ESO_Nightingale wrote: »ESO_Nightingale wrote: »I like new bosmer and i am changing my pvp characters to bosmer. Finally there is passive that is not useful only for one class - nb.
Stealth radius reduction was not useful for just one class, it helped all Bosmer play any class they want and still participate in the Rite of Theft. Nb is the only class that DIDN’T use it lolHave you tested how close 3 meters of stealth detection is? I have. You’ll still have to slot Magelight (twice the radius btw), this passive isn’t going to save you a bar spot.ESO_Nightingale wrote: »Race is fine. Im using it on my pvp magden next patch.
I’m happy about the rolling and the penetration for pvp too, doesn’t mean that the detection is useful in any way shape or form.
I don't care about the detection. Its just an added feature to me. I just care about the max stam, recovery and roll dodge speed. Im still gonna be using inner light anyway because of major prophecy, increased max magicka and mag regen.
So why are you wasting time? No one is talking about the slab of steak, we are talking about the side dish of dung that was served with it. Just let them serve it with a veggie like we’ve been expecting, at least some people will eat a veggie side dish - as opposed to no one eating the dung.
because it's fine.
Stealthy: Reduces detection Radius by 3m […] → Hunter’s Eye: Increases your Stealth detection radius by 3m.
Daggerfall: There are well-known Wood Elves in most every class, but the arts of thievery are their particular forte.But let’s focus on the lore. I can only talk about what I know, and my first Elder Scrolls was Morrowind, back in 2002. So I can say that for every Elder Scrolls game since 2002, Bosmers have been known as stealthy and thieves. Others might confirm it was true even before that, but ever since 2002, they have had bonuses to stealth.
Cundu_Ertur wrote: »Daggerfall: There are well-known Wood Elves in most every class, but the arts of thievery are their particular forte.But let’s focus on the lore. I can only talk about what I know, and my first Elder Scrolls was Morrowind, back in 2002. So I can say that for every Elder Scrolls game since 2002, Bosmers have been known as stealthy and thieves. Others might confirm it was true even before that, but ever since 2002, they have had bonuses to stealth.
Arena: They are well suited towards any class, although their nimbleness serves them best in any art involving thievery.
This is from the manuals.
Bosmer are part of the sneaky, thiefly archetype. Always have been.
They have never, ever, ever been guards.
Cundu_Ertur wrote: »Daggerfall: There are well-known Wood Elves in most every class, but the arts of thievery are their particular forte.But let’s focus on the lore. I can only talk about what I know, and my first Elder Scrolls was Morrowind, back in 2002. So I can say that for every Elder Scrolls game since 2002, Bosmers have been known as stealthy and thieves. Others might confirm it was true even before that, but ever since 2002, they have had bonuses to stealth.
Arena: They are well suited towards any class, although their nimbleness serves them best in any art involving thievery.
This is from the manuals.
Bosmer are part of the sneaky, thiefly archetype. Always have been.
They have never, ever, ever been guards.
If bosmer were really that sneaky how people here suggest they are, they would not be known for their thievery, cuz noone would see them while sneaking and stealing, heh.
Cundu_Ertur wrote: »Apparently people tested this and the enemy NB's are using a cloak, and the detection passive doesn't work against it.
Cundu_Ertur wrote: »Apparently people tested this and the enemy NB's are using a cloak, and the detection passive doesn't work against it.
Wonderful...so literally a wasted change. Not only against lore and common sense but spiteful AND ineffective....
This is such a mind boggling situation. Why would they go through with the change?
Cundu_Ertur wrote: »Apparently people tested this and the enemy NB's are using a cloak, and the detection passive doesn't work against it.
Aela_Dragonrider wrote: »In short: This will definitely benefit some players. SOME. As in, those that crunch the numbers and build their builds with the utmost care to get the most out of everything. Not everyone can or will want to take the time/effort to do so. In which case, for the latter, it too becomes a gimmick. Combine that with the effectively useless Stealth Detect and players who are not concerned about min/maxing and/or are not into PvP ( or are bad at crunching numbers, like me ) have very little to look forward to with this passive.
Cundu_Ertur wrote: »Apparently people tested this and the enemy NB's are using a cloak, and the detection passive doesn't work against it.
Wonderful...so literally a wasted change. Not only against lore and common sense but spiteful AND ineffective....
This is such a mind boggling situation. Why would they go through with the change?
Cundu_Ertur wrote: »My tin-hat theory: one of the devs was a Khajiit main who hated that they had to share a stealth passive with the Bosmer and has hated and resented all Bosmer ever since.
MartiniDaniels wrote: »I really don't understand ZOS logic.. ok, they want races to have different distinctive parameters, but at U21 we have 5 races with 2k stamina (imperial, redguard, bosmer, dunmer, orc) and it's ok, but we can't have 2 races with stealth radius 3 m for diversity? o_0
Cundu_Ertur wrote: »My tin-hat theory: one of the devs was a Khajiit main who hated that they had to share a stealth passive with the Bosmer and has hated and resented all Bosmer ever since.
My tin-hat theory : one of the devs plays PvP in Cyrodiil and isn't very good at it. Gets sniped by Bosmers using stealth and their +10% damage from stealth all the time. So, he uses his awesome power of game-altering to make sure that never happens again...
And fails to recognize he'll now be sniped by stealthy khajiits who will make use of their hightened crit. Gankers gonna gank !
Wood elves: Stealth Radius Reduction.
Khajiit : Stealth Damage Multiplier.
Argonian : Stealth Resource Regeneration.
Dunmer : Stealth Speed Multiplier.
How is it? According to the lore?
Wood elves: Stealth Radius Reduction.
Khajiit : Stealth Damage Multiplier.
Argonian : Stealth Resource Regeneration.
Dunmer : Stealth Speed Multiplier.
How is it? According to the lore?