My vote wasn't actually because I think sorc sustain is fine, but no because you're nerfing tanks. Sorc tanking is already meh as it is, and removing their max health based heal would only hurt them more.
cpuScientist wrote: »So in PvE the main pain point for sorc is sustain. As dark deal is a bad skill for pve just terrible and not usable. Every class has a sustain skill and a passive usually. DK has 2 sustain passives being the only class without mag sustaining skill in class. Currently blood magic provides a paltry unreliable heal turning this into a sustain passive would greatly help the class.
The class has the worst sustain and for a long while has had near bottom DPS only brought along for conduit synergy. They have had their dps raised this patch with the pet buffs which will most likely be nerfed again. But the pain point remains sorc sustain is the worst in game.
Going empty on a 3 mil pulling over 50k is terribad. Even with healer support in trials many sorcs even really darn good ones just go dry, because one or two miscasts and it's through.
MagSorc sustain in PvP is highly dependant on set and skill usage dark conversion, light armor shield anulment, and ele drain in addition to a sustain set are all used in tandem or 3/4 to get to a workable number.
The problem with the capicator passive is it depends on Regen number, as it just buffs Regen which is nice but in pve your Regen is not high enough for this to really net much sustain.
Sustain has been the main point since ZOS started asking for pain points.
@Illuvatarr How would StamSorc benefit from blood magic passive as they do not have any skills from that line they would use in pve... Unless it worked in a different way oooor (MELEE FRAG!!)
Glad OP decided to provide some reasoning for why they created this post per my suggestion.
1. OP mentions 'band-aid" remedies but that is all this suggestion is. It does not really do anything to really fix Sorcs. OP also fails to suggest why the Sorc should gain more sustain passives than other classes have.
2, For what content are Sorcs having to use Lich or Bright Throat for sustain? If PvE you are probably running with a bad group or you have a bad rotation. Since you are talking pet build (only reason to use Necro) that is the most sustain friendly build in game. It if talking PvP, that is all about sustain and most players run high sustain in PvP unless they are going for a fast gank build.
In PvE most dps run a trial set for major slayer and because there are a few good magicka sets that drop in trials. I do not see people running Lich or Bright Throat in trials.
So in the end, I do not see anything that would change my mind. There is certainly no justification provided for more Sorcs to have more sustain passives than any other class.
Illuvatarr wrote: »Glad OP decided to provide some reasoning for why they created this post per my suggestion.
1. OP mentions 'band-aid" remedies but that is all this suggestion is. It does not really do anything to really fix Sorcs. OP also fails to suggest why the Sorc should gain more sustain passives than other classes have.
2, For what content are Sorcs having to use Lich or Bright Throat for sustain? If PvE you are probably running with a bad group or you have a bad rotation. Since you are talking pet build (only reason to use Necro) that is the most sustain friendly build in game. It if talking PvP, that is all about sustain and most players run high sustain in PvP unless they are going for a fast gank build.
In PvE most dps run a trial set for major slayer and because there are a few good magicka sets that drop in trials. I do not see people running Lich or Bright Throat in trials.
So in the end, I do not see anything that would change my mind. There is certainly no justification provided for more Sorcs to have more sustain passives than any other class.
This is a solid rebuttal but it fails to address the main point of my post. The higher sustain is warranted given how powerful a counter cloak and dodge are against mag sorc offense. This problem is exacerbated by the fact that every class has an additional hard counter against sorcs. Overpowering the pet line seems like a lazy and incompetent remedy to this issue. The CP thief line greatly enhances the effects and sustainability of stamina defense in pvp and the comparable reduction in magicka abilities to counter it simply isnt enough. Sorcs should be able to land their burst as consistently as the stam classes without running a full bar of magicka on a spam dodge roller. Your post while ostensibly accurate fails to address the point of my post. Balance.
Ragnaroek93 wrote: »Illuvatarr wrote: »Glad OP decided to provide some reasoning for why they created this post per my suggestion.
1. OP mentions 'band-aid" remedies but that is all this suggestion is. It does not really do anything to really fix Sorcs. OP also fails to suggest why the Sorc should gain more sustain passives than other classes have.
2, For what content are Sorcs having to use Lich or Bright Throat for sustain? If PvE you are probably running with a bad group or you have a bad rotation. Since you are talking pet build (only reason to use Necro) that is the most sustain friendly build in game. It if talking PvP, that is all about sustain and most players run high sustain in PvP unless they are going for a fast gank build.
In PvE most dps run a trial set for major slayer and because there are a few good magicka sets that drop in trials. I do not see people running Lich or Bright Throat in trials.
So in the end, I do not see anything that would change my mind. There is certainly no justification provided for more Sorcs to have more sustain passives than any other class.
This is a solid rebuttal but it fails to address the main point of my post. The higher sustain is warranted given how powerful a counter cloak and dodge are against mag sorc offense. This problem is exacerbated by the fact that every class has an additional hard counter against sorcs. Overpowering the pet line seems like a lazy and incompetent remedy to this issue. The CP thief line greatly enhances the effects and sustainability of stamina defense in pvp and the comparable reduction in magicka abilities to counter it simply isnt enough. Sorcs should be able to land their burst as consistently as the stam classes without running a full bar of magicka on a spam dodge roller. Your post while ostensibly accurate fails to address the point of my post. Balance.
Being able to survive against sorcs isn't a hardcounter to the class. I think you're underestimating the advantage which range gives you (especially since gapclosers and speed pots are nerfed), having some tools to defend against range is just fair in my opinion, otherwise sorcs would just blow up everything while being 40m away. Sorc has the toolkit to defend itself against pretty much everything as well, I don't see your issue. There are no dodge roll spammers, there's only Cloak and as much as I hate the ability it's currently necessary to enable squishy builds or do you want everyone playing a heavy armor fury/legion build?
My vote wasn't actually because I think sorc sustain is fine, but no because you're nerfing tanks. Sorc tanking is already meh as it is, and removing their max health based heal would only hurt them more.
"Yes, Blood Magic should return magicka and stamina as well"
also, double post OP lol
Illuvatarr wrote: »Ragnaroek93 wrote: »Illuvatarr wrote: »Glad OP decided to provide some reasoning for why they created this post per my suggestion.
1. OP mentions 'band-aid" remedies but that is all this suggestion is. It does not really do anything to really fix Sorcs. OP also fails to suggest why the Sorc should gain more sustain passives than other classes have.
2, For what content are Sorcs having to use Lich or Bright Throat for sustain? If PvE you are probably running with a bad group or you have a bad rotation. Since you are talking pet build (only reason to use Necro) that is the most sustain friendly build in game. It if talking PvP, that is all about sustain and most players run high sustain in PvP unless they are going for a fast gank build.
In PvE most dps run a trial set for major slayer and because there are a few good magicka sets that drop in trials. I do not see people running Lich or Bright Throat in trials.
So in the end, I do not see anything that would change my mind. There is certainly no justification provided for more Sorcs to have more sustain passives than any other class.
This is a solid rebuttal but it fails to address the main point of my post. The higher sustain is warranted given how powerful a counter cloak and dodge are against mag sorc offense. This problem is exacerbated by the fact that every class has an additional hard counter against sorcs. Overpowering the pet line seems like a lazy and incompetent remedy to this issue. The CP thief line greatly enhances the effects and sustainability of stamina defense in pvp and the comparable reduction in magicka abilities to counter it simply isnt enough. Sorcs should be able to land their burst as consistently as the stam classes without running a full bar of magicka on a spam dodge roller. Your post while ostensibly accurate fails to address the point of my post. Balance.
Being able to survive against sorcs isn't a hardcounter to the class. I think you're underestimating the advantage which range gives you (especially since gapclosers and speed pots are nerfed), having some tools to defend against range is just fair in my opinion, otherwise sorcs would just blow up everything while being 40m away. Sorc has the toolkit to defend itself against pretty much everything as well, I don't see your issue. There are no dodge roll spammers, there's only Cloak and as much as I hate the ability it's currently necessary to enable squishy builds or do you want everyone playing a heavy armor fury/legion build?
Agreed. Hence the need for additional sustain to sorcs to balance having 60 percent or more of our attacks miss stam toons.
Dodge is a hard counter to sorcs. Reflect is a hard counter to sorcs. Total dark is a hard counter to sorcs. Purge is a hard counter to sorcs. Spell reflect is a hard counter to sorcs. Cloak is a hard counter to sorcs. Gap closers are a hard counter to streak.
I get the reasoning. Balance on the other side would be giving sorcs hard counters to the other classes or increased sustain.
Illuvatarr wrote: »Glad OP decided to provide some reasoning for why they created this post per my suggestion.
1. OP mentions 'band-aid" remedies but that is all this suggestion is. It does not really do anything to really fix Sorcs. OP also fails to suggest why the Sorc should gain more sustain passives than other classes have.
2, For what content are Sorcs having to use Lich or Bright Throat for sustain? If PvE you are probably running with a bad group or you have a bad rotation. Since you are talking pet build (only reason to use Necro) that is the most sustain friendly build in game. It if talking PvP, that is all about sustain and most players run high sustain in PvP unless they are going for a fast gank build.
In PvE most dps run a trial set for major slayer and because there are a few good magicka sets that drop in trials. I do not see people running Lich or Bright Throat in trials.
So in the end, I do not see anything that would change my mind. There is certainly no justification provided for more Sorcs to have more sustain passives than any other class.
This is a solid rebuttal but it fails to address the main point of my post. The higher sustain is warranted given how powerful a counter cloak and dodge are against mag sorc offense. This problem is exacerbated by the fact that every class has an additional hard counter against sorcs. Overpowering the pet line seems like a lazy and incompetent remedy to this issue. The CP thief line greatly enhances the effects and sustainability of stamina defense in pvp and the comparable reduction in magicka abilities to counter it simply isnt enough. Sorcs should be able to land their burst as consistently as the stam classes without running a full bar of magicka on a spam dodge roller. Your post while ostensibly accurate fails to address the point of my post. Balance.
Glad OP decided to provide some reasoning for why they created this post per my suggestion.
1. OP mentions 'band-aid" remedies but that is all this suggestion is. It does not really do anything to really fix Sorcs. OP also fails to suggest why the Sorc should gain more sustain passives than other classes have.
2, For what content are Sorcs having to use Lich or Bright Throat for sustain? If PvE you are probably running with a bad group or you have a bad rotation. Since you are talking pet build (only reason to use Necro) that is the most sustain friendly build in game. It if talking PvP, that is all about sustain and most players run high sustain in PvP unless they are going for a fast gank build.
In PvE most dps run a trial set for major slayer and because there are a few good magicka sets that drop in trials. I do not see people running Lich or Bright Throat in trials.
So in the end, I do not see anything that would change my mind. There is certainly no justification provided for more Sorcs to have more sustain passives than any other class.
Pdoherty4637_ESO wrote: »I voted yes but don't really agree with the implementation of the fix, and I'd tend to agree with @PhoenixGrey that the single best sustain tool in pvp would be to remove the streak stack or at the very least not have the cost increase compound on itself (especially because it is used so often offensively against cloak/dodge which quickly can run you out of magicka) While I wholeheartedly agree that fighting a roll dodge-chainer is frustrating and have personally burned through resources fighting said builds, I don't think adding sustain to the sorc kit is the answer to that question. All it would net you is losing more frags LAs, endless furys and clench/reaches to the ether. I find after murkmire, when they adjusted the roll dodge/ projectile interaction the situation became marginally worse and that interaction has always been adversely affected by ping/game lag.
Roll dodge is strong, no doubt, but more sustain isn't really the answer. Fixing sorcerer's counters to cloak/dodge is, in my opinion, the correct path to making those fights more balanced (point made by @Lord-Otto above). If mines was a better counter to melee aggression (or honestly just cheaper), streak didn't immediately run you out of Magicka when used in succession and didn't soft CC you on cast/completion, boundless actually disincentivized getting too close for too long (or provided better utility), and a few other minor ability tweaks were implemented, sorcerer wouldn't feel so frustrating to play in those situations.
Pdoherty4637_ESO wrote: »I simply refuse to believe I should be forced into playing with twilight, and punished for playing pure sorc. While I agree its more effective currently in wrathstone pvp, I think pets are cheesy, I hate how they look and how large the models are, I hate how the pet targeting system makes them mobile LOS centers, and I hate playing against them. I'm not alone. In general pet spec is not for me in pvp (in pve i think they're fine and have one spec'd). When people say I should just get over it, that really irks me, as it's not the whole focus of the class, its just one way to play. Also pets vs. no pets in pvp is really not comparable to stam NBs not using grim focus in pve, I mean..... what even?
With about 2 changes to passives that could give alternate benefits if no pets are summoned to add some flavor to the pets/no-pets choice, or even just the vanilla option of tying deadric summoning passives to deadric summoning skills instead of ONLY pet skills, pure sorcerer becomes just as strong as pet sorc without buffing pet sorc further. I simply don't understand the knee-jerk reaction to just hop on the most effective meta play style and discourage everyone else for not doing so when that's not how people have been playing for 4+ years. Just because pets are good in wrathstone doesn't mean everyone should be pigeon-holed into using them. if you love pets, great! have fun, but the fixes for the way many sorcs choose to/want to play are really just so easy.
Betty_Booms wrote: »Glad OP decided to provide some reasoning for why they created this post per my suggestion.
1. OP mentions 'band-aid" remedies but that is all this suggestion is. It does not really do anything to really fix Sorcs. OP also fails to suggest why the Sorc should gain more sustain passives than other classes have.
2, For what content are Sorcs having to use Lich or Bright Throat for sustain? If PvE you are probably running with a bad group or you have a bad rotation. Since you are talking pet build (only reason to use Necro) that is the most sustain friendly build in game. It if talking PvP, that is all about sustain and most players run high sustain in PvP unless they are going for a fast gank build.
In PvE most dps run a trial set for major slayer and because there are a few good magicka sets that drop in trials. I do not see people running Lich or Bright Throat in trials.
So in the end, I do not see anything that would change my mind. There is certainly no justification provided for more Sorcs to have more sustain passives than any other class.
1. The argument is for equal sustain. It is well known mag sorcs are deficient with sustain. Go ahead and argue it all you like. Passives is one source. Other classes alsonderive it from class skills. The argument is that additional passive may bring us to equal sustain. Im sorry you dont see that but it was quite obvious in the OP.
2. Necro is max magicka and has not got an ounce of sustain on it..dont you even play a mag sorc? BTB is arguabley best for sustain...
3. You appear quite invested in keeping sorcs nerfed in this state. Almost bias.... your post seems to be aimed at trying to discount little technicalities the OP may not be pointing out... But I for one do understand without the crayon pictures. Sorcs need more sustain
Betty_Booms wrote: »Glad OP decided to provide some reasoning for why they created this post per my suggestion.
1. OP mentions 'band-aid" remedies but that is all this suggestion is. It does not really do anything to really fix Sorcs. OP also fails to suggest why the Sorc should gain more sustain passives than other classes have.
2, For what content are Sorcs having to use Lich or Bright Throat for sustain? If PvE you are probably running with a bad group or you have a bad rotation. Since you are talking pet build (only reason to use Necro) that is the most sustain friendly build in game. It if talking PvP, that is all about sustain and most players run high sustain in PvP unless they are going for a fast gank build.
In PvE most dps run a trial set for major slayer and because there are a few good magicka sets that drop in trials. I do not see people running Lich or Bright Throat in trials.
So in the end, I do not see anything that would change my mind. There is certainly no justification provided for more Sorcs to have more sustain passives than any other class.
1. The argument is for equal sustain. It is well known mag sorcs are deficient with sustain. Go ahead and argue it all you like. Passives is one source. Other classes alsonderive it from class skills. The argument is that additional passive may bring us to equal sustain. Im sorry you dont see that but it was quite obvious in the OP.
2. Necro is max magicka and has not got an ounce of sustain on it..dont you even play a mag sorc? BTB is arguabley best for sustain...
3. You appear quite invested in keeping sorcs nerfed in this state. Almost bias.... your post seems to be aimed at trying to discount little technicalities the OP may not be pointing out... But I for one do understand without the crayon pictures. Sorcs need more sustain
1. The argument is not really about equal sustain and you can say that all you want but the OP did not actually make that argument. They are merely stating they are of the opinion they want more for the Sorcs and really do not make a solid argument for that.
2. I think the punctuation tripped you up. My statement about Necro was in relation to pet builds, not sustain. OP does not actually mention pet builds, but the necro set so when I mentioned pet builds being the most sustain friendly builds in the game I felt it important to include the context that the only reason to wear necro was with a pet build. That little statement in parenthesis right after mentioning pet builds probably tripped you up, understandable.
Besides, I think most that are in the forums regularly know Necro is max magicka all the way even if they do not play a mSorc.
3. Again I suggest reading what I stated properly. I clearly stated that OP has not made a justification for the sorc class to have two passives for sustain when the other classes do not, and neither have you. My point was to help drive a well thought out idea since Zos has time for threads like that, but there are to many threads for them to try to go through threads that do not present complete arguments.
BTW. I have played a mag sorc for 5 years now. It is one of the two classes I play the most