Silver_Strider wrote: »What do you mean by "Gaining Maim"? We already had Shade for Maim and it was removed from fear. Did you mean the Minor Vulnerability from Teleport Strike? Coupled with Camo Hunter for the Minor Berserk + Minor Mangle from Incap, I expect a return of the "Nerf Spambush" threads to arise before long. The loss of fracture will matter very little in PvP because of these changes and in PvE, it was redundant outside of solo content, so a nerf to our vMA run score but since Tanks offered Fracture already, it won't really affect us there as much as people make it sound like it will. In actuality, the Flank Mechanic will be a buff IF the group cannot acquire full physical resistance reduction, which is more typical in 4 man content than 12 man, making it a niche utility buff for those groups, which I'm fine with. I do, however, see this as an indirect nerf to Maces though since, at least theoretically, it means that a Stamblade will lower their effectiveness even more but that's more speculation that fact at this point and needs testing for virility.
Fear not making everyone run away is a huge boon for NB Tanks as they can now use Fear as their main CC but considering that it lost the Maim, it might not be as lucrative as it once was, although the Dark Shade buff will compensate for that greatly. The only change I'm NOT happy with in this regard is how big a step back Dark Cloak took in relation to its upfront healing potential. While I understand it was problematic in terms of NB DPS, the fact is that it hurts NB Tanks a hell of a lot more since now, they'll pretty much back to where they were pre-Summerset, relying solely on HoTs to try and stay alive, which just doesn't work well for Tanks considering how hard some hits are and how they can sometimes come in consecutive hits so having a 4.5% Health based HoT is not going to save you, even if Minor Protection is extended for the full duration also.
Magblade, and my extension Healblades, are just......ugh; It hurts how bad its getting. Not only are their main tools completely unchanged for the most part but now they lost Minor Berserk on top of it all and Shade alone is NOT going to be the game changer they need to break out of mediocrity. Minor Vulnerability isn't going to be huge for them either since it'll only cover the Minor Berserk loss and nothing more. Not to mention the heal they won't be getting from Grim Focus since chances are they'll be outside of the range for it. It's just bad all around for Magblade.
Incapacitating Strike (morph): This morph will now apply Minor Mangle to the target for the duration of the stun if cast with 120 or more Ultimate.
Surprise Attack: This ability no longer applies Major Fracture. Instead, if you use the ability on the flank of an enemy (behind or at their sides), you reduce their Physical Resistance by 5%. This effect cannot stack, but will always prioritize the highest value.
Maim? (We are losing maim from Mass Hysteria.) Do you mean Minor Mangle that is being added to incap?
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Some References:Incapacitating Strike (morph): This morph will now apply Minor Mangle to the target for the duration of the stun if cast with 120 or more Ultimate.
Minor Mangle: Reduces target's max health by 10%.Surprise Attack: This ability no longer applies Major Fracture. Instead, if you use the ability on the flank of an enemy (behind or at their sides), you reduce their Physical Resistance by 5%. This effect cannot stack, but will always prioritize the highest value.
Silver_Strider wrote: »What do you mean by "Gaining Maim"? We already had Shade for Maim and it was removed from fear. Did you mean the Minor Vulnerability from Teleport Strike? Coupled with Camo Hunter for the Minor Berserk + Minor Mangle from Incap, I expect a return of the "Nerf Spambush" threads to arise before long. The loss of fracture will matter very little in PvP because of these changes and in PvE, it was redundant outside of solo content, so a nerf to our vMA run score but since Tanks offered Fracture already, it won't really affect us there as much as people make it sound like it will. In actuality, the Flank Mechanic will be a buff IF the group cannot acquire full physical resistance reduction, which is more typical in 4 man content than 12 man, making it a niche utility buff for those groups, which I'm fine with. I do, however, see this as an indirect nerf to Maces though since, at least theoretically, it means that a Stamblade will lower their effectiveness even more but that's more speculation that fact at this point and needs testing for virility.
Fear not making everyone run away is a huge boon for NB Tanks as they can now use Fear as their main CC but considering that it lost the Maim, it might not be as lucrative as it once was, although the Dark Shade buff will compensate for that greatly. The only change I'm NOT happy with in this regard is how big a step back Dark Cloak took in relation to its upfront healing potential. While I understand it was problematic in terms of NB DPS, the fact is that it hurts NB Tanks a hell of a lot more since now, they'll pretty much back to where they were pre-Summerset, relying solely on HoTs to try and stay alive, which just doesn't work well for Tanks considering how hard some hits are and how they can sometimes come in consecutive hits so having a 4.5% Health based HoT is not going to save you, even if Minor Protection is extended for the full duration also.
Magblade, and my extension Healblades, are just......ugh; It hurts how bad its getting. Not only are their main tools completely unchanged for the most part but now they lost Minor Berserk on top of it all and Shade alone is NOT going to be the game changer they need to break out of mediocrity. Minor Vulnerability isn't going to be huge for them either since it'll only cover the Minor Berserk loss and nothing more. Not to mention the heal they won't be getting from Grim Focus since chances are they'll be outside of the range for it. It's just bad all around for Magblade.
l2p
Maim? (We are losing maim from Mass Hysteria.) Do you mean Minor Mangle that is being added to incap?
---
Some References:Incapacitating Strike (morph): This morph will now apply Minor Mangle to the target for the duration of the stun if cast with 120 or more Ultimate.
Minor Mangle: Reduces target's max health by 10%.Surprise Attack: This ability no longer applies Major Fracture. Instead, if you use the ability on the flank of an enemy (behind or at their sides), you reduce their Physical Resistance by 5%. This effect cannot stack, but will always prioritize the highest value.
yeah, mangle. at least someone has a brain and understood what i meant
Silver_Strider wrote: »Maim? (We are losing maim from Mass Hysteria.) Do you mean Minor Mangle that is being added to incap?
---
Some References:Incapacitating Strike (morph): This morph will now apply Minor Mangle to the target for the duration of the stun if cast with 120 or more Ultimate.
Minor Mangle: Reduces target's max health by 10%.Surprise Attack: This ability no longer applies Major Fracture. Instead, if you use the ability on the flank of an enemy (behind or at their sides), you reduce their Physical Resistance by 5%. This effect cannot stack, but will always prioritize the highest value.
yeah, mangle. at least someone has a brain and understood what i meant
So, you screw up the name of a debuff and we're the ones that don't have brains?
Maybe you should correct your mistakes instead of insulting others. You come off as less of an ass.
Silver_Strider wrote: »Maim? (We are losing maim from Mass Hysteria.) Do you mean Minor Mangle that is being added to incap?
---
Some References:Incapacitating Strike (morph): This morph will now apply Minor Mangle to the target for the duration of the stun if cast with 120 or more Ultimate.
Minor Mangle: Reduces target's max health by 10%.Surprise Attack: This ability no longer applies Major Fracture. Instead, if you use the ability on the flank of an enemy (behind or at their sides), you reduce their Physical Resistance by 5%. This effect cannot stack, but will always prioritize the highest value.
yeah, mangle. at least someone has a brain and understood what i meant
So, you screw up the name of a debuff and we're the ones that don't have brains?
Maybe you should correct your mistakes instead of insulting others. You come off as less of an ass.
l2p
I logged on and did a couple BGs, here’s my thoughts:
Magblade healer - buffed
Magblade rdps - buffed
Magblade mdps - I think it’ll be rough. I’d look at making a skirmisher or dark cloak build. Lots of aoe so stealthing will be difficult
I logged on and did a couple BGs, here’s my thoughts:
Magblade healer - buffed
Magblade rdps - buffed
Magblade mdps - I think it’ll be rough. I’d look at making a skirmisher or dark cloak build. Lots of aoe so stealthing will be difficult
Aoe already forced me into dark cloak in the current patch. NErfed the heal into oblivion tho.. gonna need like 35k health to make it worth a crap... so better depend on procs for dmg. Rather get on my magden or ez mode sorc
Silver_Strider wrote: »Maim? (We are losing maim from Mass Hysteria.) Do you mean Minor Mangle that is being added to incap?
---
Some References:Incapacitating Strike (morph): This morph will now apply Minor Mangle to the target for the duration of the stun if cast with 120 or more Ultimate.
Minor Mangle: Reduces target's max health by 10%.Surprise Attack: This ability no longer applies Major Fracture. Instead, if you use the ability on the flank of an enemy (behind or at their sides), you reduce their Physical Resistance by 5%. This effect cannot stack, but will always prioritize the highest value.
yeah, mangle. at least someone has a brain and understood what i meant
So, you screw up the name of a debuff and we're the ones that don't have brains?
Maybe you should correct your mistakes instead of insulting others. You come off as less of an ass.
l2p
OP clearly isn’t a NB main or even Alt.
Maim? (We are losing maim from Mass Hysteria.) Do you mean Minor Mangle that is being added to incap?
---
Some References:Incapacitating Strike (morph): This morph will now apply Minor Mangle to the target for the duration of the stun if cast with 120 or more Ultimate.
Minor Mangle: Reduces target's max health by 10%.Surprise Attack: This ability no longer applies Major Fracture. Instead, if you use the ability on the flank of an enemy (behind or at their sides), you reduce their Physical Resistance by 5%. This effect cannot stack, but will always prioritize the highest value.
yeah, mangle. at least someone has a brain and understood what i meant