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List of broken motifs, costumes and polymorphs - A cry for help to fix the true endgame of ESO

Kr3do
Kr3do
✭✭✭✭✭
Everybody knows fashion is true endgame meaning that all of these bugs completely break the game. So i decided to make a list of all the broken fashion related stuff hoping that ZOS will maybe fix it then.
If there's anything missing just reply with a screenshot of it to the thread and i'll add it to the post.
Pls fix asap @ZOS_GinaBruno

Akaviri hats dont dye properly on Argonian and Khajiit characters
Gp8BTty.png
m8EEGMf.png

Abahs Watch hats are deformed depending on the head shape of your Argonian and the head clips through them
7bK47oW.png
I6ZJbLS.png

Heavy Militant Ordinator Gauntlets are missing a third dying region (The brown area)
sT5px5o.png

The Molag Kena shoulder is flying above the shoulder instead of sitting on it (I made a thread about this 3 years ago when they first broke it)
XlClub2.png

All Xivkyn shoulders on female characters have the size of the male character model (Including the polymorphs)
yEQne07.png
X9oprAT.png
qGca0oS.png
0BxX8Kl.png
fvk7In5.png
Y21DmOw.png

Light Mercenary shoulders on female characters have the size of the male character model
YChznNC.png
bC4DlGO.png

Light Ra Gada legs show a bit of the texture of the skin you're using
8VRY5VQ.png

Various hats (most notably Werewolf Hunter Hat and Winter Corsage Broadbrim) cause grotesque deformation of female character's skull.
e8u72m1.png

The belt of Jarl's Justice costume clips into the skirt depending on the body of your character
wepynm5berix.png

The FX when using poisons on a Horned Dragon staff are messed up
Edited by Kr3do on March 5, 2019 5:40PM
  • MyNameIsElias
    MyNameIsElias
    ✭✭✭✭✭
    Please fix Zenimax :tired_face:
  • HappyLittleTree
    HappyLittleTree
    ✭✭✭✭✭
    Yeah they need to fix some stuff for argonians and khajiit, sometimes i feel like they don't even really care about their beast races.
    Thuu chakkuth lod Hajhiit c’oo? Hajhiit gortsuquth gorihuth thuu gooluthduj thdeitoluu!

    XBox-EU
  • WeerW3ir
    WeerW3ir
    ✭✭✭✭✭
    Kr3do wrote: »
    Everybody knows fashion is true endgame meaning that all of these bugs completely break the game. So i decided to make a list of all the broken fashion related stuff hoping that ZOS will maybe fix it then.
    If there's anything missing just reply with a screenshot of it to the thread and i'll add it to the post.
    Pls fix asap @ZOS_GinaBruno

    Akaviri hats dont dye properly on Argonian and Khajiit characters
    Gp8BTty.png
    m8EEGMf.png

    Abahs Watch hats are a bit deformed on female Argonians and their head clips through them
    7bK47oW.png
    I6ZJbLS.png

    Heavy Militant Ordinator Gauntlets are missing a third dying region (The brown area)
    sT5px5o.png

    The Molag Kena shoulder is flying above the shoulder instead of sitting on it (I made a thread about this 3 years ago when they first broke it)
    XlClub2.png

    All Xivkyn shoulders on female characters have the size of the male character model (Including the polymorphs)
    yEQne07.png
    X9oprAT.png
    qGca0oS.png
    0BxX8Kl.png
    fvk7In5.png
    Y21DmOw.png

    Not every item have all 3 paint slot. And the Kena shoulders are allways messed up. not just on lizards. and sstrange because abahs watch is not clipped trough my head and i used it for long on my female lizard. Its all about how wide you set the cheeks and the jaw. if not have a 'ball head' then it should be fine xD
  • Kr3do
    Kr3do
    ✭✭✭✭✭
    WeerW3ir wrote: »
    Kr3do wrote: »
    Everybody knows fashion is true endgame meaning that all of these bugs completely break the game. So i decided to make a list of all the broken fashion related stuff hoping that ZOS will maybe fix it then.
    If there's anything missing just reply with a screenshot of it to the thread and i'll add it to the post.
    Pls fix asap @ZOS_GinaBruno

    Akaviri hats dont dye properly on Argonian and Khajiit characters
    Gp8BTty.png
    m8EEGMf.png

    Abahs Watch hats are a bit deformed on female Argonians and their head clips through them
    7bK47oW.png
    I6ZJbLS.png

    Heavy Militant Ordinator Gauntlets are missing a third dying region (The brown area)
    sT5px5o.png

    The Molag Kena shoulder is flying above the shoulder instead of sitting on it (I made a thread about this 3 years ago when they first broke it)
    XlClub2.png

    All Xivkyn shoulders on female characters have the size of the male character model (Including the polymorphs)
    yEQne07.png
    X9oprAT.png
    qGca0oS.png
    0BxX8Kl.png
    fvk7In5.png
    Y21DmOw.png

    Not every item have all 3 paint slot. And the Kena shoulders are allways messed up. not just on lizards. and sstrange because abahs watch is not clipped trough my head and i used it for long on my female lizard. Its all about how wide you set the cheeks and the jaw. if not have a 'ball head' then it should be fine xD

    All the other motifs that don't have 3 paint slots don't need them though because you can completely dye them with the 1 or 2 slots you have. I didn't say that Molag Kena is only a problem for Argonians, i just didn't bother to take screenshots on other races because all of them have the same problem. Also fixed the Abahs Watch part, it always worked fine on my male argonians so i just assumed it was related to that.
    Edited by Kr3do on March 5, 2019 9:53AM
  • WeerW3ir
    WeerW3ir
    ✭✭✭✭✭
    Kr3do wrote: »
    WeerW3ir wrote: »
    Kr3do wrote: »
    Everybody knows fashion is true endgame meaning that all of these bugs completely break the game. So i decided to make a list of all the broken fashion related stuff hoping that ZOS will maybe fix it then.
    If there's anything missing just reply with a screenshot of it to the thread and i'll add it to the post.
    Pls fix asap @ZOS_GinaBruno

    Akaviri hats dont dye properly on Argonian and Khajiit characters
    Gp8BTty.png
    m8EEGMf.png

    Abahs Watch hats are a bit deformed on female Argonians and their head clips through them
    7bK47oW.png
    I6ZJbLS.png

    Heavy Militant Ordinator Gauntlets are missing a third dying region (The brown area)
    sT5px5o.png

    The Molag Kena shoulder is flying above the shoulder instead of sitting on it (I made a thread about this 3 years ago when they first broke it)
    XlClub2.png

    All Xivkyn shoulders on female characters have the size of the male character model (Including the polymorphs)
    yEQne07.png
    X9oprAT.png
    qGca0oS.png
    0BxX8Kl.png
    fvk7In5.png
    Y21DmOw.png

    Not every item have all 3 paint slot. And the Kena shoulders are allways messed up. not just on lizards. and sstrange because abahs watch is not clipped trough my head and i used it for long on my female lizard. Its all about how wide you set the cheeks and the jaw. if not have a 'ball head' then it should be fine xD

    All the other motifs that don't have 3 paint slots don't need them though because you can completely dye them with the 1 or 2 slots you have. Also i didn't say that Molag Kena is only a problem for Argonians, i just didn't bother to take screenshots on other races because all of them have the same problem. Also fixed the Abahs Watch part, it always worked fine on my male argonians so i just assumed it was related to that.

    you have every motif to say that out? :P
  • Kr3do
    Kr3do
    ✭✭✭✭✭
    WeerW3ir wrote: »
    Kr3do wrote: »
    WeerW3ir wrote: »
    Kr3do wrote: »
    Everybody knows fashion is true endgame meaning that all of these bugs completely break the game. So i decided to make a list of all the broken fashion related stuff hoping that ZOS will maybe fix it then.
    If there's anything missing just reply with a screenshot of it to the thread and i'll add it to the post.
    Pls fix asap @ZOS_GinaBruno

    Akaviri hats dont dye properly on Argonian and Khajiit characters
    Gp8BTty.png
    m8EEGMf.png

    Abahs Watch hats are a bit deformed on female Argonians and their head clips through them
    7bK47oW.png
    I6ZJbLS.png

    Heavy Militant Ordinator Gauntlets are missing a third dying region (The brown area)
    sT5px5o.png

    The Molag Kena shoulder is flying above the shoulder instead of sitting on it (I made a thread about this 3 years ago when they first broke it)
    XlClub2.png

    All Xivkyn shoulders on female characters have the size of the male character model (Including the polymorphs)
    yEQne07.png
    X9oprAT.png
    qGca0oS.png
    0BxX8Kl.png
    fvk7In5.png
    Y21DmOw.png

    Not every item have all 3 paint slot. And the Kena shoulders are allways messed up. not just on lizards. and sstrange because abahs watch is not clipped trough my head and i used it for long on my female lizard. Its all about how wide you set the cheeks and the jaw. if not have a 'ball head' then it should be fine xD

    All the other motifs that don't have 3 paint slots don't need them though because you can completely dye them with the 1 or 2 slots you have. Also i didn't say that Molag Kena is only a problem for Argonians, i just didn't bother to take screenshots on other races because all of them have the same problem. Also fixed the Abahs Watch part, it always worked fine on my male argonians so i just assumed it was related to that.

    you have every motif to say that out? :P

    I have the majority, and i can just preview the missing ones anyway. I'm aware that motifs like Dead Water, Frostcaster, Hollow Jack etc have undyeable areas but they still have enough slots to dye the major parts. The problem with the Militant Ordinator gauntlets is that there's a big undyeable region and 2 slots while the light and medium gloves of the same style have 3 slots and are completely dyeable. It's just inconsistent to the rest of the motif so im assuming its not intended.
  • WeerW3ir
    WeerW3ir
    ✭✭✭✭✭
    Kr3do wrote: »
    WeerW3ir wrote: »
    Kr3do wrote: »
    WeerW3ir wrote: »
    Kr3do wrote: »
    Everybody knows fashion is true endgame meaning that all of these bugs completely break the game. So i decided to make a list of all the broken fashion related stuff hoping that ZOS will maybe fix it then.
    If there's anything missing just reply with a screenshot of it to the thread and i'll add it to the post.
    Pls fix asap @ZOS_GinaBruno

    Akaviri hats dont dye properly on Argonian and Khajiit characters
    Gp8BTty.png
    m8EEGMf.png

    Abahs Watch hats are a bit deformed on female Argonians and their head clips through them
    7bK47oW.png
    I6ZJbLS.png

    Heavy Militant Ordinator Gauntlets are missing a third dying region (The brown area)
    sT5px5o.png

    The Molag Kena shoulder is flying above the shoulder instead of sitting on it (I made a thread about this 3 years ago when they first broke it)
    XlClub2.png

    All Xivkyn shoulders on female characters have the size of the male character model (Including the polymorphs)
    yEQne07.png
    X9oprAT.png
    qGca0oS.png
    0BxX8Kl.png
    fvk7In5.png
    Y21DmOw.png

    Not every item have all 3 paint slot. And the Kena shoulders are allways messed up. not just on lizards. and sstrange because abahs watch is not clipped trough my head and i used it for long on my female lizard. Its all about how wide you set the cheeks and the jaw. if not have a 'ball head' then it should be fine xD

    All the other motifs that don't have 3 paint slots don't need them though because you can completely dye them with the 1 or 2 slots you have. Also i didn't say that Molag Kena is only a problem for Argonians, i just didn't bother to take screenshots on other races because all of them have the same problem. Also fixed the Abahs Watch part, it always worked fine on my male argonians so i just assumed it was related to that.

    you have every motif to say that out? :P

    I have the majority, and i can just preview the missing ones anyway. I'm aware that motifs like Dead Water, Frostcaster, Hollow Jack etc have undyeable areas but they still have enough slots to dye the major parts. The problem with the Militant Ordinator gauntlets is that there's a big undyeable region and 2 slots while the light and medium gloves of the same style have 3 slots and are completely dyeable. It's just inconsistent to the rest of the motif so im assuming its not intended.

    there is no such thing at bethesda which is not intended. everything is a feature :D
  • Hekaterin
    Hekaterin
    ✭✭✭
    Please fix this!
  • Amphithoe
    Amphithoe
    ✭✭✭✭✭
    No excuse fix your skjit ZOS :D
    Edited by Amphithoe on March 5, 2019 10:38AM
    Guildmaster: School of Julianos
  • Everstorm
    Everstorm
    ✭✭✭✭✭
    ✭✭
    Add pretty much every shield clipping through shoulders and/or head. Especially when running or on mount.
    I can't imagine they actually check for this stuff when making new motifs.
  • feyii
    feyii
    ✭✭✭✭
    Mercenary medium shoulders also use the male model on female characters and thus are far too big and float more or less next to the shoulder instead of on it.
    Edited by feyii on March 5, 2019 11:58AM
  • AlienSlof
    AlienSlof
    ✭✭✭✭✭
    ✭✭✭
    Smaller shoulders all round, really, or let us hide them. :)

    This is not a Korean MMO, after all.
    RIP Atherton, my beautiful little gentle friend. I will miss you forever. Without you I am a hollow shell.
  • iAmLoki97
    iAmLoki97
    ✭✭✭
    And weapons clipping through armor. This really annoys me a there is some armor I would wear but the clipping is just awful
  • r34lian
    r34lian
    ✭✭✭✭✭
    The thing that really amuses me is lizards and cats wearing 2 peice
    Edited by r34lian on March 5, 2019 12:55PM
    2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
  • Kr3do
    Kr3do
    ✭✭✭✭✭
    feyii wrote: »
    Mercenary medium shoulders also use the male model on female characters and thus are far too big and float more or less next to the shoulder instead of on it.

    Added light shoulders to the list, medium ones look normal to me.
  • eklhaftb16_ESO
    eklhaftb16_ESO
    ✭✭✭✭✭
    Oh. The Cruddy Cosmetics Compendium! Just what we needed.

    Various hats (most notably Werewolf Hunter Hat and Winter Corsage Broadbrim) cause grotesque deformation of female character's skull.
    e8u72m1.png

    The belt of Jarl's Justice costume clips into the skirt when worn by character with thicker legs / bigger bottom.
    wepynm5berix.png
  • myskyrim26
    myskyrim26
    ✭✭✭✭✭
    Kr3do wrote: »
    The belt of Jarl's Justice costume clips into the skirt when worn by character with thicker legs / bigger bottom.
    wepynm5berix.png

    Let me add please: the belt is clipping not only with thicker legs / bigger bottom. I created a very slim Nord girl, all her sliders are minimized and body type is the slimmest possible. Yet the belt is clipping

  • Deep_01
    Deep_01
    ✭✭✭✭
    The enchant and poison FX on some staves, esp. the Horned Dragon staff is bad (when unsheathed, the enchantment or poison visual effect is horizontal from the tip of the staff, instead of being along the length of the staff). Been waiting for a fix since it was launched.
    Edited by Deep_01 on March 5, 2019 3:35PM
    @Deepan on PC-EU
  • Kr3do
    Kr3do
    ✭✭✭✭✭
    Deep_01 wrote: »
    The enchant and poison FX on some staves, esp. the Horned Dragon staff is bad (when unsheathed, the enchantment or poison visual effect is horizontal from the tip of the staff, instead of being along the length of the staff). Been waiting for a fix since it was launched.

    Sadly don't have that style so i cant add a screenshot.
  • Ratzkifal
    Ratzkifal
    ✭✭✭✭✭
    ✭✭✭✭✭
    May I add that the Ashlander Mabrigash Hunt Clothes have a floating belt on females (perhaps males too).
    This Bosmer was tortured to death. There is nothing left to be done.
  • Mettaricana
    Mettaricana
    ✭✭✭✭✭
    ✭✭✭
    Fix light and medium skinvhanger shoulders they clip into everything..

    Give scale caller light the same dye effects as medium or heavy can't do squat when everything dyes gray or pink

    Orc heavy needs a rework for the flaps they look like someone got halfway done said f*** it and stuck paper flaps on it and called it done

    Ancientorc chest heavy go vack and redo it to be 3d and not painted
  • Acrolas
    Acrolas
    ✭✭✭✭✭
    ✭✭✭✭✭
    Some of these aren't wrong to begin with and others would classify as low priority art issues. Some are scaling issues that can't be uniformly addressed.
    So if the purpose of this thread was to get a quick fix - or a fix at all - that's not the direction it's going to head.

    On the development side, we have a strict policy to never change art assets once they have been in the live game, except – and this is important – if they are obviously “wrong”. Think bad animations, shoulder pads clipping through armor, weapons hanging too far off a character model’s hip – that kind of thing. This “no change” policy has been in effect since the Redguard Female Armor Debacle of 2015. This was where we updated the visuals of one type of Redguard Female armor and pushed it live without thinking of the consequences of players who liked the way it looked and had been using it for over a year. This caused a lot of – very much merited – criticism from players that liked the older style much better. That’s when we started our “no change” policy. Even if we think an asset needs to updated because it doesn’t fit ESO’s established art style or the artist responsible thinks they could have done better, we no longer change live assets because players are used to the way the game and their characters look, and that is more important than what WE think.

    Funny story about this – and I’m sure you are all seeing where this is going – we have a backlog of art bugs and issues that we address over time. If these are flagged as low priority, it can take a long time to get to them.

    https://forums.elderscrollsonline.com/en/discussion/comment/5430473#Comment_5430473
    signing off
  • Kr3do
    Kr3do
    ✭✭✭✭✭
    Acrolas wrote: »
    Some of these aren't wrong to begin with and others would classify as low priority art issues. Some are scaling issues that can't be uniformly addressed.
    So if the purpose of this thread was to get a quick fix - or a fix at all - that's not the direction it's going to head.

    On the development side, we have a strict policy to never change art assets once they have been in the live game, except – and this is important – if they are obviously “wrong”. Think bad animations, shoulder pads clipping through armor, weapons hanging too far off a character model’s hip – that kind of thing. This “no change” policy has been in effect since the Redguard Female Armor Debacle of 2015. This was where we updated the visuals of one type of Redguard Female armor and pushed it live without thinking of the consequences of players who liked the way it looked and had been using it for over a year. This caused a lot of – very much merited – criticism from players that liked the older style much better. That’s when we started our “no change” policy. Even if we think an asset needs to updated because it doesn’t fit ESO’s established art style or the artist responsible thinks they could have done better, we no longer change live assets because players are used to the way the game and their characters look, and that is more important than what WE think.

    Funny story about this – and I’m sure you are all seeing where this is going – we have a backlog of art bugs and issues that we address over time. If these are flagged as low priority, it can take a long time to get to them.

    https://forums.elderscrollsonline.com/en/discussion/comment/5430473#Comment_5430473

    "On the development side, we have a strict policy to never change art assets once they have been in the live game, except – and this is important – if they are obviously “wrong”."
    Majority of the stuff listed above actually has been changed after it has been in the live game, that's the main reason why i even made this thread.
    Edited by Kr3do on March 5, 2019 9:13PM
  • eklhaftb16_ESO
    eklhaftb16_ESO
    ✭✭✭✭✭
    myskyrim26 wrote: »
    Let me add please: the belt is clipping not only with thicker legs / bigger bottom. I created a very slim Nord girl, all her sliders are minimized and body type is the slimmest possible. Yet the belt is clipping

    You are right! I just checked, the likely culprit is the Gut slider. The bigger tummy you have, the farther your belt is from your skirt, and the less clipping happens.
    Putting all three sliders to average still has a very minor clipping on one of the coin (at least on my Nord), but it is probably better than most other options.
  • Cephusiss
    Cephusiss
    Fang Lair boots clip on fang lair pants.
  • Eiagra
    Eiagra
    ✭✭✭✭✭
    Warden Costume still has boots that are too tiny. So do a lot of other costumes and motifs, but this one was a purchased incentive that, at the time, I didn't get to preview to discover its flaw.

    https://forums.elderscrollsonline.com/en/discussion/347976/cosmetic-costumes-with-tiny-boots-including-austere-warden-costume-on-male-orc-characters

    tumblr_oqp1jqwyCa1wqh7jyo1_1280.jpg
          In verity.
  • Shawn_PT
    Shawn_PT
    ✭✭✭✭✭
    Elven Hero Costume still clips through most of my male characters' foreheads on two points.

    My5VSC4.png
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    Mazzatun Medium Chest has a medallion thing that scales with your boob size.

    zrk0RY2.png
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Ravena
    Ravena
    ✭✭✭✭
    ...I like the huge shoulder pads tho
  • linoge63
    linoge63
    ✭✭✭
    Am I the only one that thinks that the argonians and kayjeets look great without them wearing human garments. Offer the option for us cats and reptiles to be cats and reptiles (with the armor stats of course) without looking like muffin the poodle
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