thankyourat wrote: »I can't cc break anything. The Templar bubble is especially painful. The buggy CC break alone has made the game so frustrating that I simply don't play very often anymore. I just can't deal with it solo. It's to the point that yesterday I had to resort to Zerg surfing during primetime to have any sort of success. It's just so annoying to ride your horse across the map and die because you took a flame clench stun and just laid on the ground lifeless.
I almost screamed the other day when I couldn't use my incapacitating strike to finish off an opponent...
the fight involved multiple enemies, and, I finally died because I just kept chasing after a single low health target that I couldn't execute...
it was frustrating...
was playing last night and had to let someone kill me just to get unstuck from combat and log off...
Serious question, why do we have the weekly maintenance when basically nothing gets fixed most of the time? Why aren't they queuing up bug fixes in the weekly maintenance to push them to the live game faster?
I'm just done with the experience as a whole. The poor performance, the absymal balancing, the sheer amount of bugs in the game (I've posted a clip of tab targeting literally causing my character to attack somebody who's off screen with my ultimate, but another issue I've noticed since I've started playing a brawler stamblade, is how difficult it is to get incap to go off), the little inconsistencies that screw you up in combat (why is Talons 6 meters while the rest of the DK kit is 7 meters, why are melee light/heavy attacks 7 meters while literally every stamblade melee skill 5 meters, why is there no consistency here?), and, worst of all, how slow Zenimax is to address this ***.
Serious question, why do we have the weekly maintainence when basically nothing gets fixed most of the time? Why aren't they queuing up bug fixes in the weekly maintenance to push them to the live game faster? There's no reason why 90% of the bug fixes need to be delayed until a massive patch. There's no reason we had to wait for the fix to Draining Shot. There's no reason why they can't address everything I outlined above in the weekly maintenance.
zos wont respond to this
all they are going to say is to keep the chat civil and claim people are baiting/flaming, they have absolutely no idea how to fix performance in cyrodiil and im pretty sure they know it
CatchMeTrolling wrote: »zos wont respond to this
all they are going to say is to keep the chat civil and claim people are baiting/flaming, they have absolutely no idea how to fix performance in cyrodiil and im pretty sure they know it
Probably won’t respond but I know they see forum threads. They could make so much more money if pvp was fixed and shown the proper care.
CatchMeTrolling wrote: »zos wont respond to this
all they are going to say is to keep the chat civil and claim people are baiting/flaming, they have absolutely no idea how to fix performance in cyrodiil and im pretty sure they know it
Probably won’t respond but I know they see forum threads. They could make so much more money if pvp was fixed and shown the proper care.
I'd still be playing nearly everyday (and subbing) if PvP was given some love. Unfortunately it'll most likely just be a game that wasted it's potential.
CatchMeTrolling wrote: »I'm just done with the experience as a whole. The poor performance, the absymal balancing, the sheer amount of bugs in the game (I've posted a clip of tab targeting literally causing my character to attack somebody who's off screen with my ultimate, but another issue I've noticed since I've started playing a brawler stamblade, is how difficult it is to get incap to go off), the little inconsistencies that screw you up in combat (why is Talons 6 meters while the rest of the DK kit is 7 meters, why are melee light/heavy attacks 7 meters while literally every stamblade melee skill 5 meters, why is there no consistency here?), and, worst of all, how slow Zenimax is to address this ***.
Serious question, why do we have the weekly maintainence when basically nothing gets fixed most of the time? Why aren't they queuing up bug fixes in the weekly maintenance to push them to the live game faster? There's no reason why 90% of the bug fixes need to be delayed until a massive patch. There's no reason we had to wait for the fix to Draining Shot. There's no reason why they can't address everything I outlined above in the weekly maintenance.
I don’t know the exact reason they don’t do weekly or monthly fixes, people say it’s because of console but I doubt it because it’s console games that get patches quick. My guess would be it has something to do with money. Still there should be an update at least once a month that address bugs, fixes and performance. 3 months is entirely too long.