Heartsworth wrote: »Hey there!
So I have been wondering what gear I could swap out that would drastically help in VET Dungeons. I am currently using Earthgore, Sanctuary and Vanus. I have been thinking of switching Vanus out for SPC (Spell Power Cure).
Really would love some recommendations
Bobby_V_Rockit wrote: »What traits on the staves do we use? I’m still trying to do vet dungeons, but run a nirnhoned Asylum Staff. Is the 15% extra damage comparable to 9% healing output?
I run Olorime, Infallible and Monster set of choice.
Bobby_V_Rockit wrote: »Does Inner Light have any place? I use it for the max magicka otherwise I’m sitting on 36k WITH the mage mundus and witchmothers brew.
Currently my Argonian Warden uses:
Asylum resto: Combat Prayer, Inner Light, Radiating Regen, Blue Betty, Budding Seeds, Warhorn.
IA Destro: Wall of elements, Inner Light, crushing shock, mushrooms, ele drain, barrier.
Bobby_V_Rockit wrote: »Does Inner Light have any place? I use it for the max magicka otherwise I’m sitting on 36k WITH the mage mundus and witchmothers brew.
Currently my Argonian Warden uses:
Asylum resto: Combat Prayer, Inner Light, Radiating Regen, Blue Betty, Budding Seeds, Warhorn.
IA Destro: Wall of elements, Inner Light, crushing shock, mushrooms, ele drain, barrier.
Bobby_V_Rockit wrote: »Does Inner Light have any place? I use it for the max magicka otherwise I’m sitting on 36k WITH the mage mundus and witchmothers brew.
Currently my Argonian Warden uses:
Asylum resto: Combat Prayer, Inner Light, Radiating Regen, Blue Betty, Budding Seeds, Warhorn.
IA Destro: Wall of elements, Inner Light, crushing shock, mushrooms, ele drain, barrier.
If you want to run Inner Light and feel like you're not missing anything, you can. Same goes for the Mage Mundus. They are not however typical popular choices. 36k max mag is honestly more than you need. Depending on sets I hit as low as 30k with ~1.8k recovery and it's fine. I can't recall ever going that high in Magicka tbh.
As long as you can do what you want to do, run whatever you want. However, two very standard skills of the warden healer toolkit are Expansive Frost Cloak (even if not necessarily needed in some content with a good group) for the 5k resistances on your whole group, and Fetcher Infection for the minor vulnerability. You are free to stick with Aether of course, but using the skill will free up a whole set for you if you have others. IMO just the act of replacing Aether with Jorvuld for example would make up for having to slot Fetcher infection because of the recovery you get from Jorvuld's set bonuses and the time you save by gaining longer uptimes on buffs. Any sustain set such as Worm and Hollowfang also make it worth it. Basically depends on what sets you have available and what you're most comfortable with.
As said above, Altar is also great but can be run by others, and orbs (though in an all mag trial group your synergy may easily go unused unless you send it to someone away from group, so there's that).
Bobby_V_Rockit wrote: »Bobby_V_Rockit wrote: »Does Inner Light have any place? I use it for the max magicka otherwise I’m sitting on 36k WITH the mage mundus and witchmothers brew.
Currently my Argonian Warden uses:
Asylum resto: Combat Prayer, Inner Light, Radiating Regen, Blue Betty, Budding Seeds, Warhorn.
IA Destro: Wall of elements, Inner Light, crushing shock, mushrooms, ele drain, barrier.
If you want to run Inner Light and feel like you're not missing anything, you can. Same goes for the Mage Mundus. They are not however typical popular choices. 36k max mag is honestly more than you need. Depending on sets I hit as low as 30k with ~1.8k recovery and it's fine. I can't recall ever going that high in Magicka tbh.
As long as you can do what you want to do, run whatever you want. However, two very standard skills of the warden healer toolkit are Expansive Frost Cloak (even if not necessarily needed in some content with a good group) for the 5k resistances on your whole group, and Fetcher Infection for the minor vulnerability. You are free to stick with Aether of course, but using the skill will free up a whole set for you if you have others. IMO just the act of replacing Aether with Jorvuld for example would make up for having to slot Fetcher infection because of the recovery you get from Jorvuld's set bonuses and the time you save by gaining longer uptimes on buffs. Any sustain set such as Worm and Hollowfang also make it worth it. Basically depends on what sets you have available and what you're most comfortable with.
As said above, Altar is also great but can be run by others, and orbs (though in an all mag trial group your synergy may easily go unused unless you send it to someone away from group, so there's that).
Awesome, thank you. Swapped ‘em out. I had full set of Worm’s Raiment anyway, I was mostly using IA to make myself more useful in the DOS phases of areas. Swapped to:
resto bar: combat prayer, budding seeds, radiating regen, frost cloak, blue betty, warhorn.
Destro: wall, orbs, bees, mushrooms, drain, northern storm/barrier).
Thanks again, you’ve all been a great help.
Recently made some changes for running more vet trials.
Olorime
Twilight
Symphony
So far working pretty good. I was running mothers sorrow and Olo with shadow mundus. My crit was 72%. So my question would be.
Is it better to have higher crit value or run mage mundus for more Magicka pool?