WrathOfInnos wrote: »When were you planning on visiting Vivec city? And why the delay? It’s been out nearly 2 years.
Rome wasn't built in a day
How much larger, some having TES 3 installed could take some screenshots. Think interior was much larger as it was buildings inside, on the other hand movement speed was slower
ESO: 2E 582 (Vivec in ESO is still under construction -- see in game conversations and visual aspects like scaffolding and construction site)
TES3: 3E 427
Many years between.
Civilisations expand, existing structures are rebuilt, renovated, extended.Rome wasn't built in a day
Well, neither was Vivec.
GLP323b14_ESO wrote: »My initial impression of Vvardenfell was that it's quite a bit smaller than the original (e.g Seeing Vivec City from Seyda Neen. What!).
ESO: 2E 582 (Vivec in ESO is still under construction -- see in game conversations and visual aspects like scaffolding and construction site)
TES3: 3E 427
Many years between.
Civilisations expand, existing structures are rebuilt, renovated, extended.Rome wasn't built in a day
Well, neither was Vivec.
BS, all provinces that have their counterparts in singleplayer games (Morrowind, Skyrim) are of course much smaller, so are the towns in the provinces.
All towns and villages which are there in the future wouldn't have room to exist on the maps in ESO, but as they don't have to, who cares?
ESO: 2E 582 (Vivec in ESO is still under construction -- see in game conversations and visual aspects like scaffolding and construction site)
TES3: 3E 427
Many years between.
Civilisations expand, existing structures are rebuilt, renovated, extended.Rome wasn't built in a day
Well, neither was Vivec.
BS, all provinces that have their counterparts in singleplayer games (Morrowind, Skyrim) are of course much smaller, so are the towns in the provinces.
All towns and villages which are there in the future wouldn't have room to exist on the maps in ESO, but as they don't have to, who cares?
Your point?
OP specifically mentions Vivec City. In game reasons for his/her observations exist. I was providing those.
Androconium wrote: »
- There are half the number of nodes as most original zones.
ESO: 2E 582 (Vivec in ESO is still under construction -- see in game conversations and visual aspects like scaffolding and construction site)
TES3: 3E 427
Many years between.
Civilisations expand, existing structures are rebuilt, renovated, extended.Rome wasn't built in a day
Well, neither was Vivec.
BS, all provinces that have their counterparts in singleplayer games (Morrowind, Skyrim) are of course much smaller, so are the towns in the provinces.
All towns and villages which are there in the future wouldn't have room to exist on the maps in ESO, but as they don't have to, who cares?
Your point?
OP specifically mentions Vivec City. In game reasons for his/her observations exist. I was providing those.
I don't think OP wanted lore reasons as answers, he would have posted it in the lore category of the forums if otherwise.
But let him clarify his topic.
ProfessorKittyhawk wrote: »Someone else mentioned it but bears mentioning it again: the city is under construction. Being built. Heck, a few quests have you going to the construction sites for things. So of course things won't be exactly like TES3: Morrowind. It's set hundreds of years before that game.
ProfessorKittyhawk wrote: »Someone else mentioned it but bears mentioning it again: the city is under construction. Being built. Heck, a few quests have you going to the construction sites for things. So of course things won't be exactly like TES3: Morrowind. It's set hundreds of years before that game.
Found this.
So it seems there's only a difference of three more structures. And actually the far left and far right ones are already under construction in the ESO version of the city, which just leaves the far north one left to be planned.