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Onto the discussion for difficulty... again

Vhozek
Vhozek
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No CP, starting gear, level 4, didn't cast any spells, unique HP bar enemy, no dodging, no moving other than swinging. Only interrupting. Look at my HP.

Sj9b2JF.png
3Hn2NwZ.png



At least make enemies with this type of HP harder. I will test on a Troll and a Griphon if you want me to.
5UvMb6a.png

Edited by Vhozek on January 23, 2019 10:26AM
𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • Cadbury
    Cadbury
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    IIRC, someone was going to solo all non-DLC WB at level 5 with starting gear and no pots to show how easy overland content was. I never saw the results of that experiment.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Vhozek
    Vhozek
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    Cadbury wrote: »
    IIRC, someone was going to solo all non-DLC WB at level 5 with starting gear and no pots to show how easy overland content was. I never saw the results of that experiment.

    Really? I'm not sure the game is THAT easy, but it's definitely missing a touch in certain areas. Though I could be wrong because my level 20 DK was taking down WB left and right. That was my first time trying it.
    Edited by Vhozek on January 23, 2019 10:49AM
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • Rake
    Rake
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    if you know mechanics its easy. But for completely new players, even if you give them best possible gear for their level, these fights might be a challenge.
    ESO have issue with difficulty of content.
    We have either very easy enemies or very hard ones.
    Maybe there could be something in the middle enemies as well.
    By the way, I am not sure if something like veteran zone switch would be possible, but I would love that.
    Only way we can have that now is by gimping ourselves, either by removal of our CPs or bu using non adequate gear and skills.
    This is not great if you ask me.
  • Girl_Number8
    Girl_Number8
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    Cadbury wrote: »
    IIRC, someone was going to solo all non-DLC WB at level 5 with starting gear and no pots to show how easy overland content was. I never saw the results of that experiment.

    Classic Cadbury xD :)
  • Girl_Number8
    Girl_Number8
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    Vhozek wrote: »
    No CP, starting gear, level 4, didn't cast any spells, unique HP bar enemy, no dodging, no moving other than swinging. Only interrupting. Look at my HP.

    Sj9b2JF.png
    3Hn2NwZ.png



    At least make enemies with this type of HP harder. I will test on a Troll and a Griphon if you want me to.
    5UvMb6a.png

    This shows nothing as overland content was designed for causal players and new players. Also, a bull netch is like beating on a cute puppy, if it looked like a weird giant squid. Play the competitive content and enjoy the necromancer in June, Cx.

    :)
    Edited by Girl_Number8 on January 23, 2019 10:58AM
  • Vhozek
    Vhozek
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    This shows nothing as overland content was designed for causal players and new players. Also, a bull netch is like beating on a cute puppy, if it looked like a weird giant squid. Play the competitive content and enjoy the necromancer is June, Cx.

    :)

    I think you're missing the point. If this post was about what you think it was about, I would've posted it on a character at max level, not starting level.
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • MasterSpatula
    MasterSpatula
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    Vhozek wrote: »

    This shows nothing as overland content was designed for causal players and new players. Also, a bull netch is like beating on a cute puppy, if it looked like a weird giant squid. Play the competitive content and enjoy the necromancer is June, Cx.

    :)

    I think you're missing the point. If this post was about what you think it was about, I would've posted it on a character at max level, not starting level.

    You can simulate the noob experience in terms of CP, available abilities and passives, and gear. The one thing you cannot simulate is having no idea what you're doing and learning as you go.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Girl_Number8
    Girl_Number8
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    Vhozek wrote: »

    This shows nothing as overland content was designed for causal players and new players. Also, a bull netch is like beating on a cute puppy, if it looked like a weird giant squid. Play the competitive content and enjoy the necromancer is June, Cx.

    :)

    I think you're missing the point. If this post was about what you think it was about, I would've posted it on a character at max level, not starting level.

    No I didn't. You know the combat mechanics and are not a new player. So stop beating on the wildlife and get all your skins and the notable achievements. Overland is fine for what it is. :*
  • Beardimus
    Beardimus
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    Vhozek wrote: »
    No CP, starting gear, level 4, didn't cast any spells, unique HP bar enemy, no dodging, no moving other than swinging. Only interrupting. Look at my HP.

    Sj9b2JF.png
    3Hn2NwZ.png



    At least make enemies with this type of HP harder. I will test on a Troll and a Griphon if you want me to.
    5UvMb6a.png

    This shows nothing as overland content was designed for causal players and new players. Also, a bull netch is like beating on a cute puppy, if it looked like a weird giant squid. Play the competitive content and enjoy the necromancer in June, Cx.

    :)

    what is competitive when you hit CP cap? Vet Trials HM?

    So the suggestion is to run past 99% of the games content to get to something that works at a decent CP level...

    I think the OP is right, raise the bar way harder on overland so we can all enjoy the full richness of the game.

    Most overland content exploration is more 'fun' than standing in read with meta min max gear on mashing buttons in a set sequence for 'many' people. why not combine the two.
    Xbox One | EU | EP
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    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Girl_Number8
    Girl_Number8
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    Beardimus wrote: »
    Vhozek wrote: »
    No CP, starting gear, level 4, didn't cast any spells, unique HP bar enemy, no dodging, no moving other than swinging. Only interrupting. Look at my HP.

    Sj9b2JF.png
    3Hn2NwZ.png



    At least make enemies with this type of HP harder. I will test on a Troll and a Griphon if you want me to.
    5UvMb6a.png

    This shows nothing as overland content was designed for causal players and new players. Also, a bull netch is like beating on a cute puppy, if it looked like a weird giant squid. Play the competitive content and enjoy the necromancer in June, Cx.

    :)

    what is competitive when you hit CP cap? Vet Trials HM?

    So the suggestion is to run past 99% of the games content to get to something that works at a decent CP level...

    I think the OP is right, raise the bar way harder on overland so we can all enjoy the full richness of the game.

    Most overland content exploration is more 'fun' than standing in read with meta min max gear on mashing buttons in a set sequence for 'many' people. why not combine the two.

    Depends on the player but the majority of the max cp players have not even completed all the dlc dungeons on vet, the vet trials, and many other achievements.

    This subject has already had many posts and it has been decided over and over to let overland remain as is for the casual players and new players.
    Edited by Girl_Number8 on January 23, 2019 11:18AM
  • Ash_In_My_Sujamma
    Ash_In_My_Sujamma
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    This subject has already had many posts and it has been decided over and over to let overland remain as is for the casual players and new players.

    Overland content will remain as it is, in the meantime there are many self proclaimed casuals across the forums asking for nerfs on dungeons and trials and even go one step ahead and ask for solo modes on every group content and a pve Cyrodiil.
  • Mr_Walker
    Mr_Walker
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    Beardimus wrote: »

    I think the OP is right, raise the bar way harder on overland so we can all enjoy the full richness of the game.

    I didn't realise you spoke for everyone. Congratulations on your new position.
  • MartiniDaniels
    MartiniDaniels
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    Cadbury wrote: »
    IIRC, someone was going to solo all non-DLC WB at level 5 with starting gear and no pots to show how easy overland content was. I never saw the results of that experiment.
    Probably caravan guar ate him :D

  • Vhozek
    Vhozek
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    No I didn't. You know the combat mechanics and are not a new player. So stop beating on the wildlife and get all your skins and the notable achievements. Overland is fine for what it is. :*

    But you ARE missing the point. You're talking about mechanics yet I specified I didn't walk or dodge. All I did was Interrupt and swing my sword with 0 CP, used 0 skills (even though they're slotted), have the starting gear you get as you spawn into the game, and I was level 4. That only happened because I killed a few things before I decided to make this post and I found medium armor boots.

    Again, I stood STILL and attacked. There were no mechanics involved.

    Why did I interrupt? because the game literally tells you to do it, how to do it, and when to do it in every scenario possible.
    Edited by Vhozek on January 23, 2019 11:40AM
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • MasterSpatula
    MasterSpatula
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    Mysterious hours-later double post.
    Edited by MasterSpatula on January 23, 2019 8:00PM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • AlienatedGoat
    AlienatedGoat
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    Vhozek wrote: »

    This shows nothing as overland content was designed for causal players and new players. Also, a bull netch is like beating on a cute puppy, if it looked like a weird giant squid. Play the competitive content and enjoy the necromancer is June, Cx.

    :)

    I think you're missing the point. If this post was about what you think it was about, I would've posted it on a character at max level, not starting level.

    You can simulate the noob experience in terms of CP, available abilities and passives, and gear. The one thing you cannot simulate is having no idea what you're doing and learning as you go.

    This is exactly the reason that the "gimp yourself" argument falls short.

    Even if I wanted to, allocating no CP, wearing trash gear/no gear, and using 1 bar isn't a proper elevation of difficulty. There's just simply nothing to counteract the thousands upon thousands of hours of experience.

    Overland needs a veteran difficulty option/toggle. That's all there is to it.
    PC-NA Goat
  • Reistr_the_Unbroken
    Reistr_the_Unbroken
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    This subject has already had many posts and it has been decided over and over to let overland remain as is for the casual players and new players.

    Overland content will remain as it is, in the meantime there are many self proclaimed casuals across the forums asking for nerfs on dungeons and trials and even go one step ahead and ask for solo modes on every group content and a pve Cyrodiil.

    Ummm, nobody was asking for nerfs on your precious dungeons. That’s all on you and the group elitists.

    Edit: and is it really that bad that a SOLO MODE for people to enjoy- who also gave you so much as to why it’s needed besides the cards “ITS AN MMO” “or “GO GROUP”- [snip]

    [Edited for baiting]
    Edited by ZOS_Mika on January 23, 2019 8:30PM
  • Chicharron
    Chicharron
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    Vhozek wrote: »
    No CP, starting gear, level 4, didn't cast any spells, unique HP bar enemy, no dodging, no moving other than swinging. Only interrupting. Look at my HP.

    Sj9b2JF.png
    3Hn2NwZ.png



    At least make enemies with this type of HP harder. I will test on a Troll and a Griphon if you want me to.
    5UvMb6a.png

    Have you tried playing with one hand?

    I have seen players level 30 be defeated by some boss in a delve.

    It is not the same to be new than to pretend to be.
    Edited by Chicharron on January 23, 2019 8:20PM
  • Jaimeh
    Jaimeh
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    You can simulate the noob experience in terms of CP, available abilities and passives, and gear. The one thing you cannot simulate is having no idea what you're doing and learning as you go.

    This, pretty much. At least OP you interrupted, it's most likely a brand new level 4 player wouldn't even know to do that.
  • JayAstrophel
    JayAstrophel
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    For me personally, as someone fairly new to the game and still learning all the mechanics, I still sometimes have trouble when my low health stamblade has to take on more than two enemies at once time in the overworld. I know that's silly and I'm not the best player yet, but I'm slowly learning and getting better at taking on these challenges!

    Basically, the overland is still difficult for me at times, and I am in awe of your ability to take down that creature at level 4.
    TAMRIEL MERCENARIES AND ADVENTURERS SOCIETY
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    level cap characters -
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    still leveling -
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  • AlienatedGoat
    AlienatedGoat
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    Chicharron wrote: »
    Vhozek wrote: »
    No CP, starting gear, level 4, didn't cast any spells, unique HP bar enemy, no dodging, no moving other than swinging. Only interrupting. Look at my HP.

    Sj9b2JF.png
    3Hn2NwZ.png



    At least make enemies with this type of HP harder. I will test on a Troll and a Griphon if you want me to.
    5UvMb6a.png

    Have you tried playing with one hand?

    I have seen players level 30 be defeated by some boss in a delve.

    It is not the same to be new than to pretend to be.

    That's the point. For anyone who's played the game enough to understand game mechanics, it's impossible to be challenged by overland. No matter how much you gimp yourself.

    And lets be real - nobody should have to gimp themselves to have fun playing 95% of the game.
    PC-NA Goat
  • Nestor
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    Also, you are never stronger in this game than you are at low levels with level appropriate gear. Level scaling buffs you. Gain about 10 or 15 levels, and wear the same L4 gear. You will find yourself much weaker.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Mintaka5
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    Something is wrong with this game. Honestly, when I stand still and do nothing while being attacked in Cyrodiil battles, I take less damage, and have way more health sustain. If I start wailing on someone, casting spells and attacks, health drops through the floor. I've even experimented with the same character by putting on basic gear (no sets, no enchants, no traits, minimum quality), and I kid you not, the decrease in performance is marginal at best. WTF?
  • MEBengalsFan2001
    MEBengalsFan2001
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    Rake wrote: »
    if you know mechanics its easy. But for completely new players, even if you give them best possible gear for their level, these fights might be a challenge.
    ESO have issue with difficulty of content.
    We have either very easy enemies or very hard ones.
    Maybe there could be something in the middle enemies as well.
    By the way, I am not sure if something like veteran zone switch would be possible, but I would love that.
    Only way we can have that now is by gimping ourselves, either by removal of our CPs or bu using non adequate gear and skills.
    This is not great if you ask me.

    This is a problem all MMO face. The best solution is create end game dungeons with higher level of difficulty and leave the open world stuff as is for the casual less experienced player so they can enjoy the game and not have to worry about dying constantly.

  • Linaleah
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    optional veteran difficulty zones that you can switch to at will - yes. (you would literally be switched to a different instance of a zone, and before anyone starts talking about splitting up the community, you ARE aware that we play with sharding already and have different instances of the same zone active at any given time, right? right? )

    making current overland harder for everyone? ABSOLUTELY NOT.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • thorwyn
    thorwyn
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    HE KILLED THE TINYFIN!!!!
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • StarOfElyon
    StarOfElyon
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    Yeah, beating a boss in less than 10 seconds on an off day is not really rewarding. I know people want more power but it's kind of pointless when it makes questing more of an annoyance than a challenge.
  • Jolipinator
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    If you raise the difficulty of overland enemies you would have to remove 80% of them. People tolerate the placing of enemies in this game because they are so easy to kill. In delves and quests the game forces you to fight enemies every 10 feet, so if every fight required effort players would leave this game immediately.

    I already can't stand fighting enemies with my melee abilities, just have them take 10 steps back to channel their ability, usually walking through a wall or object in the process, and then fear me to the other side of Tamriel.
    PS5 EU.
  • Algraxa
    Algraxa
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    How about you go live in PvP land if you want challenge at every encounter....

    I do not want or need to spend ten minuets trying to burn down every wolf that I agro.

    Even boss fight is a snooze fest. Press 1-2-3-4 bar swap 1-2-3-4 bar swap. Oh... make sure to watch the boss mechanic, 1-2-3-4. five or ten minuets of this and it becomes nothing more than -more of the same- MMO combat in this game and in most MMO's is repetitive and not an experience I am keen on lengthening.

    I much preferred this game before 1-Tam.... I could choose to wander off into higher lvl areas when I wanted to, and blow through lower level trash when I did not, it made sky shard hunting fun, lvl 7 in a lvl 50 zone. but it was my choice, not a continual time suck.



    Edited by Algraxa on January 23, 2019 9:55PM
  • Zatox
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    if you just start to play, the game is difficult enough. If you are experienced one and still complain about lack of difficulty- show me your "flawless conquer" title, and Frostvault no-death run.
    Edited by Zatox on January 23, 2019 9:40PM
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