paulsimonps wrote: »@Liofa mentioned on the Tanking Class Rep discord that he had done some tests and that Endless Hail gives better up time for Crusher. As well it appears that its easier to keep on the intended target as the Enchantment will proc on the target closes to the center, though that information was mentioned by somebody else. So anyone going Bow back bar Tank?
I do not want to be forced into a staff on the back bar to do my job as a tank. That is totally immersion breaking and breaks the archetype of a sword and shield warrior or knight.
If this change makes it through, I guess I will use a 2 hand sword on back bar with caltrops.
Trinity_Is_My_Name wrote: »Well, if ZOS is going to go this route for 1H weapons then it should go full Monty for 1H weapons. Not just this one change.
What I mean is it cost the same to make a 1H as it does a 2H both in materials and in enchant cost. The cost of 1H weapons should be half of that of a 2H weapon AND if you are dual wielding the off hand weapon should proc when the main hand weapon procs so we get full value from enchants on both 1H weapons.
This change from ZOS needs to be a lot more than cutting the enchant value in half.
I do not want to be forced into a staff on the back bar to do my job as a tank. That is totally immersion breaking and breaks the archetype of a sword and shield warrior or knight.
If this change makes it through, I guess I will use a 2 hand sword on back bar with caltrops.
I do not want to be forced into a staff on the back bar to do my job as a tank. That is totally immersion breaking and breaks the archetype of a sword and shield warrior or knight.
If this change makes it through, I guess I will use a 2 hand sword on back bar with caltrops.
waaaaiiiit do caltrops proc weapons enchants from backbar?!?!? That'd be gamechaning for me!
EDIT: It doesn't
Lightspeedflashb14_ESO wrote: »I do not want to be forced into a staff on the back bar to do my job as a tank. That is totally immersion breaking and breaks the archetype of a sword and shield warrior or knight.
If this change makes it through, I guess I will use a 2 hand sword on back bar with caltrops.
waaaaiiiit do caltrops proc weapons enchants from backbar?!?!? That'd be gamechaning for me!
EDIT: It doesn't
It does not and never has.
Lightspeedflashb14_ESO wrote: »I do not want to be forced into a staff on the back bar to do my job as a tank. That is totally immersion breaking and breaks the archetype of a sword and shield warrior or knight.
If this change makes it through, I guess I will use a 2 hand sword on back bar with caltrops.
waaaaiiiit do caltrops proc weapons enchants from backbar?!?!? That'd be gamechaning for me!
EDIT: It doesn't
It does not and never has.
Really? The different types of attacks in this game really confuse me. So endless hail and wall of elements proc enchants but caltrops wont? What the hell is the difference? One is considered a ground dot?
BejaProphet wrote: »@Narvuntien my +9% health is currently giving me 3.1k more health. After patch that turns into 1k, how is that better?