Some people still remember back when DK was much stronger...DKs seem to complain if they can’t tank 10 people at once without a defensive set.
DKs offense is primarily single target, making it good at dueling but not so great in group vs group stuff
I actually strongly disagree with what you are saying here. I just dusted off my magdk, threw in some random BSW + bloodthorn pieces with a lightning staff and have absolutly amazing aoe damage. WoE, inhale, leap, talons are all extremely strong and resource efficient skills. I'm not saying I'm expert at playing magdk, but I'm sure if I round up my build and sharpen my skills this build absolutly destroys in group combat, and there's a lot of passive bonuses magdk brings to the group.
CatchMeTrolling wrote: »DKs offense is primarily single target, making it good at dueling but not so great in group vs group stuff
Why aren’t they good in groups? If anything they’re top 3 group support. Debatably Top 1 or 2 for group support dps, magden is my choice, best group support all around.
Magdk has aoe damage, snares, roots, ultimates, group buff and while the cc is single target it’s still effective. Out of all classes magdk is probably the best class overall in this meta when you consider how well they do in 1v1 and group play. Because what other spec does both at the same level as magdk? Magplar?
CatchMeTrolling wrote: »DKs offense is primarily single target, making it good at dueling but not so great in group vs group stuff
Why aren’t they good in groups? If anything they’re top 3 group support. Debatably Top 1 or 2 for group support dps, magden is my choice, best group support all around.
Magdk has aoe damage, snares, roots, ultimates, group buff and while the cc is single target it’s still effective. Out of all classes magdk is probably the best class overall in this meta when you consider how well they do in 1v1 and group play. Because what other spec does both at the same level as magdk? Magplar?
DKs have some great niche group builds, like defile tank, roots, etc. The problem is that everything they can do, another class does it better. Sorc has a better root, talons range is pitiful. Wardens are better for defile builds. They do okay aoe damage, but stam warden and mag NB do way more. DB over leap for groups (although not as fun), magma shell not useful, standard is fine but again warden defiles. Minor brutality is cool though, I guess, but every other class has far superior damage passives that make them more desirable in a group.
CatchMeTrolling wrote: »DKs offense is primarily single target, making it good at dueling but not so great in group vs group stuff
Why aren’t they good in groups? If anything they’re top 3 group support. Debatably Top 1 or 2 for group support dps, magden is my choice, best group support all around.
Magdk has aoe damage, snares, roots, ultimates, group buff and while the cc is single target it’s still effective. Out of all classes magdk is probably the best class overall in this meta when you consider how well they do in 1v1 and group play. Because what other spec does both at the same level as magdk? Magplar?
DKs have some great niche group builds, like defile tank, roots, etc. The problem is that everything they can do, another class does it better. Sorc has a better root, talons range is pitiful. Wardens are better for defile builds. They do okay aoe damage, but stam warden and mag NB do way more. DB over leap for groups (although not as fun), magma shell not useful, standard is fine but again warden defiles. Minor brutality is cool though, I guess, but every other class has far superior damage passives that make them more desirable in a group.
Mag DKs in a harmony group with shackle synergy is Hard to beat. Nova, but nova is easier to avoid . Mag DK could be BIS if there’s someone to hit the synergies .
CatchMeTrolling wrote: »DKs offense is primarily single target, making it good at dueling but not so great in group vs group stuff
Why aren’t they good in groups? If anything they’re top 3 group support. Debatably Top 1 or 2 for group support dps, magden is my choice, best group support all around.
Magdk has aoe damage, snares, roots, ultimates, group buff and while the cc is single target it’s still effective. Out of all classes magdk is probably the best class overall in this meta when you consider how well they do in 1v1 and group play. Because what other spec does both at the same level as magdk? Magplar?
DKs have some great niche group builds, like defile tank, roots, etc. The problem is that everything they can do, another class does it better. Sorc has a better root, talons range is pitiful. Wardens are better for defile builds. They do okay aoe damage, but stam warden and mag NB do way more. DB over leap for groups (although not as fun), magma shell not useful, standard is fine but again warden defiles. Minor brutality is cool though, I guess, but every other class has far superior damage passives that make them more desirable in a group.
Mag DKs in a harmony group with shackle synergy is Hard to beat. Nova, but nova is easier to avoid . Mag DK could be BIS if there’s someone to hit the synergies .
I am sorry what? DK synegy is not like the Solar Prison. It is weaker than the shalk that you can cast every 3 seconds and yuo dont need anyone to hit a synergy button.
A good magdk can outlive a group of enemy players and kill them all one by one.
You know who else can do that? A good player playing ANY class.
Magdk are the weakest class in the game in regards to both class regen and handling the bleed/obliv damage meta. Wings is the only skill that keeps them somewhat playable, and still they are way less powerful than most other classes.
Betty_Booms wrote: »A good magdk can outlive a group of enemy players and kill them all one by one.
You know who else can do that? A good player playing ANY class.
Magdk are the weakest class in the game in regards to both class regen and handling the bleed/obliv damage meta. Wings is the only skill that keeps them somewhat playable, and still they are way less powerful than most other classes.
Thanks for the laugh. Strongest CC in the game. Reflective scales. Health return on power whip and embers....OP cheap ultimate.....
Bahahahaha..your funny.
CatchMeTrolling wrote: »DKs offense is primarily single target, making it good at dueling but not so great in group vs group stuff
Why aren’t they good in groups? If anything they’re top 3 group support. Debatably Top 1 or 2 for group support dps, magden is my choice, best group support all around.
Magdk has aoe damage, snares, roots, ultimates, group buff and while the cc is single target it’s still effective. Out of all classes magdk is probably the best class overall in this meta when you consider how well they do in 1v1 and group play. Because what other spec does both at the same level as magdk? Magplar?
DKs have some great niche group builds, like defile tank, roots, etc. The problem is that everything they can do, another class does it better. Sorc has a better root, talons range is pitiful. Wardens are better for defile builds. They do okay aoe damage, but stam warden and mag NB do way more. DB over leap for groups (although not as fun), magma shell not useful, standard is fine but again warden defiles. Minor brutality is cool though, I guess, but every other class has far superior damage passives that make them more desirable in a group.
Mag DKs in a harmony group with shackle synergy is Hard to beat. Nova, but nova is easier to avoid . Mag DK could be BIS if there’s someone to hit the synergies .
I actually feel unrelated to the anti DK bias that the topic of troll tanks is pretty legit these days.
they have always been an issue, but I feel like I have seen more of them lately, usually there is like at least one in a zerg but I was constantly running into 2-3 in small mans?
particularly templar and warden in this case as they were able to support others very easily while still remaining impossible to kill.
I was incredibly surprised as I have damn near 70% defile on my main and they were still able to heal through like it was nothing with 10 people just pummeling them (not ALL noobs)
im damn near considering jumping on that bandwagon myself
Savos_Saren wrote: »CatchMeTrolling wrote: »DKs offense is primarily single target, making it good at dueling but not so great in group vs group stuff
Why aren’t they good in groups? If anything they’re top 3 group support. Debatably Top 1 or 2 for group support dps, magden is my choice, best group support all around.
Magdk has aoe damage, snares, roots, ultimates, group buff and while the cc is single target it’s still effective. Out of all classes magdk is probably the best class overall in this meta when you consider how well they do in 1v1 and group play. Because what other spec does both at the same level as magdk? Magplar?
DKs have some great niche group builds, like defile tank, roots, etc. The problem is that everything they can do, another class does it better. Sorc has a better root, talons range is pitiful. Wardens are better for defile builds. They do okay aoe damage, but stam warden and mag NB do way more. DB over leap for groups (although not as fun), magma shell not useful, standard is fine but again warden defiles. Minor brutality is cool though, I guess, but every other class has far superior damage passives that make them more desirable in a group.
Mag DKs in a harmony group with shackle synergy is Hard to beat. Nova, but nova is easier to avoid . Mag DK could be BIS if there’s someone to hit the synergies .
@Thogard
Hands down, the best player to synergize with most abilities is a MagDen Tank wearing 3pc Harmony. They get a bonus to magic damage- which is tied to most synergies (nova, talons, soul tether, even orb can hit hard). I usually run on my mDK- but I also have an Argonian MagDen that uses 3pc Harmony. Unfortunately, I can't run them at the same time!
it's an inherently tanky class, combined with dot heavy damage makes them strong in the current meta.
I would def not say op though, at best fossilize is simply broken. then again, wrathstone introduced getting double stuns into knockback into fossilize, subsequently not being able to break free(probably because the game thinks we are immune to cc) so i dont think it's the class in itself that's OP or broken, it just plays well into the current meta.
RamiroCruzo wrote: »Betty_Booms wrote: »A good magdk can outlive a group of enemy players and kill them all one by one.
You know who else can do that? A good player playing ANY class.
Magdk are the weakest class in the game in regards to both class regen and handling the bleed/obliv damage meta. Wings is the only skill that keeps them somewhat playable, and still they are way less powerful than most other classes.
Thanks for the laugh. Strongest CC in the game. Reflective scales. Health return on power whip and embers....OP cheap ultimate.....
Bahahahaha..your funny.
Hit 5/10 Leaps properly then come and comment please
WillhelmBlack wrote: »Is it nerf MagDK day?
RamiroCruzo wrote: »Betty_Booms wrote: »A good magdk can outlive a group of enemy players and kill them all one by one.
You know who else can do that? A good player playing ANY class.
Magdk are the weakest class in the game in regards to both class regen and handling the bleed/obliv damage meta. Wings is the only skill that keeps them somewhat playable, and still they are way less powerful than most other classes.
Thanks for the laugh. Strongest CC in the game. Reflective scales. Health return on power whip and embers....OP cheap ultimate.....
Bahahahaha..your funny.
Hit 5/10 Leaps properly then come and comment please
Pfft leap is an amazing skill, if you don't land it me be stop diving into a player from 30m out. High burst aoe ultimate WITH an aoe knockback? Honestly best mag ult in game it's mag dbos.
Betty_Booms wrote: »A good magdk can outlive a group of enemy players and kill them all one by one.
You know who else can do that? A good player playing ANY class.
Magdk are the weakest class in the game in regards to both class regen and handling the bleed/obliv damage meta. Wings is the only skill that keeps them somewhat playable, and still they are way less powerful than most other classes.
Thanks for the laugh. Strongest CC in the game. Reflective scales. Health return on power whip and embers....OP cheap ultimate.....
Bahahahaha..your funny.
Some people still remember back when DK was much stronger...DKs seem to complain if they can’t tank 10 people at once without a defensive set.
Edit: DK emp in the case of the video
.
Some people still remember back when DK was much stronger...DKs seem to complain if they can’t tank 10 people at once without a defensive set.
Edit: DK emp in the case of the video
.
DKs offense is primarily single target, making it good at dueling but not so great in group vs group stuff
I disagree. I’ve seen DKs struggle to get killing blows in death matches because of the execute thing, but that is only part of their contribution. Half the pvp specs I see these days are dead weight unless they have a tanky type in front of them because they’re too glass canon.
If I made a BG premade dream team I’d always have a DK. It’s like pvp healing, it can be frustrating if your team goes off and does their own thing, but if you solo queue you can’t choose your team.
You and I aren’t playing in the same matches.
There are no high MMR Stam DKs that are effective with class abilities on PC NA. Highest would be mystikal but he uses proc sets and weapon abilities, not class dmg abilities. He’d be the first to tell you that he’s limited by his class choice.DKs offense is primarily single target, making it good at dueling but not so great in group vs group stuff
I disagree. I’ve seen DKs struggle to get killing blows in death matches because of the execute thing, but that is only part of their contribution. Half the pvp specs I see these days are dead weight unless they have a tanky type in front of them because they’re too glass canon.
If I made a BG premade dream team I’d always have a DK. It’s like pvp healing, it can be frustrating if your team goes off and does their own thing, but if you solo queue you can’t choose your team.
Just because they don't get killing blows doesn't mean they aren't useful and fun to play.
They are fun to play and useful.. but compared to a stamden, Stam sorc, or stamplar they simply don’t bring as much to the table for the group. Individual survivability is not something that benefits a group.
Betty_Booms wrote: »A good magdk can outlive a group of enemy players and kill them all one by one.
You know who else can do that? A good player playing ANY class.
Magdk are the weakest class in the game in regards to both class regen and handling the bleed/obliv damage meta. Wings is the only skill that keeps them somewhat playable, and still they are way less powerful than most other classes.
Thanks for the laugh. Strongest CC in the game. Reflective scales. Health return on power whip and embers....OP cheap ultimate.....
Bahahahaha..your funny.
Savos_Saren wrote: »I love to see Nightblade mains respond that DKs are OP.
“WiNgS aRe OvErPoWeReD!!!” [cloaks away]
As it was said earlier: a good player can make any build amazing. Every class (stam or mag) has some aspect about it that is annoyingly OP to a different class. It’s supposed to be the rock/paper/scissors of balance.
I don't want mdks nerfed at all, but I had to chime in as a magblade who doesn't use cloak.
How would you feel if I could reflect your light attacks, your flame lash, and your burning embers? Because DKs can reflect my light attacks, my primary spammable and my DoT.
So say whatever you want, but fighting a dk as a magblade is a lot harder than the other way around.
Savos_Saren wrote: »I love to see Nightblade mains respond that DKs are OP.
“WiNgS aRe OvErPoWeReD!!!” [cloaks away]
As it was said earlier: a good player can make any build amazing. Every class (stam or mag) has some aspect about it that is annoyingly OP to a different class. It’s supposed to be the rock/paper/scissors of balance.
I don't want mdks nerfed at all, but I had to chime in as a magblade who doesn't use cloak.
How would you feel if I could reflect your light attacks, your flame lash, and your burning embers? Because DKs can reflect my light attacks, my primary spammable and my DoT.
So say whatever you want, but fighting a dk as a magblade is a lot harder than the other way around.
Every decent MMO (and successful MMO for PvP) has classes that can hard counted anther class. (Or in WoWs case specs and classes)
If you’re so worried about ONE class out of 5 (soon to be 6) classes, and you don’t wanna change classes, play a melee MagBlade. Not the best, but at least your spamable won’t be reflected.
TLDR; Every class has a build or class that counters it.
If there was really a counter system in place what’s the counter to a magdk?