Will give a more indepth response in a little while, but one thing to consider on your rotation --- you can replace spamming reflective lightx5 with blazing spear, or alternate between the two -- the initial hit does high damage and can force an extra burning light proc as well, so it becomes reflect>spear>reflect>spear>reflect>spear (weaving appropriately)
I'm on xbox, so unfortunately do not have combat metrics to give me information about the best setups for specific fights. However, I have a lot of experience with dummy parses. After hundreds and hundreds of parses, I can say that, for me, a front bar spell strat and body sororia with thief mundus is still hitting the hardest (60.1k 3mil) followed closely by front barring mechanical acuity and sororia body with shadow mundus (59.6k 3 mil). In 3rd place is front bar spell strat and master architect body with thief mundus (59.1K), and in fourth is front bar mother's sorrow and body sororia with shadow mundus (57.9k).
I have not done much testing with front barring sororia and body mother's sorrow. Could make for slightly higher results with some setups. My only offensive backbar skill is blockade so wouldnt make much difference in my setup.
I personally prefer to run master architect in most content using crescent sweep ultimate on back bar and either shooting star or destro ult on front.
My setup is is pretty standard, front bar: inner light, elemental weapon, blazing spear, solar barrage, radiant oppression (ult:destro/meteor) back bar: inner light, blockade, channeled focus, channeled acceleration, shield (ult:crescent sweep)
WrathOfInnos wrote: »Will give a more indepth response in a little while, but one thing to consider on your rotation --- you can replace spamming reflective lightx5 with blazing spear, or alternate between the two -- the initial hit does high damage and can force an extra burning light proc as well, so it becomes reflect>spear>reflect>spear>reflect>spear (weaving appropriately)
@Vajrak That is true, Blazing Spear makes a pretty good AoE spammable as well. I’ve found that if there are 3 enemies Reflective does more damage, and for larger groups of 5-6 Blazing does more. Not sure exactly when they are even, or which is better against a group of 4.
The main reason I did not include this method is due to my preferred bar setup. It is best to stay on the front bar as much as possible for the complete 5-piece set. Siroria is fairly forgiving in this regard, since you can drop the circle and go to back bar, but you’re still losing 2k Magicka while on back bar. Burning Spellweave is a different story, where being on the front bar frequently is important for uptimes (and Reflective adds a lot of fire damage ticks). The same goes for something like front bar Spinners, which I sometimes use for trash packs in trial speed runs, front bar skills hit significantly harder.
That being said it is certainly possible to put Blazing on the front bar and use it as your AoE spammable. Especially for people that prefer their shield back bar (inadvisable for vCR IMO, and definitely riskier in other content, but some can pull it off). I definitely have not covered every variation of the build for different scenarios.
WrathOfInnos wrote: »I'm on xbox, so unfortunately do not have combat metrics to give me information about the best setups for specific fights. However, I have a lot of experience with dummy parses. After hundreds and hundreds of parses, I can say that, for me, a front bar spell strat and body sororia with thief mundus is still hitting the hardest (60.1k 3mil) followed closely by front barring mechanical acuity and sororia body with shadow mundus (59.6k 3 mil). In 3rd place is front bar spell strat and master architect body with thief mundus (59.1K), and in fourth is front bar mother's sorrow and body sororia with shadow mundus (57.9k).
I have not done much testing with front barring sororia and body mother's sorrow. Could make for slightly higher results with some setups. My only offensive backbar skill is blockade so wouldnt make much difference in my setup.
I personally prefer to run master architect in most content using crescent sweep ultimate on back bar and either shooting star or destro ult on front.
My setup is is pretty standard, front bar: inner light, elemental weapon, blazing spear, solar barrage, radiant oppression (ult:destro/meteor) back bar: inner light, blockade, channeled focus, channeled acceleration, shield (ult:crescent sweep)
@carlos424 I’m not sure if you’ll see the benefit of MS over SS on a dummy. In raids it definitely pulls ahead, with Warhorns giving Major Force and probable lower SS uptime from mechanics and target switching.
As for Architect, I spent the last couple weeks running it front bar with Sorrow. It’s a pretty good setup, and allows swapping Dampen Magic or Breath of Life in place of Radiant Ward since Crescent fulfills the front bar Aedric Spear skill requirement. It is a personal DPS loss for sure (losing Siroria and Mage’s guild passives), but a net gain for the group if there is a lack of Major Slayer. I still think Nightblades are better suited to run MA, but Templars are not far behind.
WrathOfInnos wrote: »
As for Architect, I spent the last couple weeks running it front bar with Sorrow. It’s a pretty good setup, and allows swapping Dampen Magic or Breath of Life in place of Radiant Ward since Crescent fulfills the front bar Aedric Spear skill requirement. It is a personal DPS loss for sure (losing Siroria and Mage’s guild passives), but a net gain for the group if there is a lack of Major Slayer. I still think Nightblades are better suited to run MA, but Templars are not far behind.
Sanguinor2 wrote: »WrathOfInnos wrote: »
As for Architect, I spent the last couple weeks running it front bar with Sorrow. It’s a pretty good setup, and allows swapping Dampen Magic or Breath of Life in place of Radiant Ward since Crescent fulfills the front bar Aedric Spear skill requirement. It is a personal DPS loss for sure (losing Siroria and Mage’s guild passives), but a net gain for the group if there is a lack of Major Slayer. I still think Nightblades are better suited to run MA, but Templars are not far behind.
Ult cost/gain wise magplar can def run MA, the only Thing that Bugs me is the very short range of crescent if you take it to Content like Asylum where you wont get many of its ticks off unlike Harvest which you just cast once and then you can move away again without loosing the Damage. For crescent to hit in HoF I had to basically stand inside the Assembly General because of its Incredibly short range.
Edit: If you want a dedicated trash aoe Setup for magplar you can use ritual of Retribution too and even use Proxy detonation, for TTT trash Setup this patch I used proximity Detonation, ritual of Retribution, Blockade, solar Barrage and blazing spear
WrathOfInnos wrote: »
@Sanguinor2 Good points. I should have specified I’ve only been running MA in Cloudrest. Haven’t done much Magplar Slayer in vAS or vHoF.
I am currently working on TTT for one of my magplars. Those seem like good suggestions. Reflective Light is not ideal for trash there since Calefactors reflect it. I’ve been hearing good things about Puncturing Sweep for trash there, but have not tried it myself.
xilfxlegion wrote: »are there any decent dps magplar builds that use lightning staffs ?
i dont know why but i do not like flame staffs.
ps --- sorry to post this in your thread ---- i should have made my own thread on it but i cant seem to figure out how to delete this post.
WrathOfInnos wrote: »
WrathOfInnos wrote: »
Hi, what sets were you using in this fight? Slimecraw + Mother's sorrow + Moondancer?
WrathOfInnos wrote: »WrathOfInnos wrote: »
Hi, what sets were you using in this fight? Slimecraw + Mother's sorrow + Moondancer?
@caperon Yes, exactly those sets.
WrathOfInnos wrote: »WrathOfInnos wrote: »
Hi, what sets were you using in this fight? Slimecraw + Mother's sorrow + Moondancer?
@caperon Yes, exactly those sets.
Ty, I'm gonna try magplar on AS and was thinking about moondancer for the extra sustain there.