So Khajiit coming is last/second last with 4.3.3 tests while Dunmer is coming 2nd in everything

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  • Seraphayel
    Seraphayel
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    DKMaestro wrote: »
    The sky is falling! The sky is falling!
    Bring out her dead!!!

    Seriously - who cares about such minuscule deviations? I really hope that ZOS don’t read these posts.

    Yeah I am saying this since 4.3 PTS cycle started. The differences are negligible. Even after the Khajiit nerfs I'd say they are fine and balancing of races is better than ever.

    But then you still have Altmer players that still complain about Bretons (although Altmer are in every parse above Bretons) or Dunmers (because they have more Stamina!).
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • zaria
    zaria
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    Osteos wrote: »
    Good grief! Can you guys make up your mind. Khajiit is bis, Khajiit is garbo, Altmer is dead, the age of Bretons has begun, Dark Elves are stam now rip, Dark Elves and Khajiit are tied, Altmer are bis and Bretons stink. Did I miss anything?
    Khajiit was very good in 4.3.2, pretty well tied with Dunmer.
    Then they got their primary passive flipped around and got an clear nerf.
    This was not obvious before this test as the passive is complex.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • MartiniDaniels
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    It's good to be bosmer. First week of PTS we may whine together with imperials, second with altmers, third with khajiits o:)
  • Mayrael
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    When it goes to trials environment that's correct, because when we talk about situations where you don't have anyone to take care of your sustain or survivability things would look different a bit that's why talking about race balance just in terms of trials is pretty bad.
    Edited by Mayrael on February 14, 2019 7:45AM
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • zaria
    zaria
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    Mayrael wrote: »
    When it goes to trials environment that's correct, because when we talk about situations where you don't have anyone to take care of your sustain or survivability things would look different a bit that's why talking about race balance just in terms of trials is pretty bad.
    Agree, here the sustain and tanky races start to work better, This hit Dunmer and Altmer most. it hurt Khajiit a bit less but they are not that you will call tanky or sustain.
    Benefit of trial parses is that they are pure numbers. The rest is lots more opinion.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • MikaHR
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    Mayrael wrote: »
    When it goes to trials environment that's correct, because when we talk about situations where you don't have anyone to take care of your sustain or survivability things would look different a bit that's why talking about race balance just in terms of trials is pretty bad.

    Yup, Altmer utility passive is among the best of the lot, while also doing biggest numbers....but kiddie whiners because they arr not 10% ahead of everything else any more.
    Edited by MikaHR on February 14, 2019 10:08AM
  • psychotic13
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    To be fair, they all look pretty balanced tbh. Youre literally moaning over 1k DPS.
  • Arciris
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    People cried Khajiit was Overperforming because of a +300 to 500 DPS in Trial setting, while being 2º or 3º on 4 men, solo cpntent.
    But now that Khajiit is behind by 1k, <DPS, everything is "balanced"???

    And it's not even about the numbers, who cares about the numbers.

    It's about FUN.
    They took a passive that was FUN to build around (high build diversity) and turned it into something dull and boring that shoehorns Khajiit into building for high critical chance, while making it a very poor choice for 2 classes! (one of which is thematically suited for thief and stealh playstyle - Nightblade, well except for PvP gankstyle).

    They could have nerfed the passive to +7% critical chance (from 8%), the numbers would have been brought in line and the FUN would have been preserved.
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