanks for shoehorning us into melee range).
Here's my solution: what don't we just switch the two damn things? Make the Merciless Resolve morph apply minor vulnerability upon a hit from spectral bow. Bam, problem solved. Target takes 8% more damage (sort of like having berserk back) but it's limited in scope and duration. It's also conditional in that you gotta work for it (get stacks up, keep the ability active, light attack weave) instead of just a flat 8% across the board. Also, it's 8% only on the target, not across the board. If ZoS wants to tone down NB damage, do this. In keeping with the switch, instead of having Grim Focus having a healing component conditioned upon being within melee range, add that to Teleport Strike cause that is a gap closer that puts you in melee range anyway. Makes way more sense that way.