A good magdk can outlive a group of enemy players and kill them all one by one.
You know who else can do that? A good player playing ANY class.
Magdk are the weakest class in the game in regards to both class regen and handling the bleed/obliv damage meta. Wings is the only skill that keeps them somewhat playable, and still they are way less powerful than most other classes.
Mag DKs are not OP in any sense. What is even the point of this thread. Maybe spend a few weeks back in PvP at least before you start adding to the “god mode” threads.
A good magdk can outlive a group of enemy players and kill them all one by one.
You know who else can do that? A good player playing ANY class.
Magdk are the weakest class in the game in regards to both class regen and handling the bleed/obliv damage meta. Wings is the only skill that keeps them somewhat playable, and still they are way less powerful than most other classes.
Whoa coming back after a while and PVP blows. I could count half of any Zerg and DK spamming wings and mist form.
I can watch one guy tanking 20 other players only using those two moves.
Is this just another rotation where you guys make one class OP for a while and then nerf it or nah?
DKs offense is primarily single target, making it good at dueling but not so great in group vs group stuff
Betty_Booms wrote: »A good magdk can outlive a group of enemy players and kill them all one by one.
You know who else can do that? A good player playing ANY class.
Magdk are the weakest class in the game in regards to both class regen and handling the bleed/obliv damage meta. Wings is the only skill that keeps them somewhat playable, and still they are way less powerful than most other classes.
Thanks for the laugh. Strongest CC in the game. Reflective scales. Health return on power whip and embers....OP cheap ultimate.....
Bahahahaha..your funny.
DKs offense is primarily single target, making it good at dueling but not so great in group vs group stuff
I disagree. I’ve seen DKs struggle to get killing blows in death matches because of the execute thing, but that is only part of their contribution. Half the pvp specs I see these days are dead weight unless they have a tanky type in front of them because they’re too glass canon.
If I made a BG premade dream team I’d always have a DK. It’s like pvp healing, it can be frustrating if your team goes off and does their own thing, but if you solo queue you can’t choose your team.
DKs offense is primarily single target, making it good at dueling but not so great in group vs group stuff
DKs offense is primarily single target, making it good at dueling but not so great in group vs group stuff
I disagree. I’ve seen DKs struggle to get killing blows in death matches because of the execute thing, but that is only part of their contribution. Half the pvp specs I see these days are dead weight unless they have a tanky type in front of them because they’re too glass canon.
If I made a BG premade dream team I’d always have a DK. It’s like pvp healing, it can be frustrating if your team goes off and does their own thing, but if you solo queue you can’t choose your team.
DKs offense is primarily single target, making it good at dueling but not so great in group vs group stuff
I disagree. I’ve seen DKs struggle to get killing blows in death matches because of the execute thing, but that is only part of their contribution. Half the pvp specs I see these days are dead weight unless they have a tanky type in front of them because they’re too glass canon.
If I made a BG premade dream team I’d always have a DK. It’s like pvp healing, it can be frustrating if your team goes off and does their own thing, but if you solo queue you can’t choose your team.
Just because they don't get killing blows doesn't mean they aren't useful and fun to play.
Mag DKs are not OP in any sense. What is even the point of this thread. Maybe spend a few weeks back in PvP at least before you start adding to the “god mode” threads.
I actually feel unrelated to the anti DK bias that the topic of troll tanks is pretty legit these days.
they have always been an issue, but I feel like I have seen more of them lately, usually there is like at least one in a zerg but I was constantly running into 2-3 in small mans?
particularly templar and warden in this case as they were able to support others very easily while still remaining impossible to kill.
I was incredibly surprised as I have damn near 70% defile on my main and they were still able to heal through like it was nothing with 10 people just pummeling them (not ALL noobs)
im damn near considering jumping on that bandwagon myself
DKs offense is primarily single target, making it good at dueling but not so great in group vs group stuff
Savos_Saren wrote: »I love to see Nightblade mains respond that DKs are OP.
“WiNgS aRe OvErPoWeReD!!!” [cloaks away]
As it was said earlier: a good player can make any build amazing. Every class (stam or mag) has some aspect about it that is annoyingly OP to a different class. It’s supposed to be the rock/paper/scissors of balance.
I was incredibly surprised as I have damn near 70% defile on my main and they were still able to heal through like it was nothing with 10 people just pummeling them (not ALL noobs)
im damn near considering jumping on that bandwagon myself
kylewwefan wrote: »I made a DK because they were supposed to be so OP. While it is fun to play, I never felt super strong. So I turned her into a PvE tank. She does very well at that role.
kylewwefan wrote: »I made a DK because they were supposed to be so OP. While it is fun to play, I never felt super strong. So I turned her into a PvE tank. She does very well at that role.