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Can we nuke bow/bow or at least spiders?

lassitershawn
lassitershawn
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EDIT: Just to be clear, nothing against bow/bow in principle, it seems cool. But the snipe part and the SPIDERS part seem dumb to me, personal opinion :) And I think spiders are cool just way overtuned.

Like... boring build with a channeled ability vastly exceeding everything else in damage potential? Yeah it takes some group synergy and unorthodox strats to pull it off but any endgame strat takes coordination. One spider synergy can literally do 400k damage on stamblade on live. One. Synergy. Keep the snipe nonsense to PvP plz thx. Keep it a good/viable build by all means but better than mag at ranged? lol. Imo should be a BIT more damage than ranged mag to account for being a bit less safe and obviously stamina (and mag DK) melee should out DPS it. The synergy seems to be a large part of the problem in any event... I feel like if there are any builds that don't deserve to be actual meta BiS DPS it is the builds that rely on spammable channels and far fewer other rotation elements (like boring af 2x pet HA spam sorc too and I'm a sorc DD main that *** is not fun).
Edited by lassitershawn on April 15, 2019 10:16PM
William Thorne - EP Breton Sorcerer
Astrid Winterborn - EP Breton Warden
Erik Ironskin - EP Nord Dragonknight
Venasa Viri - EP Dunmer Nightblade

IR x8, GH x5, TTT x2
  • satanio
    satanio
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    Like... boring build with a channeled ability vastly exceeding everything else in damage potential? Yeah it takes some group synergy and unorthodox strats to pull it off but any endgame strat takes coordination. One spider synergy can literally do 400k damage on stamblade on live. One. Synergy. Keep the snipe nonsense to PvP plz thx. Keep it a good/viable build by all means but better than mag at ranged? lol. Imo should be a BIT more damage than ranged mag to account for being a bit less safe and obviously stamina (and mag DK) melee should out DPS it. The synergy seems to be a large part of the problem in any event... I feel like if there are any builds that don't deserve to be actual meta BiS DPS it is the builds that rely on spammable channels and far fewer other rotation elements (like boring af 2x pet HA spam sorc too and I'm a sorc DD main that *** is not fun).

    Have you already tested bow/bow on PTS?
    Snipe is getting nerfs, rotation will be a bit harder.
    Spiders are ok.This spell is finally getting some attention.
    Current public stam parses on Iron Atro so far (esologs)
    DW&Bow
    DW&2H
    2H&Bow
    Bow&Bow

    Current public mag parses on Iron Atro (esologs)
    (non cheese)
    ESOLEAKS CASUALTIES:
    Checkmath
    Tasear
    RIP
  • TeIvanni
    TeIvanni
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    Yeah spiders should definitely not be doing 14k dps in trial settings.
    -Telvanni
    The Greatest of the Great Houses

    Late Night ERP GM
    Nightfighters - Officer/Raid Lead
    [Immortal Redeemer]
    [Gryphonheart]
    [Tick-Tock Tormentor]

  • Ratzkifal
    Ratzkifal
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    Is that skill really so good? I know they recently made the synergy easier to use, but how does it actually perform. 400k is surely an exaggeration.
    This Bosmer was tortured to death. There is nothing left to be done.
  • lassitershawn
    lassitershawn
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    Ratzkifal wrote: »
    Is that skill really so good? I know they recently made the synergy easier to use, but how does it actually perform. 400k is surely an exaggeration.

    Its not an exaggeration. Saw a raid parse from a friend with one synergy and borderline 400k damage. No atro synergy either. Stamsorcs could presumably put that at near 600k. It is an ABSURD amount of free DPS.
    William Thorne - EP Breton Sorcerer
    Astrid Winterborn - EP Breton Warden
    Erik Ironskin - EP Nord Dragonknight
    Venasa Viri - EP Dunmer Nightblade

    IR x8, GH x5, TTT x2
  • lassitershawn
    lassitershawn
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    satanio wrote: »
    Like... boring build with a channeled ability vastly exceeding everything else in damage potential? Yeah it takes some group synergy and unorthodox strats to pull it off but any endgame strat takes coordination. One spider synergy can literally do 400k damage on stamblade on live. One. Synergy. Keep the snipe nonsense to PvP plz thx. Keep it a good/viable build by all means but better than mag at ranged? lol. Imo should be a BIT more damage than ranged mag to account for being a bit less safe and obviously stamina (and mag DK) melee should out DPS it. The synergy seems to be a large part of the problem in any event... I feel like if there are any builds that don't deserve to be actual meta BiS DPS it is the builds that rely on spammable channels and far fewer other rotation elements (like boring af 2x pet HA spam sorc too and I'm a sorc DD main that *** is not fun).

    Have you already tested bow/bow on PTS?
    Snipe is getting nerfs, rotation will be a bit harder.
    Spiders are ok.This spell is finally getting some attention.

    Very minor nerf if at all after the changes to channels or whatever and the cast time reduc. Spiders can be a good skill without being so god tier. Like maybe 200k damage from a synergy instead of 400k? And maybe available to both mag and stam? If any unused skill needs a buff its scalding rune.
    William Thorne - EP Breton Sorcerer
    Astrid Winterborn - EP Breton Warden
    Erik Ironskin - EP Nord Dragonknight
    Venasa Viri - EP Dunmer Nightblade

    IR x8, GH x5, TTT x2
  • satanio
    satanio
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    TeIvanni wrote: »
    Yeah spiders should definitely not be doing 14k dps in trial settings.

    Why not? That's why bow/bow has earned it's place among ranged dps.
    Remove that and we'll be right there where we'd been. In trial with only magicka ranged dps.
    Current public stam parses on Iron Atro so far (esologs)
    DW&Bow
    DW&2H
    2H&Bow
    Bow&Bow

    Current public mag parses on Iron Atro (esologs)
    (non cheese)
    ESOLEAKS CASUALTIES:
    Checkmath
    Tasear
    RIP
  • lassitershawn
    lassitershawn
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    satanio wrote: »
    TeIvanni wrote: »
    Yeah spiders should definitely not be doing 14k dps in trial settings.

    Why not? That's why bow/bow has earned it's place among ranged dps.
    Remove that and we'll be right there where we'd been. In trial with only magicka ranged dps.

    Yeah there can be a middle ground though. I said keep it viable but its pretty ridiculous right now. The spider moreso than bow/bow tbh. And mag DPS is like at least much harder than snipe chaining so by a difficulty to reward metric bow really doesn't deserve its success rn. Keep bow/bow viable, but not oppressive. Keep spiders viable, but not oppressive.
    William Thorne - EP Breton Sorcerer
    Astrid Winterborn - EP Breton Warden
    Erik Ironskin - EP Nord Dragonknight
    Venasa Viri - EP Dunmer Nightblade

    IR x8, GH x5, TTT x2
  • Olupajmibanan
    Olupajmibanan
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    The Spiders do 20k dps on Bow/Bow Stamsorc with Daedric Prey :tongue:
  • Qbiken
    Qbiken
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    satanio wrote: »
    Like... boring build with a channeled ability vastly exceeding everything else in damage potential? Yeah it takes some group synergy and unorthodox strats to pull it off but any endgame strat takes coordination. One spider synergy can literally do 400k damage on stamblade on live. One. Synergy. Keep the snipe nonsense to PvP plz thx. Keep it a good/viable build by all means but better than mag at ranged? lol. Imo should be a BIT more damage than ranged mag to account for being a bit less safe and obviously stamina (and mag DK) melee should out DPS it. The synergy seems to be a large part of the problem in any event... I feel like if there are any builds that don't deserve to be actual meta BiS DPS it is the builds that rely on spammable channels and far fewer other rotation elements (like boring af 2x pet HA spam sorc too and I'm a sorc DD main that *** is not fun).

    Have you already tested bow/bow on PTS?
    Snipe is getting nerfs, rotation will be a bit harder.
    Spiders are ok.This spell is finally getting some attention.

    When a synergy makes up for 1/3 of your dps it's not balanced.
  • satanio
    satanio
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    Qbiken wrote: »
    satanio wrote: »
    Like... boring build with a channeled ability vastly exceeding everything else in damage potential? Yeah it takes some group synergy and unorthodox strats to pull it off but any endgame strat takes coordination. One spider synergy can literally do 400k damage on stamblade on live. One. Synergy. Keep the snipe nonsense to PvP plz thx. Keep it a good/viable build by all means but better than mag at ranged? lol. Imo should be a BIT more damage than ranged mag to account for being a bit less safe and obviously stamina (and mag DK) melee should out DPS it. The synergy seems to be a large part of the problem in any event... I feel like if there are any builds that don't deserve to be actual meta BiS DPS it is the builds that rely on spammable channels and far fewer other rotation elements (like boring af 2x pet HA spam sorc too and I'm a sorc DD main that *** is not fun).

    Have you already tested bow/bow on PTS?
    Snipe is getting nerfs, rotation will be a bit harder.
    Spiders are ok.This spell is finally getting some attention.

    When a synergy makes up for 1/3 of your dps it's not balanced.

    1/5, don't exaggerate.
    Current public stam parses on Iron Atro so far (esologs)
    DW&Bow
    DW&2H
    2H&Bow
    Bow&Bow

    Current public mag parses on Iron Atro (esologs)
    (non cheese)
    ESOLEAKS CASUALTIES:
    Checkmath
    Tasear
    RIP
  • Runefang
    Runefang
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    satanio wrote: »
    TeIvanni wrote: »
    Yeah spiders should definitely not be doing 14k dps in trial settings.

    Why not? That's why bow/bow has earned it's place among ranged dps.
    Remove that and we'll be right there where we'd been. In trial with only magicka ranged dps.

    Yeah there can be a middle ground though. I said keep it viable but its pretty ridiculous right now. The spider moreso than bow/bow tbh. And mag DPS is like at least much harder than snipe chaining so by a difficulty to reward metric bow really doesn't deserve its success rn. Keep bow/bow viable, but not oppressive. Keep spiders viable, but not oppressive.

    The middle ground is surely bow/bow having more survivability and equal damage to mag dps. At least then everybody can bring their DPS toons into end-game trials.
  • lassitershawn
    lassitershawn
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    Runefang wrote: »
    satanio wrote: »
    TeIvanni wrote: »
    Yeah spiders should definitely not be doing 14k dps in trial settings.

    Why not? That's why bow/bow has earned it's place among ranged dps.
    Remove that and we'll be right there where we'd been. In trial with only magicka ranged dps.

    Yeah there can be a middle ground though. I said keep it viable but its pretty ridiculous right now. The spider moreso than bow/bow tbh. And mag DPS is like at least much harder than snipe chaining so by a difficulty to reward metric bow really doesn't deserve its success rn. Keep bow/bow viable, but not oppressive. Keep spiders viable, but not oppressive.

    The middle ground is surely bow/bow having more survivability and equal damage to mag dps. At least then everybody can bring their DPS toons into end-game trials.

    Uh how is that equal...? One should have more survivability and less damage and the other more damage and less survivability. If bow/bow had more survivability and equal damage why bring mag lol esp when stam gets the crazy spider stuff.
    William Thorne - EP Breton Sorcerer
    Astrid Winterborn - EP Breton Warden
    Erik Ironskin - EP Nord Dragonknight
    Venasa Viri - EP Dunmer Nightblade

    IR x8, GH x5, TTT x2
  • Ratzkifal
    Ratzkifal
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    Ratzkifal wrote: »
    Is that skill really so good? I know they recently made the synergy easier to use, but how does it actually perform. 400k is surely an exaggeration.

    Its not an exaggeration. Saw a raid parse from a friend with one synergy and borderline 400k damage. No atro synergy either. Stamsorcs could presumably put that at near 600k. It is an ABSURD amount of free DPS.

    Time to do pledges then. My bow/bow worshipper of Namira (often associated with spiders) could use this skill :D
    The skill is perfect for me and here I always thought it sucked.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Runefang
    Runefang
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    Runefang wrote: »
    satanio wrote: »
    TeIvanni wrote: »
    Yeah spiders should definitely not be doing 14k dps in trial settings.

    Why not? That's why bow/bow has earned it's place among ranged dps.
    Remove that and we'll be right there where we'd been. In trial with only magicka ranged dps.

    Yeah there can be a middle ground though. I said keep it viable but its pretty ridiculous right now. The spider moreso than bow/bow tbh. And mag DPS is like at least much harder than snipe chaining so by a difficulty to reward metric bow really doesn't deserve its success rn. Keep bow/bow viable, but not oppressive. Keep spiders viable, but not oppressive.

    The middle ground is surely bow/bow having more survivability and equal damage to mag dps. At least then everybody can bring their DPS toons into end-game trials.

    Uh how is that equal...? One should have more survivability and less damage and the other more damage and less survivability. If bow/bow had more survivability and equal damage why bring mag lol esp when stam gets the crazy spider stuff.

    Sorry, I worded that badly. I meant more survivability for bow/bow than it has now, bringing it on par with mag survivability.
  • Toc de Malsvi
    Toc de Malsvi
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    Runefang wrote: »
    satanio wrote: »
    TeIvanni wrote: »
    Yeah spiders should definitely not be doing 14k dps in trial settings.

    Why not? That's why bow/bow has earned it's place among ranged dps.
    Remove that and we'll be right there where we'd been. In trial with only magicka ranged dps.

    Yeah there can be a middle ground though. I said keep it viable but its pretty ridiculous right now. The spider moreso than bow/bow tbh. And mag DPS is like at least much harder than snipe chaining so by a difficulty to reward metric bow really doesn't deserve its success rn. Keep bow/bow viable, but not oppressive. Keep spiders viable, but not oppressive.

    The middle ground is surely bow/bow having more survivability and equal damage to mag dps. At least then everybody can bring their DPS toons into end-game trials.

    Uh how is that equal...? One should have more survivability and less damage and the other more damage and less survivability. If bow/bow had more survivability and equal damage why bring mag lol esp when stam gets the crazy spider stuff.
    The situation as it exists is such thay Bow/Bow can if supported properly bring more Single target damage at the cost of survivability. Mag can bring more AOE and more survivability.

    The poster you quoted asked for Bow/Bow survivability to be increased not for Bow/Bow to have more survivability than mag.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Qbiken
    Qbiken
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    satanio wrote: »
    Qbiken wrote: »
    satanio wrote: »
    Like... boring build with a channeled ability vastly exceeding everything else in damage potential? Yeah it takes some group synergy and unorthodox strats to pull it off but any endgame strat takes coordination. One spider synergy can literally do 400k damage on stamblade on live. One. Synergy. Keep the snipe nonsense to PvP plz thx. Keep it a good/viable build by all means but better than mag at ranged? lol. Imo should be a BIT more damage than ranged mag to account for being a bit less safe and obviously stamina (and mag DK) melee should out DPS it. The synergy seems to be a large part of the problem in any event... I feel like if there are any builds that don't deserve to be actual meta BiS DPS it is the builds that rely on spammable channels and far fewer other rotation elements (like boring af 2x pet HA spam sorc too and I'm a sorc DD main that *** is not fun).

    Have you already tested bow/bow on PTS?
    Snipe is getting nerfs, rotation will be a bit harder.
    Spiders are ok.This spell is finally getting some attention.

    When a synergy makes up for 1/3 of your dps it's not balanced.

    1/5, don't exaggerate.

    In liko´s bow/bow parse the spider synergy does about 26-27% of the total dps. I remembered slightly wrong, but a single synergy should not be able to contribute that much to your dps. It's almost as effortless as ww light attack spam.
  • FrancisCrawford
    FrancisCrawford
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    If Spiders are so good, shouldn't ranged magicka builds include them as well?
  • Olupajmibanan
    Olupajmibanan
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    If Spiders are so good, shouldn't ranged magicka builds include them as well?

    Synergies scale with the stats of the synergy clicker (the one who presses X). Spiders scale with the synergy clicker's stamina and weapon damage.

    Note that stats of the synergy creator, the player who casted Trapping Webs, have no effect on damage of the spiders.
    Edited by Olupajmibanan on April 15, 2019 11:09PM
  • Sylas_Orin
    Sylas_Orin
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    Ratzkifal wrote: »
    Is that skill really so good? I know they recently made the synergy easier to use, but how does it actually perform. 400k is surely an exaggeration.

    Its not an exaggeration. Saw a raid parse from a friend with one synergy and borderline 400k damage. No atro synergy either. Stamsorcs could presumably put that at near 600k. It is an ABSURD amount of free DPS.

    could you give us a picture to confirm? Otherwise I'll take this with a couple of grains of salt.
    Former completionist with all achievements unlocked up until Update 29 (Flames of Ambition). Avid RPer, writer, and former Breton lover. Then Legacy of the Bretons was released and I realized just how boring and uninspired the Bretons are according to the writers.
  • dazee
    dazee
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    I support nuking endless hail but keep bow dps around the same spot it is now for bow/bow builds overall otherwise.

    Endless hail is what is overpowered about bow it makes it neccesary for every competitive stam build. it doesn't take a genius to see how dumb that is.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • Pevey
    Pevey
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    Endless hail is extremely powerful, but at the same time the endless hail/maelstrom bow necessity for stam dps is what propelled me through vma. Without such a huge reward, there is not sufficient motivation to do that content. A good rpg/mmo is alll about having meaningful rewards to work toward that will make your character more powerful. Making everything equal does not always result in good balance, it just takes away any incentive to do anything.
    Edited by Pevey on April 16, 2019 10:50PM
  • FrancisCrawford
    FrancisCrawford
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    If Spiders are so good, shouldn't ranged magicka builds include them as well?

    Synergies scale with the stats of the synergy clicker (the one who presses X). Spiders scale with the synergy clicker's stamina and weapon damage.

    Note that stats of the synergy creator, the player who casted Trapping Webs, have no effect on damage of the spiders.

    That sounds like a "Yes, ranged magicka DPS players SHOULD equip spiders, at least if they're running with at least one stamina DD." Thanks! Perhaps even healers should.

    Next mechanics question, inspired by a post above -- whose Daedric Prey, if anybody's, buffs spiders?
  • satanio
    satanio
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    If Spiders are so good, shouldn't ranged magicka builds include them as well?

    Synergies scale with the stats of the synergy clicker (the one who presses X). Spiders scale with the synergy clicker's stamina and weapon damage.

    Note that stats of the synergy creator, the player who casted Trapping Webs, have no effect on damage of the spiders.

    That sounds like a "Yes, ranged magicka DPS players SHOULD equip spiders, at least if they're running with at least one stamina DD." Thanks! Perhaps even healers should.

    Next mechanics question, inspired by a post above -- whose Daedric Prey, if anybody's, buffs spiders?

    The one that is using the synergy.
    Example: I cast trapping webs; you have gained access to spider broodling spell. If you press Your synergy action button, you’ll cast Spider Broodlings. So it’s you who spawn those pets. Only your pets can be affected by your Daedric Prey.
    Current public stam parses on Iron Atro so far (esologs)
    DW&Bow
    DW&2H
    2H&Bow
    Bow&Bow

    Current public mag parses on Iron Atro (esologs)
    (non cheese)
    ESOLEAKS CASUALTIES:
    Checkmath
    Tasear
    RIP
  • SodanTok
    SodanTok
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    Such hate against stamplars with jabs
  • Gilvoth
    Gilvoth
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    archers and ranged damage dealers that fight from a distance deserve to be heard and not have their skills and weapons (Bow) deleted just because a few people dont like that type of playstyle.
  • GrumpyDuckling
    GrumpyDuckling
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    I am sure that I am in the minority, but I'd like to see Spiders drop the synergy requirement and work as a permanent summon (double bar to slot).
  • Waffennacht
    Waffennacht
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    I'm confused, what is the correlation between spiders and bow?
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • jypcy
    jypcy
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    I'm confused, what is the correlation between spiders and bow?

    I believe the spider synergy has a minimum distance requirement, so melee dps will typically be too close to use it. And the damage of the synergy is weapon-scaling, so ranged stam will get much more use out of it than ranged mag.
  • Toc de Malsvi
    Toc de Malsvi
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    I'm confused, what is the correlation between spiders and bow?

    Used to be 18m, then it was changed to 12m activation with Wrathstone I believe. Still can be used rather effectively by melee on many fights if your tank/group is smart about placement. But if you are already at range, ie bow, then its great.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • cpuScientist
    cpuScientist
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    Spiders now scale off highest so mag can use them. They will still be strongest on Stam since it takes from CP however they will be worthwhile casting even on mag. Further their damage was halved and snipe was brought down a quarter. So mission accomplished!
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