Lets be real here, this set is completely overperforming.
I suggest the following changes, to make it more on par with other defensive monster sets.
1. remove the defile, remove the proc chance but instead give it Minor Protection at all times instead of major.
2. Add an extra line of max health to the 2 piece, similair to Mighty Chudan.
this way chudan and skelly offer roughly the same mitigation. Chudan being for the ones who dont have a spot on the skillbar for major ward/resolve, and skelly for those that do.
Expecting some backlash because this monster set is widely used (for obvious being OP reasons) but lets be nice and discuss this
seriously? a 6 percent change is too much for ya? just wait fort it to proc and kill the guy when its over you will have plenty of time lol
Lets be real here, this set is completely overperforming.
I suggest the following changes, to make it more on par with other defensive monster sets.
1. remove the defile, remove the proc chance but instead give it Minor Protection at all times instead of major.
2. Add an extra line of max health to the 2 piece, similair to Mighty Chudan.
this way chudan and skelly offer roughly the same mitigation. Chudan being for the ones who dont have a spot on the skillbar for major ward/resolve, and skelly for those that do.
Expecting some backlash because this monster set is widely used (for obvious being OP reasons) but lets be nice and discuss this
Thought this was a necro as its just not OP since it was nerfed. Prior to that, yeah.
It's easy enough to counter.
Minor protection would make it useless for warden and templar though.
To be fair, this set is mostly too strong on templar because you can cleanse the defile.
I dont think battle spirit cuts the damage reduction in half.
The set might be strong in 1v1 but definitelly not op in 1vX or zerg surfing. The heal debuff is nasty and it can be stacked with other sources of healing debuff.
Unless you are nonstop purifying, you won't be healing enough to stay alive vs 5 people beating on you. And the transformation is buggy as hell, it locks your ability bars quite often.
What is more op is i think the steadfast guard set. I think you pick the wrong set to blame :P
ok if everyone finished mocking off their empty heads, I advise you to read this:
https://forums.elderscrollsonline.com/en/discussion/279426/damage-mitigation-explanation-updated-for-murkmire
and visit these:
https://en.uesp.net/wiki/Special:EsoBuildEditor
https://jscalc.io/calc/fiasVNPSGsOdmsF6
I doubt you could understand much in such a gentle age, this info is more likely for adults, but still.
ok if everyone finished mocking off their empty heads, I advise you to read this:
https://forums.elderscrollsonline.com/en/discussion/279426/damage-mitigation-explanation-updated-for-murkmire
and visit these:
https://en.uesp.net/wiki/Special:EsoBuildEditor
https://jscalc.io/calc/fiasVNPSGsOdmsF6
I doubt you could understand much in such a gentle age, this info is more likely for adults, but still.
Lets be real here, this set is completely overperforming.
I suggest the following changes, to make it more on par with other defensive monster sets.
1. remove the defile, remove the proc chance but instead give it Minor Protection at all times instead of major.
2. Add an extra line of max health to the 2 piece, similair to Mighty Chudan.
this way chudan and skelly offer roughly the same mitigation. Chudan being for the ones who dont have a spot on the skillbar for major ward/resolve, and skelly for those that do.
Expecting some backlash because this monster set is widely used (for obvious being OP reasons) but lets be nice and discuss this