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Magicka DK vs Magicka NB.

Rex-Umbra
Rex-Umbra
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How are these even comparable at this point.

In PvP MDK will crush the MNB 100% of the time.
Edited by Rex-Umbra on April 15, 2019 7:46PM
Xbox GT: Rex Umbrah
GM of IMPERIUM since 2015.
  • Sanguinor2
    Sanguinor2
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    And in pve magblade will crush magdk because one is in a melee spot and the other is not, also one has strong execute and the other has None.^^
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Rex-Umbra
    Rex-Umbra
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    All Magicka Nightblades abilities will do 50% damage to DK.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • Alucardo
    Alucardo
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    Rex-Umbra wrote: »
    All Magicka Nightblades abilities will do 50% damage to DK.
    Don't forget we lost minor berserk on merciless, which now heals for its damage done... which will be nothing lul
  • Joosef_Kivikilpi
    Joosef_Kivikilpi
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    Rex-Umbra wrote: »
    All Magicka Nightblades abilities will do 50% damage to DK.

    Don't worry... We'll heal for 33% of the damage we do! .... Oh wait... That damage is reduced by 50% 🤔 lolz
  • exeeter702
    exeeter702
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    Rex-Umbra wrote: »
    All Magicka Nightblades abilities will do 50% damage to DK.

    Don't worry... We'll heal for 33% of the damage we do! .... Oh wait... That damage is reduced by 50% 🤔 lolz

    While true its important to note that heals based on damage done never double dip so theres that at least........... :/
  • Alucardo
    Alucardo
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    Rex-Umbra wrote: »
    All Magicka Nightblades abilities will do 50% damage to DK.

    Don't worry... We'll heal for 33% of the damage we do! .... Oh wait... That damage is reduced by 50% 🤔 lolz

    The merciless morph actually increases the heal to 50% of the damage done, but still. That will be fun when halved in pvp on top of the 50% damage reduction taken by the DK
  • Mayrael
    Mayrael
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    Grim focus and morphs needs its projectile speed put in line with the rest projectiles!
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Alucardo
    Alucardo
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    Mayrael wrote: »
    Grim focus and morphs needs its projectile speed put in line with the rest projectiles!
    Well, to get the heal we have to be up in their face anyway (7 meters). It's hard to dodge when you're that close
  • Joosef_Kivikilpi
    Joosef_Kivikilpi
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    50% by Battle Spirit, then 50% by wings... 33% of 25% of the damage is looking sweet, and that is before if they block. Don't even know if that heal is reduced by 50% with battle spirit either. Love it. 2k heal incoming.
  • MartiniDaniels
    MartiniDaniels
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    Rex-Umbra wrote: »
    All Magicka Nightblades abilities will do 50% damage to DK.

    Don't worry... We'll heal for 33% of the damage we do! .... Oh wait... That damage is reduced by 50% 🤔 lolz

    50% for 6 seconds? Maybe good for trolling the zerg, but in 1v1 or smallscale looks rather useless for it's cost, especially given that each place on the bar is valuable as gold. If they increased duration/reduced cost/make it works against all ranged attacks it might be something. But this is virtual permablock against projectiles for 3500 magicka.. I'll pass. It's simpler to slot purge which clear any type of dots and learn to avoid projectiles/rays by obstacles/dodges etc
  • zyk
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    This game is a lost cause.
  • Mayrael
    Mayrael
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    Alucardo wrote: »
    Mayrael wrote: »
    Grim focus and morphs needs its projectile speed put in line with the rest projectiles!
    Well, to get the heal we have to be up in their face anyway (7 meters). It's hard to dodge when you're that close

    Well I think I will have an open slot for other skill now anyway. Merciless is not worth of slottinganymore.
    Edited by Mayrael on April 15, 2019 8:15PM
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Rex-Umbra
    Rex-Umbra
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    I don't mind DK being the tankiest but they have supperior sustain, dps and healing as well at this point.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • exeeter702
    exeeter702
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    50% by Battle Spirit, then 50% by wings... 33% of 25% of the damage is looking sweet, and that is before if they block. Don't even know if that heal is reduced by 50% with battle spirit either. Love it. 2k heal incoming.

    Its not. Battle spirit only effects the damage component of skills that additionally heal based on damage done. Still trash buff though. Melee magblade gained nothing but minor invul on gap closer and a stronger sap essence. That burst heal is not going to do anything. And ranged magblades cant even make use of it to begin with.
  • Alucardo
    Alucardo
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    Mayrael wrote: »
    Alucardo wrote: »
    Mayrael wrote: »
    Grim focus and morphs needs its projectile speed put in line with the rest projectiles!
    Well, to get the heal we have to be up in their face anyway (7 meters). It's hard to dodge when you're that close

    Well I think I will have an open slot for other skill now anyway. Merciless is not worth of slottinganymore.

    To be honest I probably won't either. Let's say you hit someone for an 8000 bow proc (which is relatively high considering the mitigation people have these days). That's a 4000 heal in PvE, but only 2000 in PvP. My vigor ticks are stronger...
  • exeeter702
    exeeter702
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    Alucardo wrote: »
    Mayrael wrote: »
    Alucardo wrote: »
    Mayrael wrote: »
    Grim focus and morphs needs its projectile speed put in line with the rest projectiles!
    Well, to get the heal we have to be up in their face anyway (7 meters). It's hard to dodge when you're that close

    Well I think I will have an open slot for other skill now anyway. Merciless is not worth of slottinganymore.

    To be honest I probably won't either. Let's say you hit someone for an 8000 bow proc (which is relatively high considering the mitigation people have these days). That's a 4000 heal in PvE, but only 2000 in PvP. My vigor ticks are stronger...

    Its an overall stupid change that isnt solving any problem. If you build high damage and land a will on a target in no cp, you are looking at 10k ish and thats with minor berserk. But to have that type of damage you are very squishy and no magblade is going to play the 7m range for that. At that point you are basically all in and will die very fast if caught. So that 5k hypothetical heal is useless. If you are playing a tankier build.... well i will stop roght there because tanky magblade melee builds do not exist. If you are playing a tanky healer your will proc will be hitting for 6k at best but since damage has been gutted over the past few patches for nb healers i dont see why you would even slot that. If you play a squisher ranged magblade, the heal is not even applicable to you at all.

    Such a worthless change.
  • NyassaV
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    Why are you playing a mNB still?
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Jeezye
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    Alucardo wrote: »
    Mayrael wrote: »
    Grim focus and morphs needs its projectile speed put in line with the rest projectiles!
    Well, to get the heal we have to be up in their face anyway (7 meters). It's hard to dodge when you're that close

    Actually the AW (and frags) have a fixed travelling time, no matter how close you are to the target. Stupid change 2 patches ago to allow "more counterplay". If you fire a melee assassins will, it'll land almost a whole GCD later
  • Rex-Umbra
    Rex-Umbra
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    :'(
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • bardx86
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    Jeezye wrote: »
    Alucardo wrote: »
    Mayrael wrote: »
    Grim focus and morphs needs its projectile speed put in line with the rest projectiles!
    Well, to get the heal we have to be up in their face anyway (7 meters). It's hard to dodge when you're that close

    Actually the AW (and frags) have a fixed travelling time, no matter how close you are to the target. Stupid change 2 patches ago to allow "more counterplay". If you fire a melee assassins will, it'll land almost a whole GCD later

    Was a very stupid change, needs to be reverted.
  • pieratsos
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    Rex-Umbra wrote: »
    All Magicka Nightblades abilities will do 50% damage to DK.

    Don't worry... We'll heal for 33% of the damage we do! .... Oh wait... That damage is reduced by 50% 🤔 lolz

    50% for 6 seconds? Maybe good for trolling the zerg, but in 1v1 or smallscale looks rather useless for it's cost, especially given that each place on the bar is valuable as gold. If they increased duration/reduced cost/make it works against all ranged attacks it might be something. But this is virtual permablock against projectiles for 3500 magicka.. I'll pass. It's simpler to slot purge which clear any type of dots and learn to avoid projectiles/rays by obstacles/dodges etc

    50% dmg reduction against projectiles is still close to a hard counter against magblades. They will literally hit you as if you were in mist form and if you pick DFS you will be firing fireballs like a machine gun. Definitely useless in 1v1. Cause who wants to be basically unkillable against anyone relying on projectiles right?
  • Insco851
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    Ayyyye at least they won’t run out of my Zaan proc when I fear them and shoot that Healy bow from point blank range!
  • Rex-Umbra
    Rex-Umbra
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    MNB needs buffs for Tanking and Burst heal and the spammable should not be considered a projectile if within 8m.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • DisgracefulMind
    DisgracefulMind
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    I can 100% assure you that you won't be able to do much to a mDK as a staff magicka nightblade. They'll not only mitigate 50% of your damage, they'll return soooo much damage with the Dragon Fire Scale damage return now while keeping more damage than ever before on you. It's, uh, something special, let's say that.
    Edited by DisgracefulMind on April 17, 2019 8:59AM
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Mayrael
    Mayrael
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    I can 100% assure you that you won't be able to do much to a mDK as a staff magicka nightblade. They'll not only mitigate 50% of your damage, they'll return soooo much damage with the Dragon Fire Scale damage return now while keeping more damage than ever before on you. It's, uh, something special, let's say that.

    We need to see and test it. TBH the most important part for me is being able to weave and CC DKs without any issues now. I won't have to dodge after using merciless because thunderous noice and travel time allowed DK to cast those wings mid air. Time will tell.

    I'm sad because they have made merciless completely useless. This skill is so bad now that I have no words.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • DisgracefulMind
    DisgracefulMind
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    Mayrael wrote: »
    I can 100% assure you that you won't be able to do much to a mDK as a staff magicka nightblade. They'll not only mitigate 50% of your damage, they'll return soooo much damage with the Dragon Fire Scale damage return now while keeping more damage than ever before on you. It's, uh, something special, let's say that.

    We need to see and test it. TBH the most important part for me is being able to weave and CC DKs without any issues now. I won't have to dodge after using merciless because thunderous noice and travel time allowed DK to cast those wings mid air. Time will tell.

    I'm sad because they have made merciless completely useless. This skill is so bad now that I have no words.

    I've been dueling mDK on PTS already, they 100% return way too much damage and mitigate way too much with DFS. The wing change is a huge buff.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • asuzab16_ESO
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    Then you probably also realize that mDK can't kill you too. They became so easy to control and kite that they can barely land a hit on you if you are careful.

    But yes, it's definitely not a good change. Both ranged classes and mDK are having a harder time. Please change wings to reflect only projectiles from over 14m and put a limit per enemy, and everyone will be much happier.
  • Rex-Umbra
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    Then you probably also realize that mDK can't kill you too. They became so easy to control and kite that they can barely land a hit on you if you are careful.

    But yes, it's definitely not a good change. Both ranged classes and mDK are having a harder time. Please change wings to reflect only projectiles from over 14m and put a limit per enemy, and everyone will be much happier.

    Only option a Nightblade has against DK is to die and reroll to Necro for fun or MDK for the winning.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • heng14rwb17_ESO
    heng14rwb17_ESO
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    GO DK OR GO CRY !
  • zParallaxz
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    Rex-Umbra wrote: »
    MNB needs buffs for Tanking and Burst heal and the spammable should not be considered a projectile if within 8m.

    Calm down bro, you guys act like you don’t have concealed weapon which can still be hit even if the target is behind you. I love reading all these magblade posts, instead of straight reflecting 4 projectiles which you guys complained about. It now is a 50% projectile debuff, here’s a hint and stop spamming projectiles at the dk. Just like how I won’t chase a night blade who is spamming cloak and trying to run away. You can’t eat your cake and tell someone else not to have their’s.
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