Mariusghost84 wrote: »Why isnt claw spammable any more? What about rending slashes?
juhislihis19 wrote: »Abandon StamDK altogether. No hope left. Good job ZOS.
both are tweaked to be a fully DoT skill by removing the first tick, which makes it "bursty" and with the cheap costs, was spammable.Mariusghost84 wrote: »Why isnt claw spammable any more? What about rending slashes?
funny how Hidden Blade is already strong, i expected a nerf, it's gotten a buff.Harrdarrzarr wrote: »DK's have no class spammable for stamina builds. Both flurry and one of the morphs from hidden blade got a buff damage wise, so they might be good options now.
Chilly-McFreeze wrote: »Mariusghost84 wrote: »Why isnt claw spammable any more? What about rending slashes?
Rending shouldn’t be a spam anyway. What do you think, will the prolonged time between initial hit and first tick nerf it’s use as a spam?
both are tweaked to be a fully DoT skill by removing the first tick, which makes it "bursty" and with the cheap costs, was spammable.Mariusghost84 wrote: »Why isnt claw spammable any more? What about rending slashes?funny how Hidden Blade is already strong, i expected a nerf, it's gotten a buff.Harrdarrzarr wrote: »DK's have no class spammable for stamina builds. Both flurry and one of the morphs from hidden blade got a buff damage wise, so they might be good options now.
will try Flurry in PTS. damn thing still not finish downloading.Chilly-McFreeze wrote: »Mariusghost84 wrote: »Why isnt claw spammable any more? What about rending slashes?
Rending shouldn’t be a spam anyway. What do you think, will the prolonged time between initial hit and first tick nerf it’s use as a spam?
currently with a first immediate tick, every DW stam build use it as a spammable skill.
both are tweaked to be a fully DoT skill by removing the first tick, which makes it "bursty" and with the cheap costs, was spammable.Mariusghost84 wrote: »Why isnt claw spammable any more? What about rending slashes?funny how Hidden Blade is already strong, i expected a nerf, it's gotten a buff.Harrdarrzarr wrote: »DK's have no class spammable for stamina builds. Both flurry and one of the morphs from hidden blade got a buff damage wise, so they might be good options now.
will try Flurry in PTS. damn thing still not finish downloading.Chilly-McFreeze wrote: »Mariusghost84 wrote: »Why isnt claw spammable any more? What about rending slashes?
Rending shouldn’t be a spam anyway. What do you think, will the prolonged time between initial hit and first tick nerf it’s use as a spam?
currently with a first immediate tick, every DW stam build use it as a spammable skill.
Stamblade, stamplar and stamden want to have a word with you.
None use rending slash as a spammable.
John_Falstaff wrote: »None use rending slash as a spammable.
Mm-m, maybe it has something to do with all of the above having good in-class spammables. Unlike, you know... stamDKs or stamsorcs.
@Browiseth , Flurry is plain terrible. First, it's still bugged (final tick not buffed by CPs). Second, it's a channel, and with nasty quirks at that - it has to be kept on target whole duration of the channel, if you're targeting a moving mob, you have to aim Flurry like a flashlight all the time, else the last hit won't land. It makes for unpleasantly quirky rotation, especially if you're relying on the last tick to proc Cruel Flurry buff, it only appears if the last hit have landed (for the same reason you can't block-cancel Flurry, you won't get part of the hits). Damage increase is only part of work that has to be done on that skill.
i wanted to love Flurry, I think it might work well. Also, reddit user says it's buffed by Deadly Strike (aoe +15%) set, so if it's true, i'm willing to give it a shot again.dunno if anyone notice but flurry got a 21% damage increase, and it was already a pretty decent skill
oh but i guess it isn't green enough so it doesn't count
been a long time since i use it, but i NEVER had to stay on target during the whole channeling time. that's why i like it. it's just doesn't have enough damage, and yes the last heal sometimes broken.John_Falstaff wrote: »None use rending slash as a spammable.
Mm-m, maybe it has something to do with all of the above having good in-class spammables. Unlike, you know... stamDKs or stamsorcs.
@Browiseth , Flurry is plain terrible. First, it's still bugged (final tick not buffed by CPs). Second, it's a channel, and with nasty quirks at that - it has to be kept on target whole duration of the channel, if you're targeting a moving mob, you have to aim Flurry like a flashlight all the time, else the last hit won't land. It makes for unpleasantly quirky rotation, especially if you're relying on the last tick to proc Cruel Flurry buff, it only appears if the last hit have landed (for the same reason you can't block-cancel Flurry, you won't get part of the hits). Damage increase is only part of work that has to be done on that skill.
None use rending slash as a spammable.
Meanwhile stam sorcs with no class based DoTs, major fracture, or ultimates are like ¯\_(ツ)_/¯
ochsinator wrote: »Meanwhile stam sorcs with no class based DoTs, major fracture, or ultimates are like ¯\_(ツ)_/¯
I get that stam sorc has nothing for stam but it is a sorcerer like it’s supposed to be a magic using caster. Like that’s the aesthetic. For the dragon knight is supposed to be a KNIGHT using mele and brawling.
ochsinator wrote: »Honestly ridiculously frustrating that the mag dk gets so much while stam dk gets so little. They should have gave us stam armor or stam wings or STAM WHIP or stam inhale or stam petrify at least have the following scale off max attribute. Honestly I love the aesthetics of the dk I do like noxious breath and stam claw but I believe we need one more stam morph to a viable skill I really like the idea of stam inhale.
not really.Chilly-McFreeze wrote: »ochsinator wrote: »Meanwhile stam sorcs with no class based DoTs, major fracture, or ultimates are like ¯\_(ツ)_/¯
I get that stam sorc has nothing for stam but it is a sorcerer like it’s supposed to be a magic using caster. Like that’s the aesthetic. For the dragon knight is supposed to be a KNIGHT using mele and brawling.ochsinator wrote: »Honestly ridiculously frustrating that the mag dk gets so much while stam dk gets so little. They should have gave us stam armor or stam wings or STAM WHIP or stam inhale or stam petrify at least have the following scale off max attribute. Honestly I love the aesthetics of the dk I do like noxious breath and stam claw but I believe we need one more stam morph to a viable skill I really like the idea of stam inhale.
Man, hypocrisy at it's finest.
John_Falstaff wrote: »@Davadin , yup, I tried, particularly when I wanted to adopt Cruel Flurry rotation with vMA DW. It highlights the issue more than most, if target is moving, the last jab wouldn't land and the buff (it has very distinct animation) wouldn't appear. It's not just the last heal - it's the whole damage tick (or more than one) that often doesn't land.
Chilly-McFreeze wrote: »ochsinator wrote: »Meanwhile stam sorcs with no class based DoTs, major fracture, or ultimates are like ¯\_(ツ)_/¯
I get that stam sorc has nothing for stam but it is a sorcerer like it’s supposed to be a magic using caster. Like that’s the aesthetic. For the dragon knight is supposed to be a KNIGHT using mele and brawling.ochsinator wrote: »Honestly ridiculously frustrating that the mag dk gets so much while stam dk gets so little. They should have gave us stam armor or stam wings or STAM WHIP or stam inhale or stam petrify at least have the following scale off max attribute. Honestly I love the aesthetics of the dk I do like noxious breath and stam claw but I believe we need one more stam morph to a viable skill I really like the idea of stam inhale.
Man, hypocrisy at it's finest.
juhislihis19 wrote: »Abandon StamDK altogether. No hope left. Good job ZOS.
psychotic13 wrote: »StamDK is fine tbh.
sDK got more interesting this patch. The seething fury passive of molten whip also grants weapon damage, so you can double bar whip, and gain 375 WD constantly when you align your skills in the right order. I've been parsing around 80k, which is in line with stamplar and stamsorc, and just slightly behind stamblade on the 21m dummy. Stamcro and stamden are ahead of these, both parsing at roughly 85k with the same gear and decuxring the pet crit bug.
Consider that I didnt use the ultimate best ST gear, but a more convenient setup with slightly facilitated rotations to reduce my error rate.
ochsinator wrote: »Chilly-McFreeze wrote: »ochsinator wrote: »Meanwhile stam sorcs with no class based DoTs, major fracture, or ultimates are like ¯\_(ツ)_/¯
I get that stam sorc has nothing for stam but it is a sorcerer like it’s supposed to be a magic using caster. Like that’s the aesthetic. For the dragon knight is supposed to be a KNIGHT using mele and brawling.ochsinator wrote: »Honestly ridiculously frustrating that the mag dk gets so much while stam dk gets so little. They should have gave us stam armor or stam wings or STAM WHIP or stam inhale or stam petrify at least have the following scale off max attribute. Honestly I love the aesthetics of the dk I do like noxious breath and stam claw but I believe we need one more stam morph to a viable skill I really like the idea of stam inhale.
Man, hypocrisy at it's finest.
I don’t mean to be hypocritical I think sorc should get more stam morphs as well... but come on it’s a dragonKNIGHT man dragonKNIGHT you’re supposed to hit people in the face
John_Falstaff wrote: »psychotic13 wrote: »StamDK is fine tbh.
Great argument there. I especially liked your reasoning about how sDK can get decent sustain, how can it provided Minor Brutality without inflicting a self-nerf by using Igneous Weapons (really clever solution you've offered, I didn't think about that), how sDK can keep sustain and at the same time hold onto ultimate to drop it as tactically appropriate and not off cooldown; and oh, that's a nice point how our one-and-a-half stamina morphs is a good thing, too. Great insights all.