RogueShark wrote: »I don't know much about tanking but one thing I've heard is you don't want Ebon on your weapons. The buff for the group is dropped when you bar-swap, which can be potentially lethal in some circumstances.
I am planning to do some PvE and I didnt do anything more difficult in the last years as I play mainly PvP.
Here is the build that I plan to use:
https://en.uesp.net/wiki/Special:EsoBuildData?id=121377
What do you think? Is it viable? The goal is all DLC vet dungeons and probably vet trials.
My idea is to cast 2 shields (10k +12k) and block only heavy hits. I also can heal my self extremely well with the pet. Using heavy attacks for restoring stamina while I have the shields. Casting harness magicka after block will be 15% cheaper.
Power surge will be used for PUGs or vet dungeons without a healer.
Is 600 block cost ok or my stamina will be gone pretty fast?
Edit:
On the 1h shield bar i can slot as ulti Temporal Guard for 8% damage reduction and move on the second slot horn.
I am planning to do some PvE and I didnt do anything more difficult in the last years as I play mainly PvP.
Here is the build that I plan to use:
https://en.uesp.net/wiki/Special:EsoBuildData?id=121377
What do you think? Is it viable? The goal is all DLC vet dungeons and probably vet trials.
My idea is to cast 2 shields (10k +12k) and block only heavy hits. I also can heal my self extremely well with the pet. Using heavy attacks for restoring stamina while I have the shields. Casting harness magicka after block will be 15% cheaper.
Power surge will be used for PUGs or vet dungeons without a healer.
Is 600 block cost ok or my stamina will be gone pretty fast?
Edit:
On the 1h shield bar i can slot as ulti Temporal Guard for 8% damage reduction and move on the second slot horn.
You wont be taken into trials as a sorc-tank. People will always prefer a DK tank for obvious reasons. As for a shield-tank build...they work just fine for most content(DKs are STILL better shield tanks than sorcs)...you certainly dont want or need Ebon on a shield tank though. I would say Ebon is fairly worthless for any content that is not trial level...vet DLC and below you are better off running Imperium...the huge shield for the group is much more likely to keep just 4 people alive. On My shield tank I use the following:
Chudan(This saves magicka so I dont have to constantly cast armor abilities and can instead spam igneous shield for the group more...might not be the best choice for Sorc though)
Plague Doctor(the higher the health, the bigger shields for the group are)
Imperium(The proc is especially nice when you are pinned down by Dranos in vCoS or chained down by that boss in FG2, etc since it procs when you cant do anything actively)
Using the barrier ult front back and warhorn backbar, and bone shield(when someone bothers to hit the spinal surge synergy)with all shields up I have been able to shield the ENTIRE GROUP for up to 70k before...which is far more useful that self shielding. With a build like this, I only ever block heavy attacks or one shots...I just ignore everything else while light or heavy attacking...spamming igneous shield and bone shield...no problem whatsoever for running HM no death vet DLC dungeons(everyone loves shields that make them tanky as hell). With this build, a healer is purely optional if the DPS have a single self heal and will stay close enough to you to benefit from the shield spamming....but, DK is better purely because of igneous shield...sorc doesnt have anything comparable. Shield spamming its easy to get away with a 10k magicka pool if you have decent regen and use heavy attacks(or meditation) when needed
p.s. this is not an optimal tank build for trials and people never like the lack of Ebon in trials, regardless of the reasons
I am planning to do some PvE and I didnt do anything more difficult in the last years as I play mainly PvP.
Here is the build that I plan to use:
https://en.uesp.net/wiki/Special:EsoBuildData?id=121377
What do you think? Is it viable? The goal is all DLC vet dungeons and probably vet trials.
My idea is to cast 2 shields (10k +12k) and block only heavy hits. I also can heal my self extremely well with the pet. Using heavy attacks for restoring stamina while I have the shields. Casting harness magicka after block will be 15% cheaper.
Power surge will be used for PUGs or vet dungeons without a healer.
Is 600 block cost ok or my stamina will be gone pretty fast?
Edit:
On the 1h shield bar i can slot as ulti Temporal Guard for 8% damage reduction and move on the second slot horn.
You wont be taken into trials as a sorc-tank. People will always prefer a DK tank for obvious reasons. As for a shield-tank build...they work just fine for most content(DKs are STILL better shield tanks than sorcs)...you certainly dont want or need Ebon on a shield tank though. I would say Ebon is fairly worthless for any content that is not trial level...vet DLC and below you are better off running Imperium...the huge shield for the group is much more likely to keep just 4 people alive. On My shield tank I use the following:
Chudan(This saves magicka so I dont have to constantly cast armor abilities and can instead spam igneous shield for the group more...might not be the best choice for Sorc though)
Plague Doctor(the higher the health, the bigger shields for the group are)
Imperium(The proc is especially nice when you are pinned down by Dranos in vCoS or chained down by that boss in FG2, etc since it procs when you cant do anything actively)
Using the barrier ult front back and warhorn backbar, and bone shield(when someone bothers to hit the spinal surge synergy)with all shields up I have been able to shield the ENTIRE GROUP for up to 70k before...which is far more useful that self shielding. With a build like this, I only ever block heavy attacks or one shots...I just ignore everything else while light or heavy attacking...spamming igneous shield and bone shield...no problem whatsoever for running HM no death vet DLC dungeons(everyone loves shields that make them tanky as hell). With this build, a healer is purely optional if the DPS have a single self heal and will stay close enough to you to benefit from the shield spamming....but, DK is better purely because of igneous shield...sorc doesnt have anything comparable. Shield spamming its easy to get away with a 10k magicka pool if you have decent regen and use heavy attacks(or meditation) when needed
p.s. this is not an optimal tank build for trials and people never like the lack of Ebon in trials, regardless of the reasons
You missed the bit where he’s wearing armour master in light and wants to tank, he’s only going to be tanking 1 and maybe some of the 2 dungeons before he gets kicked once people realise
Not only for the health, but also for the resistances. While your setup is a little tanky as long as the shields are up, if you get hit with a heavy attack while stunned before you cast your shield it will one-shot you. The same thing applies if you run out of magicka and can't cast a shield in time.
You can use a Sorc tank in trials, but you need specific gear to do so. Swarm Mother helps a ton, and Plague Doctor (for off tank) will help. You need to get all the passives for Undaunted, it will make things a bit more solid. If you're on PC, make one on the PTS and fine tune it. Make sure resist is close to 30k for both.
Edit: I just saw youre at the max resist. I've found that AoE's that slow enemies help a bit too.
This is extremely wrong. My block cost now is 596 stamina and if I slot 3 block cost reduction enchants then my cost will be 389. Basically 66% from the cost reduction is waisted.What is you tanking goal? In non DLC vet dungeons and lower you can tank in just about anything, but where tanking gear matter, like trials and vet DLC:s, your setup is not very optimal. Both pirate skeleton and armor master gives bonuses that's pretty useless for tanking. Pirate skeleton is overkill and proc based on cooldown, so it might proc whenever you don't need it the most. Armor master is good for when you want to use light armor and make up for the resistances you loose not wearing HA. Why do you want to wear light armor on this build? Heavy armor passives are fare superior on tanking in general. Ebon is good though. For jewelry enchants, use the block cost ones since that bonus is flat, thus not suffer from diminishing returns. In the next patch most people that aren't already doing it will put crusher on the staff instead of the 1h since enchantments get halved, and keeping the enchantment up with blockade.
If you want to be a somewhat useful tank in harder content, invest in sets that support your group. That will make the content faster and easier. Sets like Alkosh, Powerful Assault, and Akaviri Dragonguard does just that. Same goes with monster sets, Lord Warden is good since it helps your group's survivability, same goes for Thurvokun, and Bloodspawn helps you generate more ultimate for more warhorns.
Self shield tanking is not a big thing since it's not very optimal, tanks have high HP pools as it is, and the only thing you need to block will one shot you anyway if you don't. And I'd advise you to use a ranged taunt (Inner fire from undaunted) since the heavy attack from ice staff is slow.
Since you're pretty new to tanking, get your hands on some gear that helps your sustain and survive if you don't already have it, and start to learn just how to tank. When you're starting to feel comfortable, start switching survival and sustain sets to more supportive ones.
This is extremely wrong. My block cost now is 596 stamina and if I slot 3 block cost reduction enchants then my cost will be 389. Basically 66% from the cost reduction is waisted.What is you tanking goal? In non DLC vet dungeons and lower you can tank in just about anything, but where tanking gear matter, like trials and vet DLC:s, your setup is not very optimal. Both pirate skeleton and armor master gives bonuses that's pretty useless for tanking. Pirate skeleton is overkill and proc based on cooldown, so it might proc whenever you don't need it the most. Armor master is good for when you want to use light armor and make up for the resistances you loose not wearing HA. Why do you want to wear light armor on this build? Heavy armor passives are fare superior on tanking in general. Ebon is good though. For jewelry enchants, use the block cost ones since that bonus is flat, thus not suffer from diminishing returns. In the next patch most people that aren't already doing it will put crusher on the staff instead of the 1h since enchantments get halved, and keeping the enchantment up with blockade.
If you want to be a somewhat useful tank in harder content, invest in sets that support your group. That will make the content faster and easier. Sets like Alkosh, Powerful Assault, and Akaviri Dragonguard does just that. Same goes with monster sets, Lord Warden is good since it helps your group's survivability, same goes for Thurvokun, and Bloodspawn helps you generate more ultimate for more warhorns.
Self shield tanking is not a big thing since it's not very optimal, tanks have high HP pools as it is, and the only thing you need to block will one shot you anyway if you don't. And I'd advise you to use a ranged taunt (Inner fire from undaunted) since the heavy attack from ice staff is slow.
Since you're pretty new to tanking, get your hands on some gear that helps your sustain and survive if you don't already have it, and start to learn just how to tank. When you're starting to feel comfortable, start switching survival and sustain sets to more supportive ones.
As I said my goal was vet DLCs and vet trials. I used to tank back in the days before 1 tamriel. Then I focused exclusively to PvP.
For the enchantment changes I will swap the enchants.
What is a good amount for HP with 50% resistance so I dont get one shot? Back in the days the most dangerous attacks were the ublockable one and now these shields could helm me there.
Thanks all for the inputs.
I dont like Ebon too much but I read that is is kind of mandatory for tanks.
Someone mention that I am lucking support sets, which ones are best for tanks? I can swap pirate skeleton for more supportive set.
Other comments were that when I am out of magicka I will be dead but I have 20k+ stamina pool. Then I can use block as traditional tanking. The block cost is 600 stamina.
Someone mentioned that pet debuff with minor maim, is this true? I didnt know that.
Missing range taunt - I can use ice destro heavy attack.
Dodging - if a fight needs a lot of dodging I can slot streak?
I can also change surge to silver leash when needed and change boundless storm to balance for more sustain and when I am in a real group and not in a PUG
@Woeler and @Alcast Guys, can you give some feedback?
P.S I want to use magicka tanking as this character is my PvP character and I dont want to change attributes all the time. I play non CP so CP points are not a problem. Morphs are not a problem too.
I am planning to do some PvE and I didnt do anything more difficult in the last years as I play mainly PvP.
Here is the build that I plan to use:
https://en.uesp.net/wiki/Special:EsoBuildData?id=121377
What do you think? Is it viable? The goal is all DLC vet dungeons and probably vet trials.
My idea is to cast 2 shields (10k +12k) and block only heavy hits. I also can heal my self extremely well with the pet. Using heavy attacks for restoring stamina while I have the shields. Casting harness magicka after block will be 15% cheaper.
Power surge will be used for PUGs or vet dungeons without a healer.
Is 600 block cost ok or my stamina will be gone pretty fast?
Edit:
On the 1h shield bar i can slot as ulti Temporal Guard for 8% damage reduction and move on the second slot horn.
You wont be taken into trials as a sorc-tank. People will always prefer a DK tank for obvious reasons. As for a shield-tank build...they work just fine for most content(DKs are STILL better shield tanks than sorcs)...you certainly dont want or need Ebon on a shield tank though. I would say Ebon is fairly worthless for any content that is not trial level...vet DLC and below you are better off running Imperium...the huge shield for the group is much more likely to keep just 4 people alive. On My shield tank I use the following:
Chudan(This saves magicka so I dont have to constantly cast armor abilities and can instead spam igneous shield for the group more...might not be the best choice for Sorc though)
Plague Doctor(the higher the health, the bigger shields for the group are)
Imperium(The proc is especially nice when you are pinned down by Dranos in vCoS or chained down by that boss in FG2, etc since it procs when you cant do anything actively)
50k Health/22k Stamina/11k Magicka 1600 magicka regen/1600 stamina regen