Random disconnects and AP

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malicia
malicia
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@ZOS
Unfortunately the reality of the game is that we often get random disconnects. My worst one for today was during a really fun and long battle for a keep. It takes a couple of minutes to relog, and as luck would have it the keep was turned during those few minutes. I didn't get the tick, despite being there and contributing for the majority of the battle.

Could you please try to compensate players who miss the tick because of a DC? Of course I shouldn't get as much as someone who was there the whole time - I participated in only about 75% of the battle. But you know who were in the fight and who would have gotten AP from the fight and who DCed during the fight. Allowing some time frame in which DCed player can get their part of the tick would make sense.
PC, EU
Not elite, not the best. Just enjoying ESO.
Not the worst either. "Casual" != "totally ignorant"
@taciti
  • Ruckly
    Ruckly
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    I could care less about the AP. If I'm attacking a keep and make it to the courtyard I expect to not be disconnected. It's a pain when gap closers don't go off and you can't make a forward push on a magicka toon and are stuck in front of the keep trying to figure out how to get your slow magicka toon in the keep. It's a bigger pain when you are kicked off the server after moving forward towards the keep trying to set up a push after riding to the keep and battling your way to the inner door and staying alive with siege going every which way and not getting to be a part of the push on the flags. The battle inside the keep > than the AP you get for it.
  • malicia
    malicia
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    Of course not DCing at all will be the dream solution! But while I'm asking for something easy and simple to implement, you're asking for something that ZOS is really struggling with. You're asking for the wound to be healed. I'm asking for a Bandaid until they heal the wound. 🙂
    PC, EU
    Not elite, not the best. Just enjoying ESO.
    Not the worst either. "Casual" != "totally ignorant"
    @taciti
  • Ollowaiin2
    Ollowaiin2
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    I play a lot of pvp and never disconnect. Maybe improve your system/connection.
  • frozywozy
    frozywozy
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    Ollowaiin2 wrote: »
    I play a lot of pvp and never disconnect. Maybe improve your system/connection.

    giphy.gif
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    Spoiler
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
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