The Elsweyr Chapter and Update 22 base game patch are now available to test on the PTS! You can read the full patch notes here https://forums.elderscrollsonline.com/en/categories/pts
The maintenance is complete, and the PTS is now back online and patch 5.0.1 is available. You can find the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/470269/
Maintenance for the week of April 22:
• [COMPLETE] PlayStation®4: EU megaserver for maintenance – April 22, 14:30 UTC (10:30AM EDT) - 16:30 UTC (12:30PM EDT)
• PC/Mac: NA and EU for maintenance – April 24, 4:00AM EDT (8:00 UTC) – 8:00AM EDT (12:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – April 24, 4:00AM EDT (8:00 UTC) – 8:00AM EDT (12:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – April 24, 4:00AM EDT (8:00 UTC) – 12:00PM EDT (16:00 UTC)

PTS Patch Notes v5.0.0

ZOS_GinaBruno
ZOS_GinaBruno
Community Manager
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Welcome to The Elder Scrolls Online v5.0.0 and our next Chapter: Elsweyr! In this wild and untamed land of the Khajiit, explore fertile grasslands, winding canyons, and wild borderlands where the Khajiit grow their famous moon-sugar crops. Elsweyr's capital is the beautiful city of Rimmen, currently occupied by Imperial mercenaries, where the local Khajiit are equal part residents and captives. Beyond the city, meet wandering nomads, navigate the scorching deserts of the Scar, and explore timeless Khajiiti ruins that are not as abandoned as they might seem. During your explorations, you’ll need to beware of the fearsome Dragons that soar the skies of Elsweyr!

In addition to this enticing zone, we’ve added the all-new Necromancer class for those that are looking to make the undead serve your will. This new class brings three unique and formidable Skill Lines for you to master. Overwhelm your foes with destructive elemental spells, encase yourself in protective bone and flesh, or bolster you and your allies with living death magic!

For a challenging group experience, you can gather your strongest allies to take on our newest 12-player Trial, Sunspire, that pits you against a group of menacing Dragons within an ancient temple of Alkosh. Similar to previous Trials, Sunspire includes a normal and Veteran version. However, this is the first time you’ll find each Dragon boss has its own Hard Mode. Additionally, if you’re able to complete all achievements associated with this Trial, you’ll be handsomely rewarded with the exclusive Sunspire Champion Senche-Lion Mount!

Elsweyr also brings 14 new item sets (including Perfected versions only found in Veteran Sunspire Trial), a number of new Collectibles, Dyes, and Titles, a new crafting ingredient, and even a unique expandable house that you’ll unlock simply by completing a portion of the main story!

Update 22, which is a free update as part of the base game, includes several exciting additions and features as well. We’ve introduced the Guild Finder system, which is a new tool to connect players to likeminded guilds. PvP players will surely have fun with the addition of Weapon Artifacts, which after picked up, will swap out your ability bar so you’ll be the living embodiment of this ancient weapon. There are also several campaign adjustments including Alliance-locked Campaigns, a new Imperial City Campaign, the removal of Guest Campaigns, and some changes to the Emperor Leaderboard. We’ve also reworked 6 existing item sets in the theme of Necromancy, and implemented a new tool for tracking logged combat events within your group.

Please remember if you’re participating on the PTS and giving us feedback, Elsweyr’s story content is under a strict NDA beyond the first quest titled “Rage of Dragons”. You’re free to discuss or stream anything else in Elsweyr including the Necromancer, the new Trial, other side quests, or anything in the base game.

We look forward to hearing what you think of our latest Chapter, which is approximately 7.4GB in size. Thank you, and enjoy your time in Elsweyr!


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  • New Features / Updates / Big Changes
    • Elsweyr Chapter
      • New Zone - Elsweyr
      • New Class - Necromancer
      • Sunspire Trial
      • New Item Sets
      • New Collectibles
      • New Dyes and Titles
      • New Housing Options & Additions
      • New Motifs
      • New Crafting Ingredients
    • Base Game Update
      • Guild Finder
      • New Guild Features
      • PvP Weapon Artifacts
      • Cyrodiil Campaign Adjustments
      • Reworked Item Sets
      • New Motifs
      • ESO Logs
      • Skyshard Achievements for Alternate Characters
  • Template Information
  • Fixes & Improvements
    • DLCs and Chapters
      • Clockwork City
      • Dragonbones
      • Horns of the Reach
      • Imperial City
      • Morrowind
      • Murkmire
      • Summerset
      • Wrathstone
      • Wrothgar
    • Combat & Gameplay
      • Combat & Abilities
      • Itemization & Item Sets
    • Base Game
      • Alliance War & PvP
      • Art & Animation
      • Crafting & Economy
      • Crown Store & Crown Crates
      • Dungeons & Group Content
      • Exploration & Itemization
      • Housing
      • Miscellaneous
      • Quests & Zones
      • UI
  • Known Issues
Edited by ZOS_GinaBruno on April 15, 2019 2:47PM
Gina Bruno
Community Manager - The Elder Scrolls Online
Dev Tracker | Service Alerts | Facebook | Twitter
Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Eidetic Memory
    • The letter to Ice-Heart is now visible for all to see once the Invitation to Orsinium Quest is completed.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    j8z5hx9i3eoi.jpg

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    General
    • Updated the visuals for Guards and Generals of each Alliance to more clearly enforce the differences in Alliance, as well as calling out Honor Guard NPCs more distinctly.
    • Melee guards will no longer use Bash or Power Bash.
    • The “Kill 20” quest board now includes “Kill 20 Necromancers”.
    • There is no longer a double confirmation window when entering Cyrodiil.

    Battlegrounds
    • Fixed an issue where your character could get killed while in a playable area in Mor Khazgur.

    Keeps & Structures
    • The roof of “cathedral” style Keeps can no longer be destroyed.
      • As an example, Bloodmayne is a “cathedral” style keep.
    • Towers can no longer be destroyed.
    Developer Comment:
    We made these changes as part of our ongoing efforts to improve overall game performance and stability in Cyrodiil.

    Siege
    • Siege damage in CP-Enabled Campaigns will now hit approximately 30% harder than prior update adjustments. Damage in No-CP Campaigns remains the same.

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    Animation
    • Your character’s arms will now move properly when using a bow in first person view with the Brassy Assassin personality equipped.

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    General
    • You will now receive a System Mail when your Guild Store Listings expire.
    • Fixed an issue where, while using an Outfit Station, pending Outfit changes on your back-bar weapons could be undone.

    Writs
    • Updated the displayed quality of Master Writs. Now, if a Master Writ does not request an item of Legendary quality, the Master Writ itself will not be Legendary.
    • Previously, if you had crafted the items to complete a Crafting Writ or Master Writ and then changed your character's name, the previously-crafted items could not be used to complete the quest. This is now fixed, and this fix is retroactive: if you still have items that were crafted by your character under their previous name, those items will now complete Writs correctly.

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    Audio
    • Slightly adjusted the audio when rearing up on the Hollowjack mounts.

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    Dungeons
    • City of Ash I
      • Fingaenion can no longer be the target of player healing.
    • Crypt of Hearts I
      • Archmaster Siniel's zombies will now display nameplates when reanimated.
    • Crypt of Hearts II
      • Nerien'eth's Force Blast will no longer damage player pets.
    • Darkshade Caverns II
      • Player movement abilities (like Critical Charge and Shield Charge) now correctly move your character to the target when targeting Grobull the Transmuted.
    • Volenfell
      • During the Blood and Sand quest, Tharayya will now appear at the end of the dungeon for those who escape before she exits the Hall of Volendrung.
      • Steam Traps are more visible now during the fight with the Guardian’s Skull.

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    General 
    • Fixed several issues where the "Show On Map" feature was showing the wrong map.
    • Fixed an issue causing all Witches Festival foods and drinks to dismount you if consumed while mounted.
    • Aura Mementos no longer end their effect when your character dies, allowing your aura to continue even when you revive. (Note that being dead does not pause an Aura's timer or cooldown.)
    • Updated some older stolen treasures to better match current standards.
    • The book, The All-Beneficent King Fahara’jad, now appears in Stormhaven for the reading pleasure of all.

    Achievements
    • Fixed an issue where the Achievements "Princess Rescuer" and "Lord (or Lady) of Misrule" referred to the Jester Kings incorrectly. Because these errors amuse them, we fixed it while they weren't looking. Don't tell anyone!
    • Fixed an issue where the "Royal Jester" Achievement stated you had to complete each Jester's Festival Achievement to complete it. With the addition of new Achievements this year, we have changed the wording to a more specific "Complete the following Achievements" form.
    • Added a new achievement for collecting the Skyshard in the Wailing Prison (the first part of the Main Quest). If you already completed this quest and have the Skyshard, the achievement will be given automatically. 

    Fishing
    • Removed the Required Level from all fish tooltips.
    • Updated some fish descriptions to better match current standards.

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    General
    • Fixed an issue where Assistants placed in homes would not turn to face you when you speak with them. We've given them a stern lecture about their rudeness, as well.
    • Fixed an issue where, when a player had their visitor permissions revoked while in a house, that player would not be removed from the premises immediately.

    Furnishings
    • Moved the furnishing "Statuette of Clavicus Vile, Masked" in the housing editor from the Statuette category to the Display category. The Statuettes for ESO Plus members have been moved in the housing editor from the Statuette category to a new ESO Plus category. 

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    General
    • Made minor performance improvements across all platforms.
    • Fixed a rare crash that could occur when leaving a conversation with an NPC.

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    General
    • Fixed an issue where some navigators throughout Tamriel were not reporting criminal acts.

    Auridon
    • Toothmaul Ploy: Pets will no longer mock poor Pirondil by restating his VO.

    Grahtwood
    • Vantorwen, located in the Falinesti Winter Site, no longer “hides” inside barrels.

    Shadowfen
    • Into the Temple: The door into the Temple of Sul now opens if you complete the puzzle correctly.

    The Rift
    • Concealed Weapons: The Glowing Orb can now be used when the prompt appears.

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    General
    • Sharing a quest with groupmates will now provide feedback in small groups (accepted, declined, or failed).
    • Fixed an issue where Dawnwood Berries had incorrect icons when clicked and dragged.
    • The Gladiator's Proof item now has a unique icon, rather than sharing the same icon as the Undaunted Plunder.
    • Fixed a minor issue in the text of Diminished Aetherial Dust, where it began with a bullet. This bullet has now been diminished to nothing.

    Gamepad Mode
    • The tabard icon in inventory will now update its state properly upon joining/leaving a guild.
    • Updated the text on a small number of tutorial messages to be more accurate.
    • Fixed issue where Emperors with very long names could cause visual issues on the Emperor Leaderboard.
    • Fixed an issue that caused the Enchanting Station to forget which runes you had slotted when entering and leaving the glyph create screen.
    • Fixed an issue where text shown in the footers of some UIs would be colored gold after visiting a fence if you had the haggling skill.
    • Fixed an issue that could prevent buying Unique items from vendors.
    • Fixed an issue where navigating to the Guild Screen would occasionally display a UI error.

    Gameplay
    • The contents of a skill line will no longer be hidden when you have a special hotbar (werewolf quest, Ruins of Mazzatun final boss, etc), and instead will have their controls disabled.
    • Fixed an issue that could cause ability buttons to look like they were pressed, even if they aren't.

    Guilds
    • Gray-quality items will now appear in the Guild Store sell tab.
    • Fixed an issue that would force the Guild Trader UI to close if you tried to preview an item while mounted.
    • Fixed an issue that could cause the last character in the Guild description field to get cut off.

    Housing
    • Fixed an issue where furniture would sometimes change its orientation after being placed.
    • Fixed multiple issues that could occur when two people attempt to manipulate linked furniture at the same time.
    • Improved the messaging when a player is blocked from previewing or jumping to a house.
    • Fixed an issue where you'd leave cursor mode when purchasing a house.
    • Putting away furniture with a child (no, not that type of child…) will now keep the child in the same position it was always in if moved before being put away.
    • Now, when you attempt to teleport to a House from within Cyrodiil, you'll receive an error message instead of it failing silently.
    Edited by ZOS_GinaBruno on April 15, 2019 2:37PM
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
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