No thanks I say, we don't more healers in BGs.
Healers kind of ruin the experience and destroy the pace, a pure healer is disproportionately strong vs a pure DPS. They aren't on par 1:1, because for some reason ZOS designed this game to allow players to be tanks and healers at the same time.
Easy solution then, add bonus points for healing totals like 500k, 700k, breaking a million. I've seen dps with their self healing break 200k before but it's never that high.
Healers should not get any points.
Seeing as so many players spec heals and go into BGs with premade teams of rekface, you should be DEcentivized to bring a healer to the match. It turns matches into mini cyrodils.
It's a battleground, supposed to be a quick match, have some fun kill some players, reQ.
I personally believe that if they were to absolutely remove friendly healing from BGs, they could even reimplement CP to the matches. Too many players too afraid to rely on their skill and solo Q or Q without heals. Nerf group heals...
Healers should not get any points.
Seeing as so many players spec heals and go into BGs with premade teams of rekface, you should be DEcentivized to bring a healer to the match. It turns matches into mini cyrodils.
It's a battleground, supposed to be a quick match, have some fun kill some players, reQ.
I personally believe that if they were to absolutely remove friendly healing from BGs, they could even reimplement CP to the matches. Too many players too afraid to rely on their skill and solo Q or Q without heals. Nerf group heals...
As a NB healer what would I use? Entropy and ice blockade? I could use funnel health but I’d have to cast it 200 times per BG to do that much damage.
Healers should not get any points.
Seeing as so many players spec heals and go into BGs with premade teams of rekface, you should be DEcentivized to bring a healer to the match. It turns matches into mini cyrodils.
It's a battleground, supposed to be a quick match, have some fun kill some players, reQ.
I personally believe that if they were to absolutely remove friendly healing from BGs, they could even reimplement CP to the matches. Too many players too afraid to rely on their skill and solo Q or Q without heals. Nerf group heals...
clocksstoppe wrote: »You may or may not agree, but if you aren't doing damage and pressuring and/or killing the enemy, you're not helping your team achieve victory. That picture you posted shows exactly what is happening, the guy with 22/7 carried you hard and if instead of healing you would have done something more useful, it would have been the same or better result for your team.
clocksstoppe wrote: »You may or may not agree, but if you aren't doing damage and pressuring and/or killing the enemy, you're not helping your team achieve victory. That picture you posted shows exactly what is happening, the guy with 22/7 carried you hard and if instead of healing you would have done something more useful, it would have been the same or better result for your team.
Kidgangster101 wrote: »>3 good DPS
>keeping them alive
CatchMeTrolling wrote: »I don’t know what some of these people are talking about but a healer automatically becomes the most valuable player when the opposing players don’t have a healer of their own. In a bg match that’s usually who wins the game unless you’re considerably better than that team.
You have absolutely no clue what you are talking about.clocksstoppe wrote: »Kidgangster101 wrote: »>3 good DPS
>keeping them alive
If they are good, they can keep themselves alive because they can't rely on a healer being present every single BG.
And that's why you don't get points. They can kill enemies and defend themselves, you can't kill anyone and you can't defend yourself, so as a healer you are a liability in smallscale. Time they spend defending you could be spent on killing a high value target on the enemy team instead.
You have absolutely no clue what you are talking about.clocksstoppe wrote: »Kidgangster101 wrote: »>3 good DPS
>keeping them alive
If they are good, they can keep themselves alive because they can't rely on a healer being present every single BG.
And that's why you don't get points. They can kill enemies and defend themselves, you can't kill anyone and you can't defend yourself, so as a healer you are a liability in smallscale. Time they spend defending you could be spent on killing a high value target on the enemy team instead.