Everybody knows fashion is true endgame meaning that all of these bugs completely break the game. So i decided to make a list of all the broken fashion related stuff hoping that ZOS will maybe fix it then.
If there's anything missing just reply with a screenshot of it to the thread and i'll add it to the post.
Pls fix asap @ZOS_GinaBruno
Akaviri hats dont dye properly on Argonian and Khajiit characters
Abahs Watch hats are a bit deformed on female Argonians and their head clips through them
Heavy Militant Ordinator Gauntlets are missing a third dying region (The brown area)
The Molag Kena shoulder is flying above the shoulder instead of sitting on it (I made a thread about this 3 years ago when they first broke it)
All Xivkyn shoulders on female characters have the size of the male character model (Including the polymorphs)
Everybody knows fashion is true endgame meaning that all of these bugs completely break the game. So i decided to make a list of all the broken fashion related stuff hoping that ZOS will maybe fix it then.
If there's anything missing just reply with a screenshot of it to the thread and i'll add it to the post.
Pls fix asap @ZOS_GinaBruno
Akaviri hats dont dye properly on Argonian and Khajiit characters
Abahs Watch hats are a bit deformed on female Argonians and their head clips through them
Heavy Militant Ordinator Gauntlets are missing a third dying region (The brown area)
The Molag Kena shoulder is flying above the shoulder instead of sitting on it (I made a thread about this 3 years ago when they first broke it)
All Xivkyn shoulders on female characters have the size of the male character model (Including the polymorphs)
Not every item have all 3 paint slot. And the Kena shoulders are allways messed up. not just on lizards. and sstrange because abahs watch is not clipped trough my head and i used it for long on my female lizard. Its all about how wide you set the cheeks and the jaw. if not have a 'ball head' then it should be fine xD
Everybody knows fashion is true endgame meaning that all of these bugs completely break the game. So i decided to make a list of all the broken fashion related stuff hoping that ZOS will maybe fix it then.
If there's anything missing just reply with a screenshot of it to the thread and i'll add it to the post.
Pls fix asap @ZOS_GinaBruno
Akaviri hats dont dye properly on Argonian and Khajiit characters
Abahs Watch hats are a bit deformed on female Argonians and their head clips through them
Heavy Militant Ordinator Gauntlets are missing a third dying region (The brown area)
The Molag Kena shoulder is flying above the shoulder instead of sitting on it (I made a thread about this 3 years ago when they first broke it)
All Xivkyn shoulders on female characters have the size of the male character model (Including the polymorphs)
Not every item have all 3 paint slot. And the Kena shoulders are allways messed up. not just on lizards. and sstrange because abahs watch is not clipped trough my head and i used it for long on my female lizard. Its all about how wide you set the cheeks and the jaw. if not have a 'ball head' then it should be fine xD
All the other motifs that don't have 3 paint slots don't need them though because you can completely dye them with the 1 or 2 slots you have. Also i didn't say that Molag Kena is only a problem for Argonians, i just didn't bother to take screenshots on other races because all of them have the same problem. Also fixed the Abahs Watch part, it always worked fine on my male argonians so i just assumed it was related to that.
Everybody knows fashion is true endgame meaning that all of these bugs completely break the game. So i decided to make a list of all the broken fashion related stuff hoping that ZOS will maybe fix it then.
If there's anything missing just reply with a screenshot of it to the thread and i'll add it to the post.
Pls fix asap @ZOS_GinaBruno
Akaviri hats dont dye properly on Argonian and Khajiit characters
Abahs Watch hats are a bit deformed on female Argonians and their head clips through them
Heavy Militant Ordinator Gauntlets are missing a third dying region (The brown area)
The Molag Kena shoulder is flying above the shoulder instead of sitting on it (I made a thread about this 3 years ago when they first broke it)
All Xivkyn shoulders on female characters have the size of the male character model (Including the polymorphs)
Not every item have all 3 paint slot. And the Kena shoulders are allways messed up. not just on lizards. and sstrange because abahs watch is not clipped trough my head and i used it for long on my female lizard. Its all about how wide you set the cheeks and the jaw. if not have a 'ball head' then it should be fine xD
All the other motifs that don't have 3 paint slots don't need them though because you can completely dye them with the 1 or 2 slots you have. Also i didn't say that Molag Kena is only a problem for Argonians, i just didn't bother to take screenshots on other races because all of them have the same problem. Also fixed the Abahs Watch part, it always worked fine on my male argonians so i just assumed it was related to that.
you have every motif to say that out? :P
Everybody knows fashion is true endgame meaning that all of these bugs completely break the game. So i decided to make a list of all the broken fashion related stuff hoping that ZOS will maybe fix it then.
If there's anything missing just reply with a screenshot of it to the thread and i'll add it to the post.
Pls fix asap @ZOS_GinaBruno
Akaviri hats dont dye properly on Argonian and Khajiit characters
Abahs Watch hats are a bit deformed on female Argonians and their head clips through them
Heavy Militant Ordinator Gauntlets are missing a third dying region (The brown area)
The Molag Kena shoulder is flying above the shoulder instead of sitting on it (I made a thread about this 3 years ago when they first broke it)
All Xivkyn shoulders on female characters have the size of the male character model (Including the polymorphs)
Not every item have all 3 paint slot. And the Kena shoulders are allways messed up. not just on lizards. and sstrange because abahs watch is not clipped trough my head and i used it for long on my female lizard. Its all about how wide you set the cheeks and the jaw. if not have a 'ball head' then it should be fine xD
All the other motifs that don't have 3 paint slots don't need them though because you can completely dye them with the 1 or 2 slots you have. Also i didn't say that Molag Kena is only a problem for Argonians, i just didn't bother to take screenshots on other races because all of them have the same problem. Also fixed the Abahs Watch part, it always worked fine on my male argonians so i just assumed it was related to that.
you have every motif to say that out? :P
I have the majority, and i can just preview the missing ones anyway. I'm aware that motifs like Dead Water, Frostcaster, Hollow Jack etc have undyeable areas but they still have enough slots to dye the major parts. The problem with the Militant Ordinator gauntlets is that there's a big undyeable region and 2 slots while the light and medium gloves of the same style have 3 slots and are completely dyeable. It's just inconsistent to the rest of the motif so im assuming its not intended.
The belt of Jarl's Justice costume clips into the skirt when worn by character with thicker legs / bigger bottom.
The enchant and poison FX on some staves, esp. the Horned Dragon staff is bad (when unsheathed, the enchantment or poison visual effect is horizontal from the tip of the staff, instead of being along the length of the staff). Been waiting for a fix since it was launched.
Some of these aren't wrong to begin with and others would classify as low priority art issues. Some are scaling issues that can't be uniformly addressed.
So if the purpose of this thread was to get a quick fix - or a fix at all - that's not the direction it's going to head.
On the development side, we have a strict policy to never change art assets once they have been in the live game, except – and this is important – if they are obviously “wrong”. Think bad animations, shoulder pads clipping through armor, weapons hanging too far off a character model’s hip – that kind of thing. This “no change” policy has been in effect since the Redguard Female Armor Debacle of 2015. This was where we updated the visuals of one type of Redguard Female armor and pushed it live without thinking of the consequences of players who liked the way it looked and had been using it for over a year. This caused a lot of – very much merited – criticism from players that liked the older style much better. That’s when we started our “no change” policy. Even if we think an asset needs to updated because it doesn’t fit ESO’s established art style or the artist responsible thinks they could have done better, we no longer change live assets because players are used to the way the game and their characters look, and that is more important than what WE think.
Funny story about this – and I’m sure you are all seeing where this is going – we have a backlog of art bugs and issues that we address over time. If these are flagged as low priority, it can take a long time to get to them.
https://forums.elderscrollsonline.com/en/discussion/comment/5430473#Comment_5430473
myskyrim26 wrote: »Let me add please: the belt is clipping not only with thicker legs / bigger bottom. I created a very slim Nord girl, all her sliders are minimized and body type is the slimmest possible. Yet the belt is clipping