Joosef_Kivikilpi wrote: »
Joosef_Kivikilpi wrote: »
Joosef_Kivikilpi wrote: »
Joosef_Kivikilpi wrote: »50% by Battle Spirit, then 50% by wings... 33% of 25% of the damage is looking sweet, and that is before if they block. Don't even know if that heal is reduced by 50% with battle spirit either. Love it. 2k heal incoming.
Well I think I will have an open slot for other skill now anyway. Merciless is not worth of slottinganymore.
Well I think I will have an open slot for other skill now anyway. Merciless is not worth of slottinganymore.
To be honest I probably won't either. Let's say you hit someone for an 8000 bow proc (which is relatively high considering the mitigation people have these days). That's a 4000 heal in PvE, but only 2000 in PvP. My vigor ticks are stronger...
Actually the AW (and frags) have a fixed travelling time, no matter how close you are to the target. Stupid change 2 patches ago to allow "more counterplay". If you fire a melee assassins will, it'll land almost a whole GCD later
MartiniDaniels wrote: »Joosef_Kivikilpi wrote: »
50% for 6 seconds? Maybe good for trolling the zerg, but in 1v1 or smallscale looks rather useless for it's cost, especially given that each place on the bar is valuable as gold. If they increased duration/reduced cost/make it works against all ranged attacks it might be something. But this is virtual permablock against projectiles for 3500 magicka.. I'll pass. It's simpler to slot purge which clear any type of dots and learn to avoid projectiles/rays by obstacles/dodges etc
DisgracefulMind wrote: »I can 100% assure you that you won't be able to do much to a mDK as a staff magicka nightblade. They'll not only mitigate 50% of your damage, they'll return soooo much damage with the Dragon Fire Scale damage return now while keeping more damage than ever before on you. It's, uh, something special, let's say that.
DisgracefulMind wrote: »I can 100% assure you that you won't be able to do much to a mDK as a staff magicka nightblade. They'll not only mitigate 50% of your damage, they'll return soooo much damage with the Dragon Fire Scale damage return now while keeping more damage than ever before on you. It's, uh, something special, let's say that.
We need to see and test it. TBH the most important part for me is being able to weave and CC DKs without any issues now. I won't have to dodge after using merciless because thunderous noice and travel time allowed DK to cast those wings mid air. Time will tell.
I'm sad because they have made merciless completely useless. This skill is so bad now that I have no words.
asuzab16_ESO wrote: »Then you probably also realize that mDK can't kill you too. They became so easy to control and kite that they can barely land a hit on you if you are careful.
But yes, it's definitely not a good change. Both ranged classes and mDK are having a harder time. Please change wings to reflect only projectiles from over 14m and put a limit per enemy, and everyone will be much happier.
MNB needs buffs for Tanking and Burst heal and the spammable should not be considered a projectile if within 8m.