Kulvar wrote:Some players pointed out some issues with this passive effect.
- A sudden restoration of resources in PvP is a huge advantage
- Using any out of combat utility potion (like detection potion) prevent from benefitting from the advantage in any upcoming fight.
The outcome becoming tied to how much potion cooldown remained when the fight starts.
My only idea to solve these two flaws would be to spread the restored amount over the duration of the cooldown.
Either as a flat amount or as a bonus to recovery.
Version 1
Restore ~80 Health, Stamina, and Magicka per second while potions are on cooldown.
Version 2
Increase Health, Stamina, and Magicka Recovery by ~85 while potions are on cooldown.