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A buff thread

Karmanorway
Karmanorway
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NBs need a buff.

Yes they do high dmg, but they have crappy healing, and is the only class in the game without a skill that gives resistances.

The only ones that struggle with NBs is the ones that havent figured out that 50% of the skills in game pulls them out of cloak, and are most likely PVE players.

There. :) now on a more serious note:

Steel Tornado needs a buff too, a 9m execute aoe spammable is just not good enough. It deals roughly 4 - 6k dmg until the zerg are below 25 pct which is too underwhelming for a skill like that which requires lots of player skill to time right. I say buff it one way or another, ATLEAST to 25m range or double dmg!

Stamden need a buff, their burst dmg is way too low, give those shalk's double dmg, and improve stamden healing!

Magden need a buff, their permafrost have to low uptime, and does not stun opponents long enough, and their snares need to make ppl run slower for longer. If this gets buffed Magdens can finally be the reason why the grp wins in BGs!

Snipe and draining shot needs to be buffed. Why only be able to put a 15k snipe from 40m away from invisibility? It should atleast be 20k,+, and apply Both Major and minor defile, because like Steel tornado, this is a very complicated playstyle that requires lots of skill to pull of correctly!

Oh and draining shot needs to make more distance between u and your opponent, atleast double the distance, so its easier to run away and hide when they get too close!

WWs, they need a buff to resistances, when it only takes 3 players+ to kill them, then u know they are too squishy and not Worth running, remember to buff their bleeds aswell to double ticks, and make it unpurgable after 5 purges.

...

Ok im done, remember this is a Buff thread, tnx for reading :)







  • SosRuvaak
    SosRuvaak
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    *flexes*
    ya im buff



    nightblades are pretty good where theyre at, the mark target ability could sure use some adjusting though.
    For the Pact!
    ~Sump Scales~
    Lusty Argonian Nightblade
    ~Baron Humbert von Gikkingen~
    Smokes-His-Greens
    ~Ruvaak~
  • notyuu
    notyuu
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    e9d.jpg

    1: if you gave NBs good heals, then you'd need to reduce the damage to balance out the class as to not be op
    2: only if berserker from 2h gets double damage
    3: how about instead they make dive a more attractive option
    4: or reduce the cost of permafrost
    5: only if snipe took you out of stealth and could not crit at all
    6: if it had a massivly increased cost, then..yeah
    7: a good werewolf player can basically be immortal
  • D0PAMINE
    D0PAMINE
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    @Karmanorway Mirage, the morph of blur, gives Minor Resolve and Major Ward which is a resistance buff and it lasts almost 30 seconds.
  • Karmanorway
    Karmanorway
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    D0PAMINE wrote: »
    @Karmanorway Mirage, the morph of blur, gives Minor Resolve and Major Ward which is a resistance buff and it lasts almost 30 seconds.

    Hah u are right sir! I completely forgot that one xD Guess im not stuck with useless cloak after all :p
  • Karmanorway
    Karmanorway
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    notyuu wrote: »
    e9d.jpg

    1: if you gave NBs good heals, then you'd need to reduce the damage to balance out the class as to not be op
    2: only if berserker from 2h gets double damage
    3: how about instead they make dive a more attractive option
    4: or reduce the cost of permafrost
    5: only if snipe took you out of stealth and could not crit at all
    6: if it had a massivly increased cost, then..yeah
    7: a good werewolf player can basically be immortal

    Good pointers! (just be careful not to make this a nerf thread) :D
  • Kurat
    Kurat
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    NBs are already OP. All vet trial groups are 90% filled with NBs lol. They also dominate in pvp. Just because you may struggle doesn't mean they need to be buffed.
    And dont forget pve also exists.
  • Browiseth
    Browiseth
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    argonian needs a buff
    not even doing a meme, zos genuinely messed up here
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • Karmanorway
    Karmanorway
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    Kurat wrote: »
    NBs are already OP. All vet trial groups are 90% filled with NBs lol. They also dominate in pvp. Just because you may struggle doesn't mean they need to be buffed.
    And dont forget pve also exists.

    Yes i can see that from a pve perspective, in a trial u got what? 2 healers and a tank keeping all aggro from u? Now lets say u are alone and surrounded by 3 guys in cyrodiil, how about then?
  • Tasear
    Tasear
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    😏 Sorc healers could use buff yes? Let's make twlight worth 2 bar slots and negate actually do something worthwhile.
  • Karmanorway
    Karmanorway
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    Tasear wrote: »
    😏 Sorc healers could use buff yes? Let's make twlight worth 2 bar slots and negate actually do something worthwhile.

    Good pointer! xD
  • Kurat
    Kurat
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    Argonians could use some kind a dps buff.

    [Edit to remove bait]
    Edited by [Deleted User] on March 11, 2019 11:24PM
  • Karmanorway
    Karmanorway
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    Kurat wrote: »
    Argonians could use some kind a dps buff.

    Sorry, i hope i didnt offend u by disagreeing :) Peace
    Edited by [Deleted User] on March 11, 2019 11:25PM
  • Kurat
    Kurat
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    Kurat wrote: »
    Argonians could use some kind a dps buff.

    Sorry, i hope i didnt offend u by disagreeing :) Peace

    Not at all man. What I mean is that people usually see everything from their perspective and ask buffs/nerfs to support their playstyle, class, race etc. Nothing wrong with that. It's just gonna be so many different and all over requests that there will be no real consensus.
    Edited by [Deleted User] on March 11, 2019 11:26PM
  • Karmanorway
    Karmanorway
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    Kurat wrote: »
    Kurat wrote: »
    Argonians could use some kind a dps buff.

    Sorry, i hope i didnt offend u by disagreeing :) Peace

    Not at all man. What I mean is that people usually see everything from their perspective and ask buffs/nerfs to support their playstyle, class, race etc. Nothing wrong with that. It's just gonna be so many different and all over requests that there will be no real consensus.

    Good. Im talking out of many ppls perspective not only my own, and these perspective comes from PvPers.
    In PVE imbalance and exploiting only hurts Computer controlled enemies with No soul that dont give a F.

    PvP is another story. Which makes me wonder, if u are a PvP player, and for how long?
    Edited by [Deleted User] on March 11, 2019 11:26PM
  • ESO_Nightingale
    ESO_Nightingale
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    NBs need a buff.

    Yes they do high dmg, but they have crappy healing, and is the only class in the game without a skill that gives resistances.

    The only ones that struggle with NBs is the ones that havent figured out that 50% of the skills in game pulls them out of cloak, and are most likely PVE players.

    There. :) now on a more serious note:

    Steel Tornado needs a buff too, a 9m execute aoe spammable is just not good enough. It deals roughly 4 - 6k dmg until the zerg are below 25 pct which is too underwhelming for a skill like that which requires lots of player skill to time right. I say buff it one way or another, ATLEAST to 25m range or double dmg!

    Stamden need a buff, their burst dmg is way too low, give those shalk's double dmg, and improve stamden healing!

    Magden need a buff, their permafrost have to low uptime, and does not stun opponents long enough, and their snares need to make ppl run slower for longer. If this gets buffed Magdens can finally be the reason why the grp wins in BGs!

    Snipe and draining shot needs to be buffed. Why only be able to put a 15k snipe from 40m away from invisibility? It should atleast be 20k,+, and apply Both Major and minor defile, because like Steel tornado, this is a very complicated playstyle that requires lots of skill to pull of correctly!

    Oh and draining shot needs to make more distance between u and your opponent, atleast double the distance, so its easier to run away and hide when they get too close!

    WWs, they need a buff to resistances, when it only takes 3 players+ to kill them, then u know they are too squishy and not Worth running, remember to buff their bleeds aswell to double ticks, and make it unpurgable after 5 purges.

    ...

    Ok im done, remember this is a Buff thread, tnx for reading :)







    Permafrost and Northern Storm do need adressing for snares as they are too potent. The reason people are constantly stunned by Permafrost is because they cant move out of it in the first place. The stun part of it is balanced but the snare is not. The rest of the magden's kit isnt that powerful and deep fissure is balanced since you have to physically aim it with your body and its easy to see coming. They're decent at survival and excel as group support. In a 1v1 they're not very good at all and they are virtually useless in pve unless doing maelstrom arena.
    Edited by ESO_Nightingale on March 11, 2019 11:34PM
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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  • Gilvoth
    Gilvoth
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    .

    Edited by Gilvoth on March 12, 2019 8:47PM
  • rabidmyers
    rabidmyers
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    NBs need a buff.

    Yes they do high dmg, but they have crappy healing, and is the only class in the game without a skill that gives resistances.

    The only ones that struggle with NBs is the ones that havent figured out that 50% of the skills in game pulls them out of cloak, and are most likely PVE players.

    There. :) now on a more serious note:

    Steel Tornado needs a buff too, a 9m execute aoe spammable is just not good enough. It deals roughly 4 - 6k dmg until the zerg are below 25 pct which is too underwhelming for a skill like that which requires lots of player skill to time right. I say buff it one way or another, ATLEAST to 25m range or double dmg!

    Stamden need a buff, their burst dmg is way too low, give those shalk's double dmg, and improve stamden healing!

    Magden need a buff, their permafrost have to low uptime, and does not stun opponents long enough, and their snares need to make ppl run slower for longer. If this gets buffed Magdens can finally be the reason why the grp wins in BGs!

    Snipe and draining shot needs to be buffed. Why only be able to put a 15k snipe from 40m away from invisibility? It should atleast be 20k,+, and apply Both Major and minor defile, because like Steel tornado, this is a very complicated playstyle that requires lots of skill to pull of correctly!

    Oh and draining shot needs to make more distance between u and your opponent, atleast double the distance, so its easier to run away and hide when they get too close!

    WWs, they need a buff to resistances, when it only takes 3 players+ to kill them, then u know they are too squishy and not Worth running, remember to buff their bleeds aswell to double ticks, and make it unpurgable after 5 purges.

    ...

    Ok im done, remember this is a Buff thread, tnx for reading :)







    they may not have a skill that gives major ward and resolve buff buts its built into their passives upon using a shadow ability (in case u didnt know this)
    at a place nobody knows
  • Trinity_Is_My_Name
    Trinity_Is_My_Name
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    Agree! Buff em!
  • Karmanorway
    Karmanorway
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    Gilvoth wrote: »
    NBs need a buff. Snipe and draining shot needs to be buffed. Why only be able to put a 15k snipe from 40m away from invisibility? It should atleast be 20k,+, and apply Both Major and minor defile, because like Steel tornado, this is a very complicated playstyle that requires lots of skill to pull of correctly!

    Oh and draining shot needs to make more distance between u and your opponent, atleast double the distance, so its easier to run away and hide when they get too close!

    again another thread meant to insult snipe, nightblade, invisibility, and draining shot.
    please refrain from making threads like these, it is insulting and degrading.
    completely uncalled for.
    nothing we do is deserving of this.
    and yes i am being serious, just because you dont like snipe, and you dont like bow and nightblades is no reason to make threads like these.
    it really is getting very old seeing these type of insulting threads.

    I Main a stamblade what are u talking about? Its a Buff thread :)
  • Karmanorway
    Karmanorway
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    NBs need a buff.

    Yes they do high dmg, but they have crappy healing, and is the only class in the game without a skill that gives resistances.

    The only ones that struggle with NBs is the ones that havent figured out that 50% of the skills in game pulls them out of cloak, and are most likely PVE players.

    There. :) now on a more serious note:

    Steel Tornado needs a buff too, a 9m execute aoe spammable is just not good enough. It deals roughly 4 - 6k dmg until the zerg are below 25 pct which is too underwhelming for a skill like that which requires lots of player skill to time right. I say buff it one way or another, ATLEAST to 25m range or double dmg!

    Stamden need a buff, their burst dmg is way too low, give those shalk's double dmg, and improve stamden healing!

    Magden need a buff, their permafrost have to low uptime, and does not stun opponents long enough, and their snares need to make ppl run slower for longer. If this gets buffed Magdens can finally be the reason why the grp wins in BGs!

    Snipe and draining shot needs to be buffed. Why only be able to put a 15k snipe from 40m away from invisibility? It should atleast be 20k,+, and apply Both Major and minor defile, because like Steel tornado, this is a very complicated playstyle that requires lots of skill to pull of correctly!

    Oh and draining shot needs to make more distance between u and your opponent, atleast double the distance, so its easier to run away and hide when they get too close!

    WWs, they need a buff to resistances, when it only takes 3 players+ to kill them, then u know they are too squishy and not Worth running, remember to buff their bleeds aswell to double ticks, and make it unpurgable after 5 purges.

    ...

    Ok im done, remember this is a Buff thread, tnx for reading :)







    they may not have a skill that gives major ward and resolve buff buts its built into their passives upon using a shadow ability (in case u didnt know this)

    Yea idk i think 3 secs is a bit underwhelming, and expensive. I would much prefee if they got that as an active skill
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