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Grim Focus and morphs - projectile speed.

Mayrael
Mayrael
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It lost it's minor berserk. Ok, I can deal with it but can we stay consistent?

Solar Flare:
Increased the travel speed to match other projectiles.

Snipe:
Increased the travel speed of the arrow to put it in line with other projectiles.

Grim Focus and morphs right now is the easiest skill to avoid. It gives very loud sound cue, it has delay time added. Can we at least have the projectile travel speed put in line with other projectiles? Come on...

@ZOS_BrianWheeler @ZOS_GinaBruno
Edited by Mayrael on April 15, 2019 7:52PM
Say no to Toxic Casuals!
I am doing my best, but I am not a native speaker, sorry.


"Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Mayrael
    Mayrael
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    ...and has nothing to do with gutted Grim Focus :) Nerf Templars!
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • KhajiitFelix
    KhajiitFelix
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    Mayrael wrote: »
    ...and has nothing to do with gutted Grim Focus :) Nerf Templars!

    NOPE NOPE NOPE AND NOPE
  • Mayrael
    Mayrael
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    Mayrael wrote: »
    ...and has nothing to do with gutted Grim Focus :) Nerf Templars!

    NOPE NOPE NOPE AND NOPE

    Stop crying!
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Toc de Malsvi
    Toc de Malsvi
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    I think that would be fair.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • NyassaV
    NyassaV
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    Yes please. Merciless is the most telegraphed ability in the game. Can we make it so not any moron can avoid it
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Ragnaroek93
    Ragnaroek93
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    Having a heal on this skill is stupid to begin with. It can be easily denied, you need to be meele range and for how much does it heal? Dmg gets reduced by mitigation and battle spirit and the heal gets reduced by battle spirit again, yeah great.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Jeezye
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    Actually I'd like to have even HIGHER travelling time. Right now its impossible to weave with subsequent attacks, even if you use instant hit abilites on the GCD like Soul Strike, the assassins will will hit a fraction of a second earlier. At least make it travel so slow that you can hit another subsequent skill before AW lands, or get rid of the slow travel time at all..
  • Mayrael
    Mayrael
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    Having a heal on this skill is stupid to begin with. It can be easily denied, you need to be meele range and for how much does it heal? Dmg gets reduced by mitigation and battle spirit and the heal gets reduced by battle spirit again, yeah great.

    Well I hate this heal to, It's a distraction from totally nerfed ability, though heals based on damage are not double dipping so that heal won't be affected by BS. Nevertheless this skill became so overnerfed that it provides no real benefit of slotting it, I think I'll stop using it totally.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Nerftheforums
    Nerftheforums
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    Totally agree. This skill used to be the most difficult to use in the whole game years ago, then they buffed it (to please people without thumbs I guess) and then started to destroy it.
    It's a skill that costs magicka to gain the possibility to stack 5 light attacks, to then spend more magicka to throw a projectile that is basically impossible to not avoid. Magnb has been nerfed so hard, so many times, that giving back a normal travel time to this skill would be the minimum...

    Thanks for bringing this up man. Hope the combat team reads this.
  • Ardicer
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    With the minor berserk taken in 5.0.0 and it's traveling time being reduced to 250ms from 450ms in 5.0.1 it might just need a major sorcery or major brutality buff respectively on the initial cast as it gives practically nothing on cast.
    This would open a skillslot for the nightblade aswell!
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