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5th Anniversary Reward Drop Rates

VaranisArano
VaranisArano
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Anyone want to join me in tracking the drop rates for rewards like Motifs and Companion Pages?

I'm rather interested in figuring that out now, on a Week where we can all do tons of dailies compared to Week 3, where many players like to avoid PVP, and Week 4, where we are limited to Pledges and Trials.

For Week 1, I'll be tracking:
Motif Pages/Writs Done
Companion Pages/Writs Done

If you want to join in, awesome!

If you want to help out the UESP with their tracking data: http://esolog.uesp.net/viewNpcLoot.php?npc=Anniversary+Jubilee+Gift+(Crafting)&prices=NA
  1. Download/install the uespLog Addon.
  2. Turn "/uesplog on" in-game to start recording data.
  3. Upload your saved variable file using the Windows uespLogMonitor program or do it manually http://esolog.uesp.net/submit.php here.
Edited by VaranisArano on April 5, 2019 4:07PM
  • VaranisArano
    VaranisArano
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    So far:

    Week 1
    71 motifs/435 Writs
    29 Prophet pages /435 Writs
    1 Aetheric Cipher /435 Writs

    Prophet:
    Breeches - 1
    Hood - 4
    Robe - 4
    Sandals - 3
    Shawl - 5
    Staff - 8
    Wraps - 5

    Week 2
    10 motifs /62 dailies
    5 Lyris pages /62 dailies

    Lyris:
    Greaves - 2
    Girdle - 2
    Cuirass - 1

    Week 3
    7 motifs/ 23 dailies
    1 Tharn pages/ 23 dailies

    Tharn:
    Jerkin -1

    Week 5
    90 motifs/ 572 dailies
    65 style pages/ 572 dailies

    Prophet - 11
    Lyris - 22
    Abnur - 18
    Sai Sahan - 14


    All in all
    I was only missing 3 style pages by the end: Abnur Tharn's Staff, Sai Sahan's Bracers, and Sai Sahan's Greatsword, all of which I acquired for less than 30K gold total, so I'm pretty pleased with the drop rate on style pages.

    Worm Cult drop rate was terrible. I got 3 pages out of 1,092 dailies. For an event exclusive motif, that's really bad.
    Edited by VaranisArano on May 9, 2019 12:45PM
  • WhyMustItBe
    WhyMustItBe
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    60 boxes so far, about 5 motif pages, 10 xmute stones, and 5x Prophet's Wraps.

    I am wondering if the companion styles are gated by day. Seems pretty odd to get 5 duplicates of the same item. O.o
  • VaranisArano
    VaranisArano
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    60 boxes so far, about 5 motif pages, 10 xmute stones, and 5x Prophet's Wraps.

    I am wondering if the companion styles are gated by day. Seems pretty odd to get 5 duplicates of the same item. O.o

    That is odd! I got his Shawl, and I see people linking other pieces for sale in chat. So perhaps you just have terrible RNG?
  • Sanguinor2
    Sanguinor2
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    5 motifs/71 writs
    11 Prophet pages/71 writs
    Edited by Sanguinor2 on April 4, 2019 3:21PM
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • geng14159
    geng14159
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    I got 4 pages of Prophet Breeches and 2 hats from 98 boxes. I got 8 style pages total out of those 98 boxes. Forgot to count how many motifs but I think around 15 - 20.
  • unicornvader
    unicornvader
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    14 motifs/98 writs
    7 Prophet pages/98 writs
    PCEU
    Aldmeri Dominion
  • Cpt_Teemo
    Cpt_Teemo
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    210 boxes BA Chest + Mino chest mostly, 9 pages of Prophet 3 dupes
    Edited by Cpt_Teemo on April 4, 2019 4:19PM
  • Waffennacht
    Waffennacht
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    What are these companion pages you speak of?
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • haelene
    haelene
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    I'm drowning in a sea of robes over here.

    182 Boxes / 21 Prophet Pages

    Wraps - 3
    Shawl - 3
    Sandals - 2
    Robe - 7
    Hood - 2
    Breeches - 3
    Staves - 1

    I didn't track my Motif pages because I used them already, but tomorrow I will.
  • VaranisArano
    VaranisArano
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    What are these companion pages you speak of?

    This week's are the Prophet's outfit. The next weeks will cycle through the rest of the Five Companions from the Main Quest.
  • Kiralyn2000
    Kiralyn2000
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    Four characters so far.

    Third got two Staff style pages.
    Fourth one got two Robe style pages. :|

    (and learned that "dupe" is a censored word in in-game chat. /eyeroll)
  • sp_korshun
    sp_korshun
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    xQEwcG2.png
    from 21 outfit pages - all 7 of prophet outfit
  • sp_korshun
    sp_korshun
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    And one more from previous year event
    oZFjiIB.png
  • Ilsabet
    Ilsabet
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    EU:

    14 writs --> 1 motif, 1 Prophet page

    NA:

    14 writs --> 1 motif, 2 blue furnishing plans
    12 writs --> 1 motif, 1 purple recipe
    12 writs --> 1 motif, 2 Prophet pages
    14 writs --> 1 motif, 1 Prophet page, 1 blue plan
    12 writs --> 2 motifs, 2 blue plans
    12 writs --> 1 motif, 1 blue plan
    12 writs --> 6 motifs
    12 writs --> 1 motif, 1 blue plan
    12 writs --> 1 motif, 4 blue plans
    7 writs --> 3 Prophet pages
    7 writs --> 3 motifs, 1 blue plan
    7 writs --> 1 motif, 1 Prophet page, 1 blue plan
    7 writs --> 1 Prophet page

    Total NA:

    140 writs --> 19 motifs, 8 Prophet pages, 1 purple recipe, 13 blue plans

    Prediction: Getting all of the Sai pages during pledge week is going to be murder.
    Ilsabet Menard - DC Breton Nightblade archer - Savior of Pretty Much Everything, Grand Overlord & Empress Nubcakes
    Katarin Auclair - DC Breton Warden healer & ice mage
    My characters and their overly elaborate backstories
    Ilsabet's Headcanon
    The Adventures of Torbyrn Windchaser - Breaking the Ice & Ashes to Ashes
    PC NA
  • majulook
    majulook
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    PC NA

    8 characters, 56 crafting writs

    5 Prophet Styles
    7 Motifs
    4 Blue furniture recipes
    6 Master craft writs
    5 Crafting survey reports
    20 Transmute crystals

    Assortment of misc crafting materials

    Edited by majulook on April 4, 2019 9:23PM
    Si vis pacem, para bellum
  • Jayne_Doe
    Jayne_Doe
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    I had a feeling that the Prophet pages were going to be the easiest to get and that by the end of the event, we won't be able to even give them away.

    As for Tharn and Sahan, those will be the rarest, but we all have a chance to get them in Week 5, which will be a crazy week. I think by the end of the event, we can all end up with lots of Prophet extras and at least most of the other 3, since there are what 7 of each? I think there'll be enough extras for sale that the prices won't be too bad by the end of the event.

    Even the Jester's Festival, which was limited to 3 boxes a day ended up not being too bad, even for me, who only ended up getting 4 or 5 unique pages with about 4 dupes. I still managed to snag the remaining pages for under 15k each on XB NA.
  • phileunderx2
    phileunderx2
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    PC na 14 characters most notable stuff I got today
    2 or 3 pages of weylkinar
    2 pages of huntsman
    All of the prophet pages with several duplicates
    1 perfect roe
    7 or so blue furnishing pages
    1 Atheric Ambrosia Cipher.
  • Kalik_Gold
    Kalik_Gold
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    41 - motifs/280 Writs (7 writs x 5 characters x 8 days)
    21 - Prophet pages /280 Writs
    1 - Aetheric Cipher


    Prophet Outfit Style:
    Breeches - 3
    Hood - 3
    Robe - 5
    Sandals - 2
    Shawl - 5
    Staff - 2
    Wraps - 2

    Motifs:
    1. Ancient Orc Bows
    2. Apostle Boots
    3. Apostle Daggers
    4. Bloodforge Gloves x3
    5. Buoyant Armiger Bows
    6. Celestial Swords
    7. Daggerfall Covenant Daggers
    8. Draugr Shoulders
    9. Dro-m'Athra Helmets
    10. Dro-m'Athra Shields
    11. Ebonheart Pact Staves
    12. Elder Argonian Gloves
    13. Elder Argonian Staves
    14. Elder Argonian Legs
    15. Fang Lair Belts
    16. Fang Lair Gloves
    17. Glass Helmets
    18. Glass Shoulders x2
    19. Huntsman Axes
    20. Huntsman Chests
    21. Malacath Gloves
    22. Malacath Maces
    23. Malacath Shoulders
    24. Mazzatun Chests
    25. Mazzatun Maces
    26. Mazzatun Shoulders
    27. Mercenary Shoulders
    28. Morag Tong Belts
    29. Order Hour Swords
    30. Outlaw Axes
    31. Outlaw Chests
    32. Psijic Staves
    33. Pyandonean Axes
    34. Pyandonean Legs
    35. Sapiarch Boots
    36. Scalecaller Swords
    37. Silken Ring Bows
    38. Silver Dawn Bows
    39. Silver Dawn Swords
    40. Worm Cult Gloves

    Also various recipes and materials including:
    Aetheric Cipher - 1

    edit - Day #8 - Apr 11 (before 10am)


    .
    Edited by Kalik_Gold on April 11, 2019 9:12AM
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden

    PvE:
    Cinan Tharn an Imperial Dragonknight
    Bates Vesuius of Dawnstar an Imperial Dragonknight
    Herzog Zwei the Genesis an Akavari* Templar
    Tav'i at-Shinji a Redguard** Warden
    Lucky Hunch the Gambler - a Redguard Nightblade

    Leveling...
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    Voa a Priest of Sep a Redguard* Necromancer
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion

  • Kalik_Gold
    Kalik_Gold
    ✭✭✭✭✭
    Quick question how are you guys doing so much writs on day 1? Am I missing something there is only 7 daily writs per character correct?

    So even with accounts with 15 characters, that is 105 writs. Is there a way to do more than 7, or can we do master writs also?
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden

    PvE:
    Cinan Tharn an Imperial Dragonknight
    Bates Vesuius of Dawnstar an Imperial Dragonknight
    Herzog Zwei the Genesis an Akavari* Templar
    Tav'i at-Shinji a Redguard** Warden
    Lucky Hunch the Gambler - a Redguard Nightblade

    Leveling...
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    Voa a Priest of Sep a Redguard* Necromancer
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion

  • phileunderx2
    phileunderx2
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    Only picked up yesterday's writs and didn't turn them in until today. Then did and turned in today's.
  • mknepfler
    mknepfler
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    Kalik_Gold wrote: »
    Quick question how are you guys doing so much writs on day 1? Am I missing something there is only 7 daily writs per character correct?

    So even with accounts with 15 characters, that is 105 writs. Is there a way to do more than 7, or can we do master writs also?

    Saved writs from yesterday. 2x7x15=210 possible today
  • Curtdogg47
    Curtdogg47
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    Kalik_Gold wrote: »
    Quick question how are you guys doing so much writs on day 1? Am I missing something there is only 7 daily writs per character correct?

    So even with accounts with 15 characters, that is 105 writs. Is there a way to do more than 7, or can we do master writs also?

    Some people picked up the quest for yesterday and waited to turn them in until today! So today they did yesterdays, plus todays!

    I wont log on till tomorrow so this morning before the event started I picked up all the dailies and Ill do both days tomorrow on my day off!
    Edited by Curtdogg47 on April 4, 2019 10:12PM
  • VaranisArano
    VaranisArano
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    Kalik_Gold wrote: »
    Quick question how are you guys doing so much writs on day 1? Am I missing something there is only 7 daily writs per character correct?

    So even with accounts with 15 characters, that is 105 writs. Is there a way to do more than 7, or can we do master writs also?

    This works for most of the dailies. If you do them the day before, you can turn them in the first day, get rewards, then do that day's dailies again.

    Just be aware that with repeated ones like the Undaunted Pledges, you can't get the 2nd day's dailies if it was the same one. So it pays to do it the day before so you don't risk duplicating it exactly. I've never tried with dailies that are always the same, like the Craglorn ones so I don't know if it works like that.
    Edited by VaranisArano on April 4, 2019 11:50PM
  • Protoavis73
    Protoavis73
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    Only got 3 characters, but the drops are quite good/excellent.
    Lots of transmute crystals which I always come short, so they're very welcome.
    Thanks ZOS!
  • anadandy
    anadandy
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    45 writs yielded:

    13 Motifs
    5 Outfit styles (one dupe)
    5 blue furnishing plans
    1 purple furnishing plan (alinor)
    1 Aetherial dust

    And standard crafting mats.
  • Sylvermynx
    Sylvermynx
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    I got a lot of both - I'll count and report tomorrow, as I didn't see this thread before I got out of game for the day.
  • tinythinker
    tinythinker
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    Day One (4/4) with 100 writs:

    Prophet Pages: 6
    shawl/robex2/hoodx2/sandals

    Purple Motifs:14
    malacath axes, akaviri shoulders, ad daggers, apostle legs, silken ring, ass league bows, dc bows, silver dawn helmet, ad shoulders, dreadhorn staves, ass league daggersx2, scalecaller boots, abah's watch helmet



    Day Two (4/5) with 50 writs:

    Prophet Pages: 5

    prophet robesx3/sandals/breeches

    Purple Motifs: 5

    worm cult dagger, sapiarch helmets, mercenary gloves, order hour boots, morag tong shoulders



    Day Three (4/6) with 50 writs:

    Prophet Pages: 7

    prophet staffx2/sandals/shawl/hood/+2 others (??)

    Purple Motifs: 5

    ep shields, bloodforge bows, dwemer chests, order hour belts, dro-m'athra gloves



    Day Four (4/7) with 50 writs:

    Prophet Pages: 2

    prophet wraps/staff

    Purple Motifs: 9

    malacath daggers, malactath shields, ashlander swords, morag tong boots, dark brotherhood legs,
    bloodforge helmet, sapiarch staves, dro-m'athra bows, welkynar helmets



    Day Five (4/8) with 50 writs:

    Prophet Pages: 3

    prophet robe/wraps/sandals/breeches

    Purple Motifs: 6

    elder argonian legs, dc staves, pyandonean gloves morag + tong maces, silken ring axes, dreadhorn mace



    Day Six (4/9) with 50 writs:

    Prophet Pages: 6

    prophet hood/wraps/staffx2/shawl/breeches

    Purple Motifs: 10

    thieves guild boots, psijic daggers, huntsman boots, trinimac maces, xyvkin chests, morag tong legs, order hour legs, dc maces, dc bows, silken ring shields



    Day Seven (4/10) with 50 writs:

    Prophet Pages: 2

    prophet sandals/shawl

    Purple Motifs: 8

    hlaalu shoulders, ancient orc bows, bloodforge boots, ep axes, order hour legs, deadwater shields, silken ring gloves,
    psijic gloves



    Day Eight (4/11 before 10AM) with 50 writs:

    Prophet Pages: 5

    prophet staff/robex2/wraps/sandals

    Purple Motifs: 4

    ebonshadow legs, celestial shields, welkynar bows, celestial daggers
    Edited by tinythinker on April 11, 2019 12:01PM
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  • PocketNova
    PocketNova
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    24 boxes - 3 Prophet drops (1 was a duplicate), 5 motif pages. Rest was crafting mats.
    PC NA
    Master Angler
    Dressed as Wonder Woman
    Living in Hogwarts
  • Tyrobius
    Tyrobius
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    So far:

    24 motifs/120 Writs
    10 Prophet page /120 Writs
    1 Aetheric Cipher /120 Writs

    Prophet:
    Breeches - 0
    Hood - 2
    Robe - 0
    Sandals - 1
    Shawl - 3
    Staff - 2
    Wraps - 2

    You actually got the Cipher? Or the Dust?
  • Mr_Walker
    Mr_Walker
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    Jayne_Doe wrote: »
    I had a feeling that the Prophet pages were going to be the easiest to get and that by the end of the event, we won't be able to even give them away.

    As for Tharn and Sahan, those will be the rarest, but we all have a chance to get them in Week 5, which will be a crazy week. I think by the end of the event, we can all end up with lots of Prophet extras and at least most of the other 3, since there are what 7 of each? I think there'll be enough extras for sale that the prices won't be too bad by the end of the event.

    Even the Jester's Festival, which was limited to 3 boxes a day ended up not being too bad, even for me, who only ended up getting 4 or 5 unique pages with about 4 dupes. I still managed to snag the remaining pages for under 15k each on XB NA.

    I'll go out on a limb and say 15K will be considered expensive for a "companion" style by the end of this event.
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