Hey ZoS - you guys feeling ok? (Nord changes)

  • Peekachu99
    Peekachu99
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    It’s a buff in every way and I don’t have the inclination to detail how every one of your points is wrong/ misguided. I will say, though, that 6% damage reduction is NOT a flat 6% by the time the multipliers all take effect. It’s about 2%. 4K resistance is better by far.
  • ankeor
    ankeor
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    Danksta wrote: »
    I've never tanked so I won't speak from that perspective but from a PvP perspective those resistances will be useful, even if you're already capped without them.

    Exacly. In pvp even you go beyond the resist cap that seemingly useless resistances negates the enemy penetration. That passive basicly negates the Spriggan and Spinner sets at same time. How can you expect a dev to read all threads like these and take them serious.

    Look at those argumenets
    xeNNNNN wrote: »
    Cloudless wrote: »
    Further proof of the fact that, no matter what the devs do, someone is bound to be pointlessly disappointed.

    Well yeah when max % stats which were all over the place due to different builds then suddenly being curbed by flat values that nobody asked for. increases your health by 1000 instead of 9% which is a loss of 2.5k + health for most builds at 38k-40k health which now either needs filled out by a set or mitigate it in an attempt to make up for it.

    Litterally alls anyone actually got in reality beyond this dream tank illusion is 5 ultimate. So not even half of a light attack every 10 seconds.

    We lost health.
    We lost Stam (or gained maybe 200 depending on your stam pool)
    We lost damage reduction and gained 5 ult every 10 seconds.

    Woohooo more build paths. Woohooo 1.5 seconds of unpercievable ult gen because other sources are providing much more than needed anyway.

    yeah disappointing is an understatement.

    Races who had the most % stat bonuses or % damage modifiers were pushing every race beyond usable. It was all about stacking stats.

    I won't argue about ulti regen. I am speechless.

    You lost stats. Like almost everyone else...

    You lost a damage reduction passive that does nothing unless you wear light armor.

    But I agree with you disappointing is an understatement. You left me speechless.
  • Ohhgrizyyy
    Ohhgrizyyy
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    xeNNNNN wrote: »
    You really dont know what you're talking about. Nords got a massive buff (compared to other races). The flat values are a bit of a nerf, yes, but every race has flat values now. The ultimate gen is great for tanks, virtually making them bis for tank by itself. The resistance change is accually good too, the 6% damage reduction was bullsh*t and really did nothing because of where it was included in the damage equation, the resistances are easier and more beneficial because CP can be used elsewhere or you could wear a medium piece for more resources and still stay at cap, ect. Great change for Nords, basically everything is good except for the flat resource values which EVERY race got hit with.

    so you just replace it with a useless amount of spell and physical resist instead because everyone really needed more physical and spell resist right? as if no tank was actually at the soft cap at all... which is roughly what? 33k each?

    EDIT: Typo

    Bud. Any cp that was put into increasing resists can be put else where. The resist buff outweighs the 6% dmg reduction which was near nothing. The only thing that truly got nerfed was your max stat but everyone is getting that nerf and crying about it when it reality it is easily balancing the game out more and making more races viable.
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • Ohhgrizyyy
    Ohhgrizyyy
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    @xeNNNNN How come everyone else thinks this is a buff including tank players/mains themselves but you who "has a buddy whos a nord tank" think its a nerf? Hmm...
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • kiddafinlay
    kiddafinlay
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    How many crowns for race change?
  • PigofSteel
    PigofSteel
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    Nerfs are there so people buy tokens after and before every dlc they swap racials... Didnt you figure it out?
  • Sangwyne
    Sangwyne
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    Looks like not much has changed over the years. Nerfs to Nord, nothing new.
  • Ceejengine
    Ceejengine
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    To start I am pretty stupid.

    For one, if everyone got new values / nerfs the comparison needs to be against races now and not races before the change.

    Second, and again I'm dumb, but it really looks to me like nords got a massive buff, especially for Nord tanks. 5 ult on hit w/ 10s CD? Thats more Warhorns, which is more damage, which is less time fighting a boss, which is more loot faster.

    If anything I feel like that passive alone makes them better than any other race by a lot. Like possibly enough they end up getting nerfed...

    Also for the flat values keep in mind everyone's stats had a baseline increase to get rid of the 300 CP stat gain, so lower racial values means that things stay similar to pre-patch numbers. It's a good decision.

    EDIT: Nord DK tank w/ Bloodspawn, Akaviri Dragonguard and Drake's rush. Bash + heroic Slash. What do y'all figure the uptime on horn would be?
    * Also would the burst heals + horn up time be anywhere near as valuable yol + meta set?
    Edited by Ceejengine on March 17, 2021 6:19AM
  • VaxtinTheWolf
    VaxtinTheWolf
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    Before anyone continues, be aware this thread was originally made in 2019.
    || AD - Rah'Jiin Lv50 Khajiit Nightblade (Damage) || EP - Generic Argonian Lv50 Argonian Nightblade (Tank) || DC - Zinkotsu Lv50 Breton Nightblade (Healer) ||
    || DC - Ja'Kiro Feral-Heart Lv50 Khajiit Dragonknight (Damage) || EP - VaxtinTheWolf Lv50 Redguard Templar (Tank) || AD - Velik Iranis Lv50 Dark Elf Sorcerer (Tank ) ||
    || EP - Einvarg The Frozen Lv50 Nord Warden (Tank/Healer) || EP - Keem-Ja Lv4 Argonian Necromancer (Healer/Tank) ||
    PC - North American Server (Champion 1300+)
  • The_Old_Goat
    The_Old_Goat
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    Nordromancer!
  • BlueRaven
    BlueRaven
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    Sangwyne wrote: »
    Looks like not much has changed over the years. Nerfs to Nord, nothing new.

    Yeah. I started getting really confused.
  • ZOS_Mika
    ZOS_Mika
    admin
    Hey folks,

    As this thread is rather old we have decided to close it down. In some cases like this, it is better to start a new discussion on a topic to avoid any potential outdated information within the thread. Thank you for your understanding.
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