Wildberryjack wrote: »ZOS, will you please make more class abilities have a stamina morph? Every stamina characters build is the same, bow and duel wield with maybe two class abilities. I want to play a Sorcerer using Sorcerer abilities, but alas, yeah. I want to play a DK using DK abilities, but well, yeah. I want my bar to be full of CLASS abilities so each character plays different, not have the exact same bow and duel wield abilities on each ones bar because that's all there is. Come on ZOS, ugh ugh ugh. Ugh.
Wildberryjack wrote: »Since all abilities start out as magicka we can only get stamina class abilities with a morph. So:
All classes active skills from which to chose: 15
*Dragonknight stamina morphs: 2
*Nightblade stamina morphs: 4
*Sorcerer stamina morphs: 2
*Templar stamina morphs: 3
*Warden stamina morphs: 3
I'm sorry if you don't want to actually play your CLASS abilities but some of us do. I'm sure you would love it if all magicka abilities were weapon with only a few class, right? No? Well neither do stamina players.
VaranisArano wrote: »With the exception of Warden, the other classes were not designed with the current magicka/stamina split in mind. Originally, we were expected to all use magicka.
Now, with the end of soft caps and damage scaling from max resources, we have a meta where you go either magicka or stamina for damage dealing.
Problem is, without adding a third morph option (which adds more balance issues) you can't add more stamina options to the existing classes without taking away options from existing magicka builds. Moreoever, stamina builds do have greater flexibility with their weapons than magicka builds do.
In short, it may not be what you want, but it would take a lot of continuing effort for the devs to change. The newer Warden shows how a class designed for magicka AND stamina ought to function.
Wildberryjack wrote: »Since all abilities start out as magicka we can only get stamina class abilities with a morph. So:
All classes active skills from which to chose: 15
*Dragonknight stamina morphs: 2
*Nightblade stamina morphs: 4
*Sorcerer stamina morphs: 2
*Templar stamina morphs: 3
*Warden stamina morphs: 3
I'm sorry if you don't want to actually play your CLASS abilities but some of us do. I'm sure you would love it if all magicka abilities were weapon with only a few class, right? No? Well neither do stamina players.
John_Falstaff wrote: »@Xvorg , FoO may scale with stamina, but it costs magicka, and it's not buffed by CPs stamina usually invests in. Ultimates are ultimates, they're stamina- or magicka-agnostic. And mind, 15 is only the number of abilities; sum of base abilities and morphs is 45. Forty-five abilities, and only two of them stamina. OP did his research; you didn't do yours.
When will people realise that stamina toons are weapon classes that excel in utilising the weapon lines while adding a little bit of flavour from their class.
If you want more class stamina morphs maybe just run a magicka toon.
John_Falstaff wrote: »NB at least has a rounded toolkit - a spammable, an execute, and even a special proc that also can fork into stamina and magicka.
sneakymitchell wrote: »Or just build it hybrid and use a Magicka Regen.
Sorc: A plenty skill could be stam:
Make Lightning Flood Stam Morph > MagSorcs might aprove, we use Liquid
Make MageWrath Stam Morph, similar to Endless but stam recover per mob dead > MagSorcs might aprove, we use Endless
Make Crystal Blast Stam Morph > MagSorcs might aprove, we use Fragments
Scale Clannfear damage to stam and weapon damage, burst heal wont be affected to mag characters
Air Atronach!
Energy Overload to cone based attack
Some option that both Mag and Stamsorc would accept.
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Wildberryjack wrote: »ZOS, will you please make more class abilities have a stamina morph? Every stamina characters build is the same, bow and duel wield with maybe two class abilities. I want to play a Sorcerer using Sorcerer abilities, but alas, yeah. I want to play a DK using DK abilities, but well, yeah. I want my bar to be full of CLASS abilities so each character plays different, not have the exact same bow and duel wield abilities on each ones bar because that's all there is. Come on ZOS, ugh ugh ugh. Ugh.
Then, what would be the point of weapon skills?
Currently it is pretty balanced, there are similar numbers of stam and magicka skills. If you want to make more class skills stamina based, then you should do the same with stam weapons, giving magicka morphs.
Otherwise you are pigeoholing magicka into even less skills than stamina.