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Pvp shield strength (noCP)

  • Galarthor
    Galarthor
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    The reason why people are always crying about shields being too strong is a psychological one, not factual. They deal damage, and unlike in the case of dodge they actually hit, but the health bar of the target is not moving / responding. So to brain it seems like they were not successful and as a result no sense of accomplishment / achievement manifests but they instead feel dissatisfied. Sorcs (and others using shields as main defense) experience the same. But at least they know both sides and know how close of a call it often times is, even though the HP bar is not necessarily reflecting this appropriately.
  • Wuuffyy
    Wuuffyy
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    Galarthor wrote: »
    Minalan wrote: »
    Build for some health, use tri-stat glyphs on big armor pieces and jewelry. Then make up the missing Magicka with something like bound aegis and mage light.

    Sorry, but that doesn't really work. Bar space is already lackluster on sorcs (it's one of our main pain points).

    Shield changes were a stupid idea, but people kept crying on the forums that shields were not critable (even though shields themselves do not crit either). So ZOS eventually changed that. And b/c shields were already lackluster before, they couldn't just make them critable without giving something in return. So here we are are now. Sorcs are harder to kill than before b/c they are now not instantaneously dead once you get through their shield. On the other hand they can't kill you either b/c their damage is too low and a full burst combo that is not actively mitigated is no longer sufficient to overcome the HP bar of 99.9% of players in cyrodiil (shield changes are not the main reason for this, but they made the matter worse). Oh and sustain is also worse ... not that it has ever been good since Morrowind.

    So in the end we all lost, just b/c some cry babies wanted easy sorc kills and couldn't be bothered to overcome the l2p issues.

    Ironically, even though sorcs are harder to kill these days, you see significantly less threads on the forums complaining about how hard it is to kill sorcs. Shows you how simple minded these people are: "HA! Sorcs got 3k less shields they are easier to kill now" ... completely ignoring resistences reducing the damage taken and time to kill ...

    Yea... No. gonna have to stop you there. Pen and crit wasn’t useful for any builds against just shields. Specifically with double shields as they couldn’t break. That wasn’t nearly fair to other players. Just like cloak is bs to most players.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Anyron
    Anyron
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    Galarthor wrote: »
    Minalan wrote: »
    Build for some health, use tri-stat glyphs on big armor pieces and jewelry. Then make up the missing Magicka with something like bound aegis and mage light.

    Sorry, but that doesn't really work. Bar space is already lackluster on sorcs (it's one of our main pain points).

    Shield changes were a stupid idea, but people kept crying on the forums that shields were not critable (even though shields themselves do not crit either). So ZOS eventually changed that. And b/c shields were already lackluster before, they couldn't just make them critable without giving something in return. So here we are are now. Sorcs are harder to kill than before b/c they are now not instantaneously dead once you get through their shield. On the other hand they can't kill you either b/c their damage is too low and a full burst combo that is not actively mitigated is no longer sufficient to overcome the HP bar of 99.9% of players in cyrodiil (shield changes are not the main reason for this, but they made the matter worse). Oh and sustain is also worse ... not that it has ever been good since Morrowind.

    So in the end we all lost, just b/c some cry babies wanted easy sorc kills and couldn't be bothered to overcome the l2p issues.

    Ironically, even though sorcs are harder to kill these days, you see significantly less threads on the forums complaining about how hard it is to kill sorcs. Shows you how simple minded these people are: "HA! Sorcs got 3k less shields they are easier to kill now" ... completely ignoring resistences reducing the damage taken and time to kill ...

    Yea... No. gonna have to stop you there. Pen and crit wasn’t useful for any builds against just shields. Specifically with double shields as they couldn’t break. That wasn’t nearly fair to other players. Just like cloak is bs to most players.

    Thing is shields were nerfed 2X. Cloak never was
  • Anyron
    Anyron
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    Galarthor wrote: »
    Minalan wrote: »
    Build for some health, use tri-stat glyphs on big armor pieces and jewelry. Then make up the missing Magicka with something like bound aegis and mage light.

    Sorry, but that doesn't really work. Bar space is already lackluster on sorcs (it's one of our main pain points).

    Shield changes were a stupid idea, but people kept crying on the forums that shields were not critable (even though shields themselves do not crit either). So ZOS eventually changed that. And b/c shields were already lackluster before, they couldn't just make them critable without giving something in return. So here we are are now. Sorcs are harder to kill than before b/c they are now not instantaneously dead once you get through their shield. On the other hand they can't kill you either b/c their damage is too low and a full burst combo that is not actively mitigated is no longer sufficient to overcome the HP bar of 99.9% of players in cyrodiil (shield changes are not the main reason for this, but they made the matter worse). Oh and sustain is also worse ... not that it has ever been good since Morrowind.

    So in the end we all lost, just b/c some cry babies wanted easy sorc kills and couldn't be bothered to overcome the l2p issues.

    Ironically, even though sorcs are harder to kill these days, you see significantly less threads on the forums complaining about how hard it is to kill sorcs. Shows you how simple minded these people are: "HA! Sorcs got 3k less shields they are easier to kill now" ... completely ignoring resistences reducing the damage taken and time to kill ...

    Yea... No. gonna have to stop you there. Pen and crit wasn’t useful for any builds against just shields. Specifically with double shields as they couldn’t break. That wasn’t nearly fair to other players. Just like cloak is bs to most players.

    Thing is shields were nerfed 2X(battle spirit + shieldbreaker + duration and then hp cap). Cloak never was
    Edited by Anyron on March 15, 2019 6:41PM
  • Digiman
    Digiman
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    I see no reason to keep the battle spirit debuff on shields in PvP especially now sorcs don't really benefit much from shield stacking.... which is now required more then ever just to survive.

    Would like to use a single shield ability for once since this whole mess started with the god damn changes to the defense of different armor types.
  • Digiman
    Digiman
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    Galarthor wrote: »
    The reason why people are always crying about shields being too strong is a psychological one, not factual. They deal damage, and unlike in the case of dodge they actually hit, but the health bar of the target is not moving / responding. So to brain it seems like they were not successful and as a result no sense of accomplishment / achievement manifests but they instead feel dissatisfied. Sorcs (and others using shields as main defense) experience the same. But at least they know both sides and know how close of a call it often times is, even though the HP bar is not necessarily reflecting this appropriately.

    So you sipping brandy and smoking a pipe with that statement.... or are you saying ZoS made changes based a spoiled children that couldn't adapt?
  • Wuuffyy
    Wuuffyy
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    Digiman wrote: »
    I see no reason to keep the battle spirit debuff on shields in PvP especially now sorcs don't really benefit much from shield stacking.... which is now required more then ever just to survive.

    Would like to use a single shield ability for once since this whole mess started with the god damn changes to the defense of different armor types.

    The hell you say. That nerf is needed especially now when you can get your shields to be even stronger than before and also be tanky when they get bursted off. People like you are ridiculous and if you had your way, no one would enjoy this game except you.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Canned_Apples
    Canned_Apples
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    I don't understand this thread. Shield sorcs are nearly unkillable in nocp. Absorb Magicka+Sorc Shield+healing ward... that combo is far more common than you'd think.
  • Digiman
    Digiman
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    You need stats to make shields resistible that will cost damage and you have sets to get past this...

    Also don't forget your penetration works too.

    Point is not very many people who encounter sorcerers know how to either play them or fight them.

    Point is ZoS should get rid of the battle spirit debuff because on principle its ineffective. That way they can adjust how magicka scales with it.
  • Digiman
    Digiman
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    I don't understand this thread. Shield sorcs are nearly unkillable in nocp. Absorb Magicka+Sorc Shield+healing ward... that combo is far more common than you'd think.

    Did you try outlasting them? That *** requires alot of resources to pull off. Firing spells is only going to feed them plus they are probably wearing light to keep the sustain so are useless against stamina.
  • oxygen_thief
    oxygen_thief
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    I don't understand this thread. Shield sorcs are nearly unkillable in nocp. Absorb Magicka+Sorc Shield+healing ward... that combo is far more common than you'd think.

    i have never saw immortal sorcs in nocp. usually they are 2nd easiest target the first one is bowtards
    Edited by oxygen_thief on March 17, 2019 10:53AM
  • Iskiab
    Iskiab
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    You guys are crazy. The game absolutely needs the battle spirit debuff.

    Without it nightblades would be OP and stam classes would get roasted. Catching someone without their shields up and you’d be able to kill them in 2 GCDs.

    Sorcs are fine - quit whining.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • SirAndy
    SirAndy
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    Impenetrable isn't a PVP-specific trait! I wear it on my PVE farmers so I don't have to repair my armor as often!
    @VaranisArano

    Pfft, real PvE farmers run naked!
    biggrin.gif

    post-2-1395871339.png

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