Cundu_Ertur wrote: »Link?silvereyes wrote: »ZOS has already said they aren't giving the old stealth passive back.
Seems pretty clear to me that they aren't interested in providing a Bosmer racial stealth gameplay bonus. There was some slight (probably foolish) hope that they would hear our feedback and reverse course, but they've had their chance to do that, and have not chosen to do so. In fact, they have changed nothing with Bosmer other than what they said they would in that Jan 30th class reps meeting. They have made up their minds.ZOS_GinaBruno wrote: »Racials[snip][snip]
- Bosmer: [snip] Note: Reps specifically asked about the community’s concern that bosmers are trading stealth for different buffs. We were told that ZOS saw these concerns and would work on creating more options/systems for stealth gameplay outside of race. With these additions, stealth gameplay will open up to more players, and also allow bosmers to have the nice combat buff will still having avenues to be as stealthy as before.
silvereyes wrote: »Cundu_Ertur wrote: »Link?silvereyes wrote: »ZOS has already said they aren't giving the old stealth passive back.
Here you go.Seems pretty clear to me that they aren't interested in providing a Bosmer racial stealth gameplay bonus. There was some slight (probably foolish) hope that they would hear our feedback and reverse course, but they've had their chance to do that, and have not chosen to do so. In fact, they have changed nothing with Bosmer other than what they said they would in that Jan 30th class reps meeting. They have made up their minds.ZOS_GinaBruno wrote: »Racials[snip][snip]
- Bosmer: [snip] Note: Reps specifically asked about the community’s concern that bosmers are trading stealth for different buffs. We were told that ZOS saw these concerns and would work on creating more options/systems for stealth gameplay outside of race. With these additions, stealth gameplay will open up to more players, and also allow bosmers to have the nice combat buff will still having avenues to be as stealthy as before.
Honestly, this thread isn't going to change anything either. I more just wanted to see some of the creative ideas that the community has.
silvereyes wrote: »Cundu_Ertur wrote: »Link?silvereyes wrote: »ZOS has already said they aren't giving the old stealth passive back.
Here you go.Seems pretty clear to me that they aren't interested in providing a Bosmer racial stealth gameplay bonus. There was some slight (probably foolish) hope that they would hear our feedback and reverse course, but they've had their chance to do that, and have not chosen to do so. In fact, they have changed nothing with Bosmer other than what they said they would in that Jan 30th class reps meeting. They have made up their minds.ZOS_GinaBruno wrote: »Racials[snip][snip]
- Bosmer: [snip] Note: Reps specifically asked about the community’s concern that bosmers are trading stealth for different buffs. We were told that ZOS saw these concerns and would work on creating more options/systems for stealth gameplay outside of race. With these additions, stealth gameplay will open up to more players, and also allow bosmers to have the nice combat buff will still having avenues to be as stealthy as before.
Honestly, this thread isn't going to change anything either. I more just wanted to see some of the creative ideas that the community has.
Probably because they have something planned for stealth. Some thing tells me bosmer sneaky builds might be more pissed come the chapter, and enjoy the fact they tried to keep the stealth passive away from races.
But here's my idea, which hasn't gained traction at all (mostly because bosmer, like altmer, hung too tight to their current passive to enjoy):
- Duration of alchemy items increased by x%.
MLGProPlayer wrote: »So you've never had to stealth detect a trial boss?
silvereyes wrote: »Cundu_Ertur wrote: »Link?silvereyes wrote: »ZOS has already said they aren't giving the old stealth passive back.
Here you go.Seems pretty clear to me that they aren't interested in providing a Bosmer racial stealth gameplay bonus. There was some slight (probably foolish) hope that they would hear our feedback and reverse course, but they've had their chance to do that, and have not chosen to do so. In fact, they have changed nothing with Bosmer other than what they said they would in that Jan 30th class reps meeting. They have made up their minds.ZOS_GinaBruno wrote: »Racials[snip][snip]
- Bosmer: [snip] Note: Reps specifically asked about the community’s concern that bosmers are trading stealth for different buffs. We were told that ZOS saw these concerns and would work on creating more options/systems for stealth gameplay outside of race. With these additions, stealth gameplay will open up to more players, and also allow bosmers to have the nice combat buff will still having avenues to be as stealthy as before.
Honestly, this thread isn't going to change anything either. I more just wanted to see some of the creative ideas that the community has.
Probably because they have something planned for stealth. Some thing tells me bosmer sneaky builds might be more pissed come the chapter, and enjoy the fact they tried to keep the stealth passive away from races.
But here's my idea, which hasn't gained traction at all (mostly because bosmer, like altmer, hung too tight to their current passive to enjoy):
- Duration of alchemy items increased by x%.
Cundu_Ertur wrote: »silvereyes wrote: »Cundu_Ertur wrote: »Link?silvereyes wrote: »ZOS has already said they aren't giving the old stealth passive back.
Here you go.Seems pretty clear to me that they aren't interested in providing a Bosmer racial stealth gameplay bonus. There was some slight (probably foolish) hope that they would hear our feedback and reverse course, but they've had their chance to do that, and have not chosen to do so. In fact, they have changed nothing with Bosmer other than what they said they would in that Jan 30th class reps meeting. They have made up their minds.ZOS_GinaBruno wrote: »Racials[snip][snip]
- Bosmer: [snip] Note: Reps specifically asked about the community’s concern that bosmers are trading stealth for different buffs. We were told that ZOS saw these concerns and would work on creating more options/systems for stealth gameplay outside of race. With these additions, stealth gameplay will open up to more players, and also allow bosmers to have the nice combat buff will still having avenues to be as stealthy as before.
Honestly, this thread isn't going to change anything either. I more just wanted to see some of the creative ideas that the community has.
Probably because they have something planned for stealth. Some thing tells me bosmer sneaky builds might be more pissed come the chapter, and enjoy the fact they tried to keep the stealth passive away from races.
But here's my idea, which hasn't gained traction at all (mostly because bosmer, like altmer, hung too tight to their current passive to enjoy):
- Duration of alchemy items increased by x%.
It hasn't gained traction because it's a duplication of an existing passive from the alchemy crafting line. It's also keyed off of a minor aspect of Bosmer lore and not one of the three main factors that have always defined the Bosmer: Pact, Archery, Stealth.
Cundu_Ertur wrote: »silvereyes wrote: »Cundu_Ertur wrote: »Link?silvereyes wrote: »ZOS has already said they aren't giving the old stealth passive back.
Here you go.Seems pretty clear to me that they aren't interested in providing a Bosmer racial stealth gameplay bonus. There was some slight (probably foolish) hope that they would hear our feedback and reverse course, but they've had their chance to do that, and have not chosen to do so. In fact, they have changed nothing with Bosmer other than what they said they would in that Jan 30th class reps meeting. They have made up their minds.ZOS_GinaBruno wrote: »Racials[snip][snip]
- Bosmer: [snip] Note: Reps specifically asked about the community’s concern that bosmers are trading stealth for different buffs. We were told that ZOS saw these concerns and would work on creating more options/systems for stealth gameplay outside of race. With these additions, stealth gameplay will open up to more players, and also allow bosmers to have the nice combat buff will still having avenues to be as stealthy as before.
Honestly, this thread isn't going to change anything either. I more just wanted to see some of the creative ideas that the community has.
Probably because they have something planned for stealth. Some thing tells me bosmer sneaky builds might be more pissed come the chapter, and enjoy the fact they tried to keep the stealth passive away from races.
But here's my idea, which hasn't gained traction at all (mostly because bosmer, like altmer, hung too tight to their current passive to enjoy):
- Duration of alchemy items increased by x%.
It hasn't gained traction because it's a duplication of an existing passive from the alchemy crafting line. It's also keyed off of a minor aspect of Bosmer lore and not one of the three main factors that have always defined the Bosmer: Pact, Archery, Stealth.