Bumi Rockafella wrote: »Thats how i feel about magsorc, so i made a stamsorc and im really enjoying it. And stam counterparts are just so much easier to play in pvp (i solo for the most part) then trying to solo with my magsorc. I think we have to wait until june then we'll see whats coming.
Bumi Rockafella wrote: »Thats how i feel about magsorc, so i made a stamsorc and im really enjoying it. And stam counterparts are just so much easier to play in pvp (i solo for the most part) then trying to solo with my magsorc. I think we have to wait until june then we'll see whats coming.
Dusted off my magblade recently and came up with a decent no-cloak build. I was actually really happy with how it performs, BUT I do wish some of their costs were adjusted.
Even as a Breton in 5 light swallow soul costs 2.2k. With the negligible heal, average damage and how clunky it is to weave with a fire staff I feel like it's just too much. Maybe knocking 200-300 off the cost might make it a little better.
I wouldn't mind dark cloak (NOT the invisibility morph) having this treatment as well. On most normal builds this will provide a very weak vigor heal at best (with 29k health). If you're bulky enough to have it ticking high, then you're obviously a tank and not able to do much else anyway. I'm not saying halve the cost or anything crazy like that, but just 200-300 off like swallow would be fine.
Other than some of the costs, I feel like they are in a pretty good spot in all honesty. It does take a little more skill to play effectively than other classes though, which is most likely why people confuse magblade for being weak.
any information on when there will be a new balancing patch. rly sickens me that stamblade doesnt have the disadvantages and is pretty much better in anything compared to magblade. we dont have that big of a burst and our dmg is easily mitigated by swordboard and especialy those annoying dk reflects. there is rly no point playing magblade in pvp currently. i feel tempted to just focus on my dk or stamsorc even tho i rly love my main.
Knootewoot wrote: »Magblade is fine. Being a niche class and weak makes us special. So few around makes me feel special. My guess is cloak will be takes care of after Elsewyr lands and we will be almost extinct anyway.
Just persevere fellow magblades! Buffs will come (hopefully soon). There's still fun to be had in the meantime!
Lol you got me there. Truth be told I am doing okay with just dark cloak (heal morph), but I'm using armor master and blood spawn as well. On a Breton that's like 30k resistances in light armor, probably more after BS procs.Knootewoot wrote: »Dusted off my magblade recently and came up with a decent no-cloak build. I was actually really happy with how it performs, BUT I do wish some of their costs were adjusted.
Even as a Breton in 5 light swallow soul costs 2.2k. With the negligible heal, average damage and how clunky it is to weave with a fire staff I feel like it's just too much. Maybe knocking 200-300 off the cost might make it a little better.
I wouldn't mind dark cloak (NOT the invisibility morph) having this treatment as well. On most normal builds this will provide a very weak vigor heal at best (with 29k health). If you're bulky enough to have it ticking high, then you're obviously a tank and not able to do much else anyway. I'm not saying halve the cost or anything crazy like that, but just 200-300 off like swallow would be fine.
Other than some of the costs, I feel like they are in a pretty good spot in all honesty. It does take a little more skill to play effectively than other classes though, which is most likely why people confuse magblade for being weak.
We all know you hate nightblades and cloak. Saying the class works well without cloak is just war mongering and bad propoganda.
Builds that allows you to spam Snipe and Surprise Attack on Nightblade are builds that deal an overwhelming amount of damage, which completely forces magblades and magsorcs on the back foot. I would like to see cheesy builds like that nerfed, but do not believe magblade and magsorc should necessarily be buffed to counter them that way.
Just persevere fellow magblades! Buffs will come (hopefully soon). There's still fun to be had in the meantime!
Are you sure? Magblades were just nerfed. When was the last time you saw anyone in management or a dev say they made a mistake and change something back.
Changing something back unravels the perception of making progress. It ruins the narrative. I think it makes more sense to reroll myself, the focus will be on necros for a while.
I’d suggest someone use the 100 percent xp bonus event and try something else. You carry your CPs with you and you can transfer your gear.
Just persevere fellow magblades! Buffs will come (hopefully soon). There's still fun to be had in the meantime!
Are you sure? Magblades were just nerfed. When was the last time you saw anyone in management or a dev say they made a mistake and change something back.
Changing something back unravels the perception of making progress. It ruins the narrative. I think it makes more sense to reroll myself, the focus will be on necros for a while.
I’d suggest someone use the 100 percent xp bonus event and try something else. You carry your CPs with you and you can transfer your gear.
Definitely gonna be making a necro for myself. Necros are my second favorite archetype after the trickster after all.
There have been cases where ZOS buffs a class than was nerfed in a previous patch. But in a different aspect. I never asked for them to change something back. I'm expecting that the magblade gets buffed in another aspect (in this case, snare removal pls).
If the patch drops and magblades dont get any love then... lol. I'll stick with my niche build and just avoid the hard counters entirely.
Just persevere fellow magblades! Buffs will come (hopefully soon). There's still fun to be had in the meantime!
Are you sure? Magblades were just nerfed. When was the last time you saw anyone in management or a dev say they made a mistake and change something back.
Changing something back unravels the perception of making progress. It ruins the narrative. I think it makes more sense to reroll myself, the focus will be on necros for a while.
I’d suggest someone use the 100 percent xp bonus event and try something else. You carry your CPs with you and you can transfer your gear.
Definitely gonna be making a necro for myself. Necros are my second favorite archetype after the trickster after all.
There have been cases where ZOS buffs a class than was nerfed in a previous patch. But in a different aspect. I never asked for them to change something back. I'm expecting that the magblade gets buffed in another aspect (in this case, snare removal pls).
If the patch drops and magblades dont get any love then... lol. I'll stick with my niche build and just avoid the hard counters entirely.
Whats ur niche build?
I dont even see how snare removal will solve all problems.
Just persevere fellow magblades! Buffs will come (hopefully soon). There's still fun to be had in the meantime!
Are you sure? Magblades were just nerfed. When was the last time you saw anyone in management or a dev say they made a mistake and change something back.
Changing something back unravels the perception of making progress. It ruins the narrative. I think it makes more sense to reroll myself, the focus will be on necros for a while.
I’d suggest someone use the 100 percent xp bonus event and try something else. You carry your CPs with you and you can transfer your gear.
Definitely gonna be making a necro for myself. Necros are my second favorite archetype after the trickster after all.
There have been cases where ZOS buffs a class than was nerfed in a previous patch. But in a different aspect. I never asked for them to change something back. I'm expecting that the magblade gets buffed in another aspect (in this case, snare removal pls).
If the patch drops and magblades dont get any love then... lol. I'll stick with my niche build and just avoid the hard counters entirely.
Whats ur niche build?
I dont even see how snare removal will solve all problems.
Snare removal is a step in the right direction imo but it needs to be implemented in a way that it wont buff stamblades.
I'm using a high recovery build (magicka, health, and stam) using tri recovery drink, steed mundus for the health recov and additional movement, 3 protective jewelry, and 2 light armor damage sets along with troll king (all tri-stats). I can burst potatoes easily with the build because i don't entirely rely on spectral bow for burst; and still hold my own in longer fights (this is where a rely on the full burst to get the kill). Having 3500 health recovery and HoTs ticking is great for outnumbered because you dont always have to waste a gcd to heal. Creating space for yourself with cloak or shade or a dodge roll is enough to get a healthy recovery of all three stats, and this way I have more time to switch back to offense.
Of course, the build still has problems. I do zero damage to wings spammers so i largely ignore them; I'm not very tanky even with the 3 protective so awareness is key; when too many people are spamming snares on me and I dont have a shade up (or it doesn't work), it gets exponentially harder to get away.
The key is to not spam cloak to try and get away, and to always have the shade ready. The biggest downside though is that on my magblade I have to be very focused on the game. There's little room for error. It's my favorite playstyle but if i'm tired from work, i'd rather go on my magplar or magsorc because both are much easier playstyles.
Just persevere fellow magblades! Buffs will come (hopefully soon). There's still fun to be had in the meantime!
Are you sure? Magblades were just nerfed. When was the last time you saw anyone in management or a dev say they made a mistake and change something back.
Changing something back unravels the perception of making progress. It ruins the narrative. I think it makes more sense to reroll myself, the focus will be on necros for a while.
I’d suggest someone use the 100 percent xp bonus event and try something else. You carry your CPs with you and you can transfer your gear.
Definitely gonna be making a necro for myself. Necros are my second favorite archetype after the trickster after all.
There have been cases where ZOS buffs a class than was nerfed in a previous patch. But in a different aspect. I never asked for them to change something back. I'm expecting that the magblade gets buffed in another aspect (in this case, snare removal pls).
If the patch drops and magblades dont get any love then... lol. I'll stick with my niche build and just avoid the hard counters entirely.
Whats ur niche build?
I dont even see how snare removal will solve all problems.
Snare removal is a step in the right direction imo but it needs to be implemented in a way that it wont buff stamblades.
I'm using a high recovery build (magicka, health, and stam) using tri recovery drink, steed mundus for the health recov and additional movement, 3 protective jewelry, and 2 light armor damage sets along with troll king (all tri-stats). I can burst potatoes easily with the build because i don't entirely rely on spectral bow for burst; and still hold my own in longer fights (this is where a rely on the full burst to get the kill). Having 3500 health recovery and HoTs ticking is great for outnumbered because you dont always have to waste a gcd to heal. Creating space for yourself with cloak or shade or a dodge roll is enough to get a healthy recovery of all three stats, and this way I have more time to switch back to offense.
Of course, the build still has problems. I do zero damage to wings spammers so i largely ignore them; I'm not very tanky even with the 3 protective so awareness is key; when too many people are spamming snares on me and I dont have a shade up (or it doesn't work), it gets exponentially harder to get away.
The key is to not spam cloak to try and get away, and to always have the shade ready. The biggest downside though is that on my magblade I have to be very focused on the game. There's little room for error. It's my favorite playstyle but if i'm tired from work, i'd rather go on my magplar or magsorc because both are much easier playstyles.
Sounds good but the problem these days is how popular reflection classes are. I built a spec that I was happy with too, but the feast or famine aspect bothered me. I used crushing so still fought all classes.
These days I’m noticing in my death matches whoever has the most damage NBs loses. I’ll see a group of 2 wardens, a DK and Templar, what would you do? Only attack the Templar? Good luck with the weird targeting system where your attacks go on the wrong target.
MagNB is definitely fun, don’t get me wrong, but I haven’t used my magblade for anything but healing for months. Cloak plus speed is fun, it’s the damage part which sucks.
thankyourat wrote: »Really I think the class will be fine if they add in some snare removal and immunity and then speed up the projectile speed of the spectral bow. The class has to have someway to not have your movement hampered because the class doesn't have any sort of burst heal. Assassin's will is not threatening to any stamina class because of how slow the projectile speed is. There is no way to reliably make sure the ability lands. The problem is this ability is too important to magblade killing potential because the class doesn't have a way to make multiple abilities and in 1GCD like other classes so assassin's will is basically feast or famine at the moment but mostly famine.
thankyourat wrote: »Really I think the class will be fine if they add in some snare removal and immunity and then speed up the projectile speed of the spectral bow. The class has to have someway to not have your movement hampered because the class doesn't have any sort of burst heal. Assassin's will is not threatening to any stamina class because of how slow the projectile speed is. There is no way to reliably make sure the ability lands. The problem is this ability is too important to magblade killing potential because the class doesn't have a way to make multiple abilities and in 1GCD like other classes so assassin's will is basically feast or famine at the moment but mostly famine.
May I ask ur build? Since I Just dont see how this would help my Personal build (5x shackle, 5x lich, 1x vSMA resto, 2x Monsterb- No CP melee Blade).
Its more, If I Attack I get Insta Soul assault by 5 people and thats IT lol.
thankyourat wrote: »Really I think the class will be fine if they add in some snare removal and immunity and then speed up the projectile speed of the spectral bow. The class has to have someway to not have your movement hampered because the class doesn't have any sort of burst heal. Assassin's will is not threatening to any stamina class because of how slow the projectile speed is. There is no way to reliably make sure the ability lands. The problem is this ability is too important to magblade killing potential because the class doesn't have a way to make multiple abilities and in 1GCD like other classes so assassin's will is basically feast or famine at the moment but mostly famine.
I actually don’t think magblades are in too terrible a spot. It requires more tactical play than any other for sure. But I usually do quite well in battlegrounds. Usually far more kills than deaths, and usually also the least deaths on my team or even the entire batlleground.
I suppose things differ quite a bit based on gear and abilities that you slot. I myself do not have any heals, but use a backbar icestaff for movement control instead. Other bar is 2 hander, it works for me. Very nice flexibility. My bane are melee hurricane stamsorcs, just so hard to get away from them, but other than that life is good. DK reflect has forced me to slot the destro spammable over strife though.
Magblades could really use a decent defensive skill though, we are ridiculously fragile when cloak is countered whereas properly geared stamblades can sustain dodgeroll for a significant time when things get hairy + have a much better heal option.
Knootewoot wrote: »Magblade is fine. Being a niche class and weak makes us special. So few around makes me feel special. My guess is cloak will be takes care of after Elsewyr lands and we will be almost extinct anyway.
thankyourat wrote: »Really I think the class will be fine if they add in some snare removal and immunity and then speed up the projectile speed of the spectral bow. The class has to have someway to not have your movement hampered because the class doesn't have any sort of burst heal. Assassin's will is not threatening to any stamina class because of how slow the projectile speed is. There is no way to reliably make sure the ability lands. The problem is this ability is too important to magblade killing potential because the class doesn't have a way to make multiple abilities and in 1GCD like other classes so assassin's will is basically feast or famine at the moment but mostly famine.
I actually don’t think magblades are in too terrible a spot. It requires more tactical play than any other for sure. But I usually do quite well in battlegrounds. Usually far more kills than deaths, and usually also the least deaths on my team or even the entire batlleground.
I suppose things differ quite a bit based on gear and abilities that you slot. I myself do not have any heals, but use a backbar icestaff for movement control instead. Other bar is 2 hander, it works for me. Very nice flexibility. My bane are melee hurricane stamsorcs, just so hard to get away from them, but other than that life is good. DK reflect has forced me to slot the destro spammable over strife though.
Magblades could really use a decent defensive skill though, we are ridiculously fragile when cloak is countered whereas properly geared stamblades can sustain dodgeroll for a significant time when things get hairy + have a much better heal option.
What’s your win/loss ratio? I’ve noticed for every NB on my team my chances of losing increases.
Even if your personal stats are decent if your team is being forced to fight short handed while your off doing your thing it isn’t a good pvp spec/strategy.