SaintSubwayy wrote: »sorry but the Lich set is fine as it is now...its used in PVP on healers, on their backbar, so they can proc it, and swap away
in PVE, where you run a vMA weapon on the back bar, this set isnt really a viable option.
If you have problems sustaining in PVE, make sure to use a absorb glyph on a staff, and run regfood like withcmothers
If that aint enough, take a jelwerypiece with reg enchant
Trancestor wrote: »That would be OP. It's good as it is now.
Considering the easy condition I think it’s fine.
Do a Magic return per minute basis on all recovery sets then check the actual requirements. Most sets are right around each other as far as sustain. Others cant really be used back bar.
Just for rough numbers (depends on actual build)
This is on a per minute basis
Amberplasm
8k Mag and Stam
Bloodthorn
7500 mag and stam(can proc while blocking)
Magicka Furnace
16k Magic per min
Desert Rose
36k Magic per minute
Syrabane Grip
56k Magic per minute
Lich
12-14k Magic per minute
But the conditions for the other sets that give more per minute won’t normally be 100% uptime. Like desert in medium combat situations is probably closer to the 20k mark but you have to take damage. So it doesn’t really fit a Magplar because you cleanse your 5th pc off.
I think they are in a good spot except Lich requires you to spend magic (it didn’t before)
KhajiitFelix wrote: »Trancestor wrote: »That would be OP. It's good as it is now.
So sorc with good sustain is OP? With that logic magnb is OP because magnb has infinite sustain.
Trancestor wrote: »KhajiitFelix wrote: »Trancestor wrote: »That would be OP. It's good as it is now.
So sorc with good sustain is OP? With that logic magnb is OP because magnb has infinite sustain.
How does magnb have infinite sustain?
KhajiitFelix wrote: »Trancestor wrote: »KhajiitFelix wrote: »Trancestor wrote: »That would be OP. It's good as it is now.
So sorc with good sustain is OP? With that logic magnb is OP because magnb has infinite sustain.
How does magnb have infinite sustain?
Play magnb, you will see.
KhajiitFelix wrote: »Trancestor wrote: »KhajiitFelix wrote: »Trancestor wrote: »That would be OP. It's good as it is now.
So sorc with good sustain is OP? With that logic magnb is OP because magnb has infinite sustain.
How does magnb have infinite sustain?
Play magnb, you will see.
I’ve got 1 5 star already (no bomb) and working on number 2 now.
In Melee you need a minimum of around 2200 base recovery to even fight a moderate player 1v1. Not ganking.
Argonian Stam DK I feel comfortable in my set up with 1k Stam regen
KhajiitFelix wrote: »KhajiitFelix wrote: »Trancestor wrote: »KhajiitFelix wrote: »Trancestor wrote: »That would be OP. It's good as it is now.
So sorc with good sustain is OP? With that logic magnb is OP because magnb has infinite sustain.
How does magnb have infinite sustain?
Play magnb, you will see.
I’ve got 1 5 star already (no bomb) and working on number 2 now.
In Melee you need a minimum of around 2200 base recovery to even fight a moderate player 1v1. Not ganking.
Argonian Stam DK I feel comfortable in my set up with 1k Stam regen
Oh so you are a PvPer, that explains everything.
Nerftheforums wrote: »KhajiitFelix wrote: »KhajiitFelix wrote: »Trancestor wrote: »KhajiitFelix wrote: »Trancestor wrote: »That would be OP. It's good as it is now.
So sorc with good sustain is OP? With that logic magnb is OP because magnb has infinite sustain.
How does magnb have infinite sustain?
Play magnb, you will see.
I’ve got 1 5 star already (no bomb) and working on number 2 now.
In Melee you need a minimum of around 2200 base recovery to even fight a moderate player 1v1. Not ganking.
Argonian Stam DK I feel comfortable in my set up with 1k Stam regen
Oh so you are a PvPer, that explains everything.
And you would use lich in pve? Oh mother of goats. You need to learn A LOT boi. Like, seriously a lot.
KhajiitFelix wrote: »Nerftheforums wrote: »KhajiitFelix wrote: »KhajiitFelix wrote: »Trancestor wrote: »KhajiitFelix wrote: »Trancestor wrote: »That would be OP. It's good as it is now.
So sorc with good sustain is OP? With that logic magnb is OP because magnb has infinite sustain.
How does magnb have infinite sustain?
Play magnb, you will see.
I’ve got 1 5 star already (no bomb) and working on number 2 now.
In Melee you need a minimum of around 2200 base recovery to even fight a moderate player 1v1. Not ganking.
Argonian Stam DK I feel comfortable in my set up with 1k Stam regen
Oh so you are a PvPer, that explains everything.
And you would use lich in pve? Oh mother of goats. You need to learn A LOT boi. Like, seriously a lot.
So you are telling me that we should have only 2 viable sets for magicka builds in PvE? This is how you detect a PvPeasant.
Considering the easy condition I think it’s fine.
Do a Magic return per minute basis on all recovery sets then check the actual requirements. Most sets are right around each other as far as sustain. Others cant really be used back bar.
Just for rough numbers (depends on actual build)
This is on a per minute basis
Amberplasm
8k Mag and Stam
Bloodthorn
7500 mag and stam(can proc while blocking)
Magicka Furnace
16k Magic per min
Desert Rose
36k Magic per minute
Syrabane Grip
56k Magic per minute
Lich
12-14k Magic per minute
But the conditions for the other sets that give more per minute won’t normally be 100% uptime. Like desert in medium combat situations is probably closer to the 20k mark but you have to take damage. So it doesn’t really fit a Magplar because you cleanse your 5th pc off.
I think they are in a good spot except Lich requires you to spend magic (it didn’t before)
Considering the easy condition I think it’s fine.
Do a Magic return per minute basis on all recovery sets then check the actual requirements. Most sets are right around each other as far as sustain. Others cant really be used back bar.
Just for rough numbers (depends on actual build)
This is on a per minute basis
Amberplasm
8k Mag and Stam
Bloodthorn
7500 mag and stam(can proc while blocking)
Magicka Furnace
16k Magic per min
Desert Rose
36k Magic per minute
Syrabane Grip
56k Magic per minute
Lich
12-14k Magic per minute
But the conditions for the other sets that give more per minute won’t normally be 100% uptime. Like desert in medium combat situations is probably closer to the 20k mark but you have to take damage. So it doesn’t really fit a Magplar because you cleanse your 5th pc off.
I think they are in a good spot except Lich requires you to spend magic (it didn’t before)
You forgot about percentage bonuses.
Considering the easy condition I think it’s fine.
Do a Magic return per minute basis on all recovery sets then check the actual requirements. Most sets are right around each other as far as sustain. Others cant really be used back bar.
Just for rough numbers (depends on actual build)
This is on a per minute basis
Amberplasm
8k Mag and Stam
Bloodthorn
7500 mag and stam(can proc while blocking)
Magicka Furnace
16k Magic per min
Desert Rose
36k Magic per minute
Syrabane Grip
56k Magic per minute
Lich
12-14k Magic per minute
But the conditions for the other sets that give more per minute won’t normally be 100% uptime. Like desert in medium combat situations is probably closer to the 20k mark but you have to take damage. So it doesn’t really fit a Magplar because you cleanse your 5th pc off.
I think they are in a good spot except Lich requires you to spend magic (it didn’t before)
You forgot about percentage bonuses.
Haha I saw that Juhasow :P
Lol people saying magsorc needs sustain. You mean the 1 skill that heals and gives resources? If only we had a skill to create distance and then cast another skill to get back to 100% resources.....
Magsorc complaints make me lol
SaintSubwayy wrote: »sorry but the Lich set is fine as it is now...its used in PVP on healers, on their backbar, so they can proc it, and swap away
in PVE, where you run a vMA weapon on the back bar, this set isnt really a viable option.
If you have problems sustaining in PVE, make sure to use a absorb glyph on a staff, and run regfood like withcmothers
If that aint enough, take a jelwerypiece with reg enchant
SaintSubwayy wrote: »sorry but the Lich set is fine as it is now...its used in PVP on healers, on their backbar, so they can proc it, and swap away
in PVE, where you run a vMA weapon on the back bar, this set isnt really a viable option.
If you have problems sustaining in PVE, make sure to use a absorb glyph on a staff, and run regfood like withcmothers
If that aint enough, take a jelwerypiece with reg enchant
Healers use lich?
KhajiitFelix wrote: »Lol people saying magsorc needs sustain. You mean the 1 skill that heals and gives resources? If only we had a skill to create distance and then cast another skill to get back to 100% resources.....
Magsorc complaints make me lol
Nobody got space for an expensive skill with long cast time.