BeefyMrTips wrote: »Dear ESO community,
What are you thinking complaining about an OP necro in PvP before it even drops. Stop it, get some help..
But but Beefy... we saw it in the thing and the site and the test...!!
Shutup! Lol it’s not out yet, calm yourself, you’re being ridiculous
I don't need to shot by a Magnum bullet to know that high chance I will die.
The fact that Orc would be OP af was obvious before testing and testing that cemented that fact. But now it is too late to change that fact.
The new Necro class looks OP as all get out, and I can’t wait to play it! I just wish they would buff the original classes at the same time rather than go with another cycle of nerfs (wings, grim, snipe, etc.).
BeefyMrTips wrote: »Dear ESO community,
What are you thinking complaining about an OP necro in PvP before it even drops. Stop it, get some help..
But but Beefy... we saw it in the thing and the site and the test...!!
Shutup! Lol it’s not out yet, calm yourself, you’re being ridiculous
I don't need to shot by a Magnum bullet to know that high chance I will die.
The fact that Orc would be OP af was obvious before testing and testing that cemented that fact. But now it is too late to change that fact.
BeefyMrTips wrote: »Dear ESO community,
What are you thinking complaining about an OP necro in PvP before it even drops. Stop it, get some help..
But but Beefy... we saw it in the thing and the site and the test...!!
Shutup! Lol it’s not out yet, calm yourself, you’re being ridiculous
BeefyMrTips wrote: »Dear ESO community,
What are you thinking complaining about an OP necro in PvP before it even drops. Stop it, get some help..
But but Beefy... we saw it in the thing and the site and the test...!!
Shutup! Lol it’s not out yet, calm yourself, you’re being ridiculous
Expunge is broken. Removing three negative effects with no cost while also getting resources back for doing so has absolutely no place in pvp. Add up the amount of damage that can be mitigated with this ability--such as removing the dot from claw, breath, and major fracture of a stamdk--and tell me that it's fair to be able to do this at no cost while also getting resources back from the same ability. With this specific example, you're removing a major penetration debuff and mitigating probably 15-20k incoming damage while getting back resources.
The fact that this ability might make it to the PTS in that state is just completely bizarre to me. Are the class developers that out of touch?
BeefyMrTips wrote: »Dear ESO community,
What are you thinking complaining about an OP necro in PvP before it even drops. Stop it, get some help..
But but Beefy... we saw it in the thing and the site and the test...!!
Shutup! Lol it’s not out yet, calm yourself, you’re being ridiculous
You're right. Players shouldn't provide feedback during the TESTING phase... Should just wait until things go live to fix them.
That makes sense.
Savos_Saren wrote: »
@ecru
Expunge costs 2k health to use. From what I understand- the tooltip screenshots aren't up to date. The people that actually played the game during the preview said it was 2k health cost. Careful about expunging too much!
2k health is seriously almost nothing. It might as well not even have a cost.
you've seen all the people who think its ok to run around with less than 15k health right? and thats WITH HP food.