It’s pretty exciting that ZOS knows old arena weapons need to be looked at. Maybe this year even? What could they do to them at this point and would simply adding back the extra wpn damage etc be enough? vMA bow is really the only BiS weapon left. The 2H is almost obsolete even if it were to be buffed simply because crit charge isn’t useful anymore and there’s not really bar space for it on most builds. I’d love to see DW become useful for PvP or PvE once more, as I acquired those right before they were no longer worth running.
SaintSubwayy wrote: »It’s pretty exciting that ZOS knows old arena weapons need to be looked at. Maybe this year even? What could they do to them at this point and would simply adding back the extra wpn damage etc be enough? vMA bow is really the only BiS weapon left. The 2H is almost obsolete even if it were to be buffed simply because crit charge isn’t useful anymore and there’s not really bar space for it on most builds. I’d love to see DW become useful for PvP or PvE once more, as I acquired those right before they were no longer worth running.
Dont forget vMA Destros, they are also BIS on magicka build, as Bows as BIS on stamina Builds.
Well, I mainly see them reworking / nerfing vDSA DW, those overperform way to hard in PVP atm and definetly need to be adjusted.
vMA DW woul dbe nice to see a comeback, a small buff to the 2pcs boni from 2k WD and SD up to somwhere around 2,3k WD and SD would be a nice change...
Furthermore all arenaweapons could need the perfect / imperfect treatement aswell.
Giving the Perfect weapons the 1 pcs bonus back would be very welcome.
Maybe tune the 1pcs down, to match other normal setbonis....they gave 189 SD on staff for example, while a 129 SD bonus would be enough.
Make a perfect version that may require clearing the content at a higher difficulty level or achieve an objective during the clear to obtain. The current versions would be available for all other clears including normal difficulty.
I do not think they will change the weapons we already have and this would allow them to let most everyone get a vMA or Master weapon and still have prized weapons for those willing to put in the work to clear the most challenging content, at even a higher challenge.
One suggestion I have seen before was a no sigil clear of vMA to get perfect weapons. That is not a big jump of course. I have also seen a comment that was attributed to a class rep that Zos was considering a higher tier difficulty for the new weapons. So those are not my ideas.
HappyLittleTree wrote: »I just think they'll add the 2nd effect back maybe a bit toned down to not make them too OP
Make a perfect version that may require clearing the content at a higher difficulty level or achieve an objective during the clear to obtain. The current versions would be available for all other clears including normal difficulty.
I do not think they will change the weapons we already have and this would allow them to let most everyone get a vMA or Master weapon and still have prized weapons for those willing to put in the work to clear the most challenging content, at even a higher challenge.
One suggestion I have seen before was a no sigil clear of vMA to get perfect weapons. That is not a big jump of course. I have also seen a comment that was attributed to a class rep that Zos was considering a higher tier difficulty for the new weapons. So those are not my ideas.
Disagree with anything for normal. It's way too easy and doesn't give people the motivation to grow
DO agree with a perfect version, HM, Flawless no sigil.
DO miss the 1 pc bonuses so weopons had other uses
Make a perfect version that may require clearing the content at a higher difficulty level or achieve an objective during the clear to obtain. The current versions would be available for all other clears including normal difficulty.
I do not think they will change the weapons we already have and this would allow them to let most everyone get a vMA or Master weapon and still have prized weapons for those willing to put in the work to clear the most challenging content, at even a higher challenge.
One suggestion I have seen before was a no sigil clear of vMA to get perfect weapons. That is not a big jump of course. I have also seen a comment that was attributed to a class rep that Zos was considering a higher tier difficulty for the new weapons. So those are not my ideas.
Disagree with anything for normal. It's way too easy and doesn't give people the motivation to grow
DO agree with a perfect version, HM, Flawless no sigil.
DO miss the 1 pc bonuses so weopons had other uses
Damn man that’s a high bar, no sigil no death. Brutal! I know some people can do it, would certainly make it exclusive lol.
Make a perfect version that may require clearing the content at a higher difficulty level or achieve an objective during the clear to obtain. The current versions would be available for all other clears including normal difficulty.
I do not think they will change the weapons we already have and this would allow them to let most everyone get a vMA or Master weapon and still have prized weapons for those willing to put in the work to clear the most challenging content, at even a higher challenge.
One suggestion I have seen before was a no sigil clear of vMA to get perfect weapons. That is not a big jump of course. I have also seen a comment that was attributed to a class rep that Zos was considering a higher tier difficulty for the new weapons. So those are not my ideas.
GrumpyDuckling wrote: »I don't think we need harder versions of VMA to grant "perfected" weapons. The percentage of Xbox players who have completed VMA is only 0.31% as of today (2/14/19). (You can see the percentage by looking at the "Maelstrom Arena Conqueror" achievement which asks players to "Conquer all challengers in Veteran Maelstrom Arena").
If ZOS just makes the current versions of VMA weapons "perfected," then only 0.31% of players who have played ESO (on Xbox) will have a "perfected" version.
Make a perfect version that may require clearing the content at a higher difficulty level or achieve an objective during the clear to obtain. The current versions would be available for all other clears including normal difficulty.
I do not think they will change the weapons we already have and this would allow them to let most everyone get a vMA or Master weapon and still have prized weapons for those willing to put in the work to clear the most challenging content, at even a higher challenge.
One suggestion I have seen before was a no sigil clear of vMA to get perfect weapons. That is not a big jump of course. I have also seen a comment that was attributed to a class rep that Zos was considering a higher tier difficulty for the new weapons. So those are not my ideas.
Would be better if the current ones are imperfect requiring any vet clear and perfect versions require 30 min no death no sigil run. Maybe 35 min
SaintSubwayy wrote: »Make a perfect version that may require clearing the content at a higher difficulty level or achieve an objective during the clear to obtain. The current versions would be available for all other clears including normal difficulty.
I do not think they will change the weapons we already have and this would allow them to let most everyone get a vMA or Master weapon and still have prized weapons for those willing to put in the work to clear the most challenging content, at even a higher challenge.
One suggestion I have seen before was a no sigil clear of vMA to get perfect weapons. That is not a big jump of course. I have also seen a comment that was attributed to a class rep that Zos was considering a higher tier difficulty for the new weapons. So those are not my ideas.
Would be better if the current ones are imperfect requiring any vet clear and perfect versions require 30 min no death no sigil run. Maybe 35 min
most ridoncoulus sugesstion yet, tyvm for that one
vMA alone is not cleared by a big % of the playerbase, No sigil even a smaller % and nodeath even smaller...now also adding a time limit to the requirement for "perfect" vMA weapons would reduce the % of the playerbase who can clear it into oblivion...
just because you can clear it, and some of your friends can clear it, doesnt mean that all of the endgame raiders could meet all those requirements.
Just go and check leaderboards on your server since murkmire, and you prob can count on one hand how many scores have more than 600k.
SaintSubwayy wrote: »Make a perfect version that may require clearing the content at a higher difficulty level or achieve an objective during the clear to obtain. The current versions would be available for all other clears including normal difficulty.
I do not think they will change the weapons we already have and this would allow them to let most everyone get a vMA or Master weapon and still have prized weapons for those willing to put in the work to clear the most challenging content, at even a higher challenge.
One suggestion I have seen before was a no sigil clear of vMA to get perfect weapons. That is not a big jump of course. I have also seen a comment that was attributed to a class rep that Zos was considering a higher tier difficulty for the new weapons. So those are not my ideas.
Would be better if the current ones are imperfect requiring any vet clear and perfect versions require 30 min no death no sigil run. Maybe 35 min
most ridoncoulus sugesstion yet, tyvm for that one
vMA alone is not cleared by a big % of the playerbase, No sigil even a smaller % and nodeath even smaller...now also adding a time limit to the requirement for "perfect" vMA weapons would reduce the % of the playerbase who can clear it into oblivion...
just because you can clear it, and some of your friends can clear it, doesnt mean that all of the endgame raiders could meet all those requirements.
Just go and check leaderboards on your server since murkmire, and you prob can count on one hand how many scores have more than 600k.
where does it say vma weaps should be available to the masses? you can do 50k solo 6mil without any vma weapon if you know what you're doing. And if you have no clue what you're doing, being handed a vma weap for free would not make any difference either. What good is the passive if you're constantly missing light attacks or canceling the bow ticks with early barswap? The reality is, the ppl who really seriously care about endgame content will find ways to push vma, the ppl who dont really care and just want the reward for the sake of it may or may not get it, but it doesn't matter cuz they dont need it and wouldnt know how to use it even if they get it.
Like it or not, vma is only meant to be done by 1% of eso population, and imo adding a more powerful version of the weapon for harder clear conditions is the only way to up that participation rate and keep the 3 year old content alive.
if they made vma weaps available in normal mode for a week, all you're gona get for months to come is hundreds of forum posts saying the enchants must be bugged cuz their dps barely went up. Then ppl will probably be even more convinced that high dps is only achievable with cheat engines, or whatever *** *** forums warriors cook up nowadays
Crixus8000 wrote: »I just hope I don't get nerfed with this
When they said they would look into old arena weapons I instantly got worried.
Make a perfect version that may require clearing the content at a higher difficulty level or achieve an objective during the clear to obtain. The current versions would be available for all other clears including normal difficulty.
I do not think they will change the weapons we already have and this would allow them to let most everyone get a vMA or Master weapon and still have prized weapons for those willing to put in the work to clear the most challenging content, at even a higher challenge.
One suggestion I have seen before was a no sigil clear of vMA to get perfect weapons. That is not a big jump of course. I have also seen a comment that was attributed to a class rep that Zos was considering a higher tier difficulty for the new weapons. So those are not my ideas.
Disagree with anything for normal. It's way too easy and doesn't give people the motivation to grow
DO agree with a perfect version, HM, Flawless no sigil.
DO miss the 1 pc bonuses so weopons had other uses
Make a perfect version that may require clearing the content at a higher difficulty level or achieve an objective during the clear to obtain. The current versions would be available for all other clears including normal difficulty.
I do not think they will change the weapons we already have and this would allow them to let most everyone get a vMA or Master weapon and still have prized weapons for those willing to put in the work to clear the most challenging content, at even a higher challenge.
One suggestion I have seen before was a no sigil clear of vMA to get perfect weapons. That is not a big jump of course. I have also seen a comment that was attributed to a class rep that Zos was considering a higher tier difficulty for the new weapons. So those are not my ideas.
Disagree with anything for normal. It's way too easy and doesn't give people the motivation to grow
DO agree with a perfect version, HM, Flawless no sigil.
DO miss the 1 pc bonuses so weopons had other uses
I think it is inevitable given how Zos has handled the weapons since vAS. If they provide a perfect weapon for doing it on a higher level challenge there is no reason to object to a normal one given on normal difficulty. It would be the lesser weapon and hence a lesser challenge needed.
BTW, I really do not think Zos will go as far as requiring a no death run for a perfect. They would add a HM difficulty before going that far.
Make a perfect version that may require clearing the content at a higher difficulty level or achieve an objective during the clear to obtain. The current versions would be available for all other clears including normal difficulty.
I do not think they will change the weapons we already have and this would allow them to let most everyone get a vMA or Master weapon and still have prized weapons for those willing to put in the work to clear the most challenging content, at even a higher challenge.
One suggestion I have seen before was a no sigil clear of vMA to get perfect weapons. That is not a big jump of course. I have also seen a comment that was attributed to a class rep that Zos was considering a higher tier difficulty for the new weapons. So those are not my ideas.
I would hope to see a rework that addressed the most basic fact about Arena weapons: many of them aren't very good. I would rank the existing weapons like this (assuming Perfected versions of Blackrose and Asylum weapons):
Crixus8000 wrote: »I love vma snb. it's probably going to get nerfed and I will have to redo my build lol. Just one patch without something of mine getting nerfed would be great