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An different idea for a rapids fix

itscompton
itscompton
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I don't play ball groups so I'm not worried about losing the root/snare immunity when I'm on foot but I am very concerned about being slowed down to a crawl every time I get hit by an NPC while I'm riding my mount. Therefore I'd like to suggest leaving the immunity being given, on the condition on is mounted. Or leave the ability as is but give us an ability bar when mounted with Rapids and a couple of new abilites only able to be slotted on that new bar. That truly would be ideal as Rapids wouldn't be able to be used in combat but everyone would have access to it when mounted without having to give up a skill slot needed for another ability once in a fight.
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