xan4silkb14_ESO wrote: »According to previews of Elsweyr, alliance lock is coming to Kyne, Sotha, and Vivec. Shor will remain the same without an alliance lock. I.e. you can't home 2 different alliance factioned characters to the same campaign and if one character drops it to allow a different faction access, that character will lose all AP earned and not earn end of campaign rewards.
Additionally you will not have to set a guest campaign but can visit the others as if it were a guest campaign.
Other news - Emperor will only be able to be earned once per campaign per account
Super weapon will spawn randomly, not near keeps but generally closer to the losing alliance side when it does spawn.
Current Emp will not be allowed to pick up super weapon.
Will drop when you die, and despawn if not picked up within 30 minutes.
but i guess u can home on 1 char and guest it on other char without any problems?
From my understanding faction lock will be a new campaign, not locks on all of them.Good thing I started doing more PvE recently. PvP will die with that system. In the end all Campaigns will be dominated by a single faction. It will be even worse than now.
Good thing I started doing more PvE recently. PvP will die with that system. In the end all Campaigns will be dominated by a single faction. It will be even worse than now.
xan4silkb14_ESO wrote: »According to previews of Elsweyr, alliance lock is coming to Kyne, Sotha, and Vivec. Shor will remain the same without an alliance lock. I.e. you can't home 2 different alliance factioned characters to the same campaign and if one character drops it to allow a different faction access, that character will lose all AP earned and not earn end of campaign rewards.
Additionally you will not have to set a guest campaign but can visit the others as if it were a guest campaign.
Other news - Emperor will only be able to be earned once per campaign per account
Super weapon will spawn randomly, not near keeps but generally closer to the losing alliance side when it does spawn.
Current Emp will not be allowed to pick up super weapon.
Will drop when you die, and despawn if not picked up within 30 minutes.
but i guess u can home on 1 char and guest it on other char without any problems?
From my understanding faction lock will be a new campaign, not locks on all of them.Good thing I started doing more PvE recently. PvP will die with that system. In the end all Campaigns will be dominated by a single faction. It will be even worse than now.
They specifically stated to me in a conversation they want to have Cyrodiil remain open to anyone playing with any of their friends regardless of factions, so from that I would extrapolate there will always be unlocked campaigns.
xan4silkb14_ESO wrote: »According to previews of Elsweyr, alliance lock is coming to Kyne, Sotha, and Vivec. Shor will remain the same without an alliance lock. I.e. you can't home 2 different alliance factioned characters to the same campaign and if one character drops it to allow a different faction access, that character will lose all AP earned and not earn end of campaign rewards.
Additionally you will not have to set a guest campaign but can visit the others as if it were a guest campaign.
Other news - Emperor will only be able to be earned once per campaign per account
Super weapon will spawn randomly, not near keeps but generally closer to the losing alliance side when it does spawn.
Current Emp will not be allowed to pick up super weapon.
Will drop when you die, and despawn if not picked up within 30 minutes.
but i guess u can home on 1 char and guest it on other char without any problems?
I think it said somewhere you cant join campaigns as guest anymore.
Source: https://www.eso-library.com/core/index.php?chapter-elsweyr-en/
So in other words, PVP will turn into 3 locked campaigns that are faction capped by each faction respectively. A Blue campaign, a Yellow campaign, and a Red campaign. You know, how the PVP events end up so that players can face the least resistance possible to "win" the campaign.
dtsharples wrote: »It seems more likely to be something along the lines of this idea:
Lock an EP char to Vivec - all other EP chars have access to Vivec and are also locked.
All these EP characters can visit Shor, Sotha + Kyne as guests only.
If you then lock a DC char to Sotha - Sotha will become unavailable to your EP chars. But all DC chars will have access.
Your EP chars will still have access to Shor + Kyne as guests.
Seems like Shor will remain the campaign for faction hopping. Not sure how that will affect rewards etc, if at all.
Guess it's all speculation until ZOS release something official.
Thanatos_inside wrote: »I have characters all 3 alliances. I wanna play only vivec. Sooo add free change alliances ticket (5). Or leave this idea.
xan4silkb14_ESO wrote: »According to previews of Elsweyr, alliance lock is coming to Kyne, Sotha, and Vivec. Shor will remain the same without an alliance lock. I.e. you can't home 2 different alliance factioned characters to the same campaign and if one character drops it to allow a different faction access, that character will lose all AP earned and not earn end of campaign rewards.
Additionally you will not have to set a guest campaign but can visit the others as if it were a guest campaign.
Other news - Emperor will only be able to be earned once per campaign per account
Super weapon will spawn randomly, not near keeps but generally closer to the losing alliance side when it does spawn.
Current Emp will not be allowed to pick up super weapon.
Will drop when you die, and despawn if not picked up within 30 minutes.
This sounds like the correct way to turn Cyro into an organized massive PVP zone that requires you to be in a PVP guild and actually group up with players in your faction if you want to accomplish faction wide goals like Emperorship and winning the campaign.
This takes the power away from the super dominant PVP guilds that are able to organize their players across all factions into one alliance and then take it to the top immediately. Hopefully this causes those large guilds to break up making PVP guilds more accessible and well known to casual players.
I don't think PVP will die. There just aren't games that are fantasy based MMO's that have better PVP available right now.
This sounds like the correct way to turn Cyro into an organized massive PVP zone that requires you to be in a PVP guild and actually group up with players in your faction if you want to accomplish faction wide goals like Emperorship and winning the campaign.
This takes the power away from the super dominant PVP guilds that are able to organize their players across all factions into one alliance and then take it to the top immediately. Hopefully this causes those large guilds to break up making PVP guilds more accessible and well known to casual players.
I don't think PVP will die. There just aren't games that are fantasy based MMO's that have better PVP available right now.
A lot of people couldn’t care less about such things as winning for the faction. We just want AP and to kill things. Therefore faction lock is lame
xan4silkb14_ESO wrote: »This sounds like the correct way to turn Cyro into an organized massive PVP zone that requires you to be in a PVP guild and actually group up with players in your faction if you want to accomplish faction wide goals like Emperorship and winning the campaign.
This takes the power away from the super dominant PVP guilds that are able to organize their players across all factions into one alliance and then take it to the top immediately. Hopefully this causes those large guilds to break up making PVP guilds more accessible and well known to casual players.
I don't think PVP will die. There just aren't games that are fantasy based MMO's that have better PVP available right now.
A lot of people couldn’t care less about such things as winning for the faction. We just want AP and to kill things. Therefore faction lock is lame
If you really don't care about winning for the faction the only thing you are losing is end of campaign rewards for 2 out of 3 factions if they all play in the same campaign that isn't Shor. You still get AP and the kill things.
that's not Good Enough.
people can still faction hop and cause the same problems they do right now.
the only difference this is going to make, is its going to make cheaters not get AP and end campaign rewards.