Im curious why the necromancer class is going to be released while stam sorc is the way it is. This class is getting is getting so much. So many buffs, so many debuffs, so many unique skills, stamina morphs, etc. I dont even know where to start. What the ***?
I actually think the class looks awesome but other classes are so gimped. I use stam sorc as an example because its probably the most gimped class in terms of skills and passives but other classes pale in comparison, to what the necromancer is looking to be, as well. It was the same thing with the warden, it has an identity. Stam sorc does not, not at all. So I would just like to ask zos, how are you going to put this new class out and leave stam sorc as is? Really? Or are we actually getting some real buffs in elsweyr, because its actually a joke at this point.
Im going to spell it out here and compare the two classes. This is mainly from a pvp damage perspective.
For skills stam sorc has 4/15 useful skills, 6 if you count the magicka stuns. 0/3 useful ultimates..
1 class damage skill in the form of an AOE DOT and self resistance buff that all classes get, a very good sustain/healing skill in dark deal, a passive stam buff with bound armor, and a brutality buff/heal with crit surge. 4 stam skills, 2 of which cost mag and 1 that is a passive skill on your skill bar. We also have 2 magicka stuns we can use if needed but again, magicka.
For passives we have 6/12 useful passives, 7 if we slot bound armor..
5% stam cost reduction, after blocking an attack the next ability costs 15% less, 15% ultimate cost reduction, 20% health and stam recovery IF we slot bound armor, 5% damage buff, 10% to 1% damage buff (depending on the players health), and 2% weapon damage for each sorc skill slotted (which usually isnt many).
Now for stamina necromancer, but the whole necro class is just strong in general.
So this is simple, everything is useful. The stamina necromancer has 15/15 useful skills and 3/3 ults. ALL of the skills are useful for mag or stam. REALLY? Maybe 14 if you dont count boneyard but i think it gives fracture, but im not 100% sure. Regardless, thats insane. You have 1 class with so little and now another class with
everything.
For passives, yet again, every single one is useful to both stam and mag necro. 12/12 passives. This was a class made to have so many options for soooo many different play styles. Thats all I want with stam sorc, give us more options. Give us fracture, maybe another damage skill, and maybe a couple more passives.
Necromancer is coming with multiple stamina/magicka class damage skills and ultimates (pretty cool ones too). Major vulnerability, fracture, breach, major defile, multiple aoe damage skills, multiple healing skills, multiple resource return skills and passives, cost reduction passives, weapon and spell crit buff, penetration buff passive, buffed damage over time passive, healing absorption (wtf?), resistance buffs, major protection, ultimate regen, a skill that passively pulls enemies to you, minor protection, minor vulnerability, empower, stuns, immobilizations, snares, healing passiv, damage reduction passive, max health passive, extra resistance buff, multiple ways to PURGE, and im done im not even going to list the rest.
This class has abilites that synergise with each other. The summons, the skills that spawn corpses for various reasons. It has a god damn identity. Stam sorc does not. Other classes have lost big parts of their identity. And now we have the necro. Come on zos. It looks amazing, and ill certainly be playing it, but other classes need attention, stam sorc needs an identity. Im not sure how this isn't blatant. Maybe there are plans to give us more in elsweyr, but i just dont see it. Either way, we 100% need it because the difference between these two classes is an absolute joke. GG.
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