RIP Imperials

  • satanio
    satanio
    ✭✭✭✭
    I still find Imperial to be the best race for tanking. The rework on Red Diamond was a good change that will give better uptime, and the addition of block/bash reduction is much more useful to me than anything the other races have.

    You do realize that block/bash reduction works in exact same way as sturdy trait on armor -> if you already maxxed sturdy and every other block cost reduction it makes little to no difference, makes your block cost like 10-25 stamina less, where in best scenario for a player without any block cost reductions it will make it 87 less -> from 1730 stam cost to 1643. It is very bad and underwhelming, scales bad for tanks, it's just trash.

    I agree with @Tetrafy . Those flat stats value are easily omitted, so for me there's no point in picking Imperial for a DK tank. I even think that altmer or breton is better than imperial...

    edit: clarify
    Edited by satanio on January 23, 2019 3:28PM
    Current public stam parses on Iron Atro so far (esologs)
    DW&Bow
    DW&2H
    2H&Bow
    Bow&Bow

    Current public mag parses on Iron Atro (esologs)
    (non cheese)
    ESOLEAKS CASUALTIES:
    Checkmath
    Tasear
    RIP
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    Imperial StamDK looks really promising for PvP next patch
  • Defilted
    Defilted
    ✭✭✭✭✭
    So on your current character how much health are you getting from the 12% bonus? After the change you are going to get a flat 2K. How far off is what you are getting now compared to the 2K?

    The 12% increase if from your base health. Not after all of the armor and things are added.

    I suspect the difference will not be a as big as people are speculating. I have seen no one post PTS testing math. I don't have access to the PTS so I have to wait and see.
    XBOX NA
    XBOX Series X

    #NightmareBear
  • Kuramas9tails
    Kuramas9tails
    ✭✭✭✭✭
    At least no one can say it will be a pay to win race.

    lol
      Your friendly neighborhood crazy cat lady of ESO
      New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
      AD High Elf Mageblade DPS (General)(Former Empress) -- Stormproof/VMOL, VHOF, VDSA completion
      AD Khajiit Mageblade DPS -- Flawless Conquerer
      FOR THE QUEEN!
      PS4/NA
    • josiahva
      josiahva
      ✭✭✭✭✭
      satanio wrote: »
      I still find Imperial to be the best race for tanking. The rework on Red Diamond was a good change that will give better uptime, and the addition of block/bash reduction is much more useful to me than anything the other races have.

      You do realize that block/bash reduction works in exact same way as sturdy trait on armor -> if you already maxxed sturdy and every other block cost reduction it makes little to no difference, makes your block cost like 10-25 stamina less, where in best scenario for a player without any block cost reductions it will make it 87 less -> from 1730 stam cost to 1643. It is very bad and underwhelming, scales bad for tanks, it's just trash.

      I agree with @Tetrafy . Those flat stats value are easily omitted, so for me there's no point in picking Imperial for a DK tank. I even think that altmer or breton is better than imperial...

      edit: clarify

      Not all of us choose to max Sturdy on armor though...so while it may be worthless for meta-chasers, some of us will get some minor use out of it...and the change to red diamond is useful, though the flat bonus to health and stam is just dissapointing...overall these changes wont much affect my Imperial DK tank... I suspect my max health will drop by 2-3k and max stam will remain the same...but my block cost will drop by 5%
    • satanio
      satanio
      ✭✭✭✭
      josiahva wrote: »
      Not all of us choose to max Sturdy on armor though...so while it may be worthless for meta-chasers, some of us will get some minor use out of it...and the change to red diamond is useful, though the flat bonus to health and stam is just dissapointing...overall these changes wont much affect my Imperial DK tank... I suspect my max health will drop by 2-3k and max stam will remain the same...but my block cost will drop by 5%

      I'm not meta chaser and find imperial disappointing. My block cost of 500 stamina will go down to 475. I've gained, at best, 100 stamina/second. When I compare it to 200 stam/second of redguard or 80stam+80mag/s of argonian or 100mag/s of breton, I can see that imperial is not tier 1 anymore. It only offers 2k resources more then other 3 races mentioned, and I don't know if that's worth it.
      Current public stam parses on Iron Atro so far (esologs)
      DW&Bow
      DW&2H
      2H&Bow
      Bow&Bow

      Current public mag parses on Iron Atro (esologs)
      (non cheese)
      ESOLEAKS CASUALTIES:
      Checkmath
      Tasear
      RIP
    • Sleep724
      Sleep724
      ✭✭✭✭✭
      Zos wanted to get away from the percentage modifiers yet they give Imperials a reduction in block/bash cost as a percentage which will be negligible. Either make it a flat number maybe to equal to a reduced block enchant or give them something more unique. Like a buff to the constitution passive for sustain and keeping it in line with the heavy Infantry and battlemage theme.
    • Beardimus
      Beardimus
      ✭✭✭✭✭
      ✭✭✭✭✭
      Aluneth wrote: »
      Imperials aren't just mediocre, they're boring too. I don't mind being mediocre, if it means that there is some fun and interesting flavour to the race.

      This is my issue with dunmer changes. They are impacting both, competitiveness (magika) and losing flavour / raison d'etre
      Xbox One | EU | EP
      Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
      Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
      1st Emperor of Ravenwatch
      Alts - - for the Lolz
      Archimus : Bosmer Thief / Archer / Werewolf
      Orcimus : Fat drunk Orc battlefield 1st aider
      Scalimus - Argonian Sorc Healer / Pet master

      Fighting small scale with : The SAXON Guild
      Fighting with [PvP] : The Undaunted Wolves
      Trading Guilds : TradersOfNirn | FourSquareTraders

      Xbox One | NA | EP
      Bëardimus : L43 Dunmer Magsorc / BG
      Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
      Nordimus : VR16 Stamsorc
      Beardimus le 13iem : L30 Dunmer Magsorc Icereach
    • rage607
      rage607
      ✭✭
      I also have an imperial dk tank.
      I am very angry about the new changes.

      I also can not understand their business tactics.
      As someone else already said. Imperials are behind a paywall.
      Of course they should not be the best race ever, because of that...But being the worst race will not motivate anyone to buy the imperial upgrade.

      I was very excited for the new updates and the chapter but in the last few days ZOS managed to just frustrate me.
    • JadonSky
      JadonSky
      ✭✭✭✭✭
      So is Nord now the best tanking race with the changes?
    • Mattock_Romulus
      Mattock_Romulus
      ✭✭✭✭✭
      Cladius30 wrote: »
      you pay for the cosmetic differences and the uniqueness not superiority over game play

      You paid for a race that is inferior to every race in the game. (fixed that for you)
    • WacArnold
      WacArnold
      ✭✭✭
      They need something unique and some damage.
      Xbox One - North American - Ebonheart Pact
      Anti-Pop Lv 50 Magicka Nightblade Dark Elf
      WacArnold Lv 50 Magicka Templar Argonian
    • Dogzey
      Dogzey
      ✭✭✭
      I still find Imperial to be the best race for tanking. The rework on Red Diamond was a good change that will give better uptime, and the addition of block/bash reduction is much more useful to me than anything the other races have.

      I'm honestly surprised anyone thinks Nord is going to be #1, the removal of the damage reduction for resists was a bad change. It's far too easy to get to the resists cap with skills + passives + gear, so its a wasted racial passive for me.

      You know that 6% damage mitigation was virtually useless as it was 6% applied after everything else was applied. Cap resutances alone is 50% so you’ve already brought it down to 3% of the total damage. That’s without cp or anything else.

      Nord will be the best race by a country mile. The only class that actually has utility towards tanking for the group. You can learn to survive and sustain on any race you can’t learn how how get free ultimate. Plus it indirectly helps you sustain (if your dk) more horns equals more resources. My main dk tank is an imperial and I will imagine if it goes to live as is I will be changing to nord because it’s the only class that supports the group.

      PS4 EU [810CP] - (Clairvoyance)

      PvE High Elf Mag DK - Irelia Dragneel (Voice of Reason) (Dro-m'Athra Destroyer)
      PvE Orc Stam DK - Minato Uzamaki
      PvE Breton Templar - Ashura Namikaze (Voice of Reason)
      PvE Altmer Magcro - Zeref Dragneel
      PvE Orc Stamcro - Saphira Dragonsbane (Dro-m'Athra Destroyer)
      PvE Orc Stam Sorc - Laxus Dreyar
      PvE Imperial DK Tank- Tartarus the Abyss
      PvE Dumner Magblade - Apex the Destroyer (Flawless Conqueror)
      PvE/PVP Orc Stamblade - IIzuna Uchiha
      PvE Altmer Warden Healer - Lady Netch

      PVP Dumner Mag DK - Lady Embers

      Clears
      vAS HM
      vMoL HM
      vHoF HM
      vCR +1
      vSS
      Craglorns HM
    • DaveMoeDee
      DaveMoeDee
      ✭✭✭✭✭
      ✭✭✭
      I'm surprised they gutted Imperial so much as it is already behind a paywall as it is.

      I guess they decided that they got all the money that they can out of the Imperial Edition and there is no need to give anyone a reason to have one anymore.

      My first character was (and is) An Imperial NB. He will remain my master crafter as he has the majority of the Motifs and recipes.

      It was always pretty obvious they weren't interested in making Imperial the best to promote sales. Not sure why people like that narrative.
    • Dogzey
      Dogzey
      ✭✭✭
      JJBoomer wrote: »
      Tetrafy wrote: »
      Cladius30 wrote: »
      who cares just play whatever you find fun, oh no the imperial is not the best anymore.. boohoo people need to relax

      Its a paid for class I can understand why people would be mot very happy.

      the irony of people upset that a pay for class won't have an advantage is just...priceless.

      An advantage? No. Competive choice? Yes.

      The class was gutted the only thing it had going for it is gone.
      PS4 EU [810CP] - (Clairvoyance)

      PvE High Elf Mag DK - Irelia Dragneel (Voice of Reason) (Dro-m'Athra Destroyer)
      PvE Orc Stam DK - Minato Uzamaki
      PvE Breton Templar - Ashura Namikaze (Voice of Reason)
      PvE Altmer Magcro - Zeref Dragneel
      PvE Orc Stamcro - Saphira Dragonsbane (Dro-m'Athra Destroyer)
      PvE Orc Stam Sorc - Laxus Dreyar
      PvE Imperial DK Tank- Tartarus the Abyss
      PvE Dumner Magblade - Apex the Destroyer (Flawless Conqueror)
      PvE/PVP Orc Stamblade - IIzuna Uchiha
      PvE Altmer Warden Healer - Lady Netch

      PVP Dumner Mag DK - Lady Embers

      Clears
      vAS HM
      vMoL HM
      vHoF HM
      vCR +1
      vSS
      Craglorns HM
    • Bouldercleave
      Bouldercleave
      ✭✭✭✭✭
      ✭✭✭
      DaveMoeDee wrote: »
      I'm surprised they gutted Imperial so much as it is already behind a paywall as it is.

      I guess they decided that they got all the money that they can out of the Imperial Edition and there is no need to give anyone a reason to have one anymore.

      My first character was (and is) An Imperial NB. He will remain my master crafter as he has the majority of the Motifs and recipes.

      It was always pretty obvious they weren't interested in making Imperial the best to promote sales. Not sure why people like that narrative.

      Not the best, but they were more well rounded. I wouldn't expect them to be the best (PTW is a cardinal sin in my book), but being behind a paywall, I would expect them to be "unique" in flavor. They have always been kinda Meh, but now they are nothing more than race change token bait.
    • Faulgor
      Faulgor
      ✭✭✭✭✭
      ✭✭✭✭✭
      I still think Imperials should have the Jorvuld's Guidance effect that increases Minor/Major buffs and shields uptime. That would improve their War Horn performance like Nord's ultimate passive but in a unique way that fits their lore and can be used in other builds to great effect as well.
      Alandrol Sul: He's making another Numidium?!?
      Vivec: Worse, buddy. They're buying it.
    • Rex-Umbra
      Rex-Umbra
      ✭✭✭✭✭
      ✭✭
      Imperials should be a hybrid race lore wise
      Xbox GT: Rex Umbrah
      GM of IMPERIUM since 2015.
    • Malmai
      Malmai
      ✭✭✭✭✭
      ESO the game of endless nerfs by community.
    • Bouldercleave
      Bouldercleave
      ✭✭✭✭✭
      ✭✭✭
      Rex-Umbra wrote: »
      Imperials should be a hybrid race lore wise

      In the very beginning it seemed Like Imperials would be a great "jack of all trades" kind of thing - turns out that they simply make the best long term crafters. Mine is only still on my character list because he is 9 trait in everything and knows almost every motif and recipe.

      No way am I going through all that again on another character. If it wasn't for that fact - POOF - empty character slot for a Necromancer...
    • heaven13
      heaven13
      ✭✭✭✭✭
      ✭✭✭✭
      I have 10 characters. 4 of them are imperials (the most I have of any race because I find them to be interesting as well as easier to create nicer looking chaacters). I really wish they were in a better spot and agree that they are should be some of the stronger contenders for hybrid options. I mean, Abnur Tharn anyone?
      PC/NA
      Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
      Defanged the Devourer | Nature's Wrath | Relentless Raider | True Genius | Bane of Thorns | Subterranean Smasher | Ardent Bibliophile

      vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
      Meet my characters :
      IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
    • Crafts_Many_Boxes
      Crafts_Many_Boxes
      ✭✭✭✭✭
      Red diamond should just give back the existing health + stamina or Magicka, depending on which is larger. Maybe 500-750.
    • Karmanorway
      Karmanorway
      ✭✭✭✭✭
      Ofc they get useless passives, otherwise ppl will scream P2W if they die to a Imperial player
    • nTranced
      nTranced
      ✭✭✭
      Defilted wrote: »
      So on your current character how much health are you getting from the 12% bonus? After the change you are going to get a flat 2K. How far off is what you are getting now compared to the 2K?

      The 12% increase if from your base health. Not after all of the armor and things are added.

      I suspect the difference will not be a as big as people are speculating. I have seen no one post PTS testing math. I don't have access to the PTS so I have to wait and see.

      This post compared current Live server vs. PTS for Imperial and Nord.
    • Liww
      Liww
      ✭✭✭
      great change, I love it as a dps imperial.
    • Tetrafy
      Tetrafy
      ✭✭✭✭
      Ofc they get useless passives, otherwise ppl will scream P2W if they die to a Imperial player

      Didnt see stam warden ever get a nerf.
    • Aluneth
      Aluneth
      ✭✭✭✭
    • Karmanorway
      Karmanorway
      ✭✭✭✭✭
      Tetrafy wrote: »
      Ofc they get useless passives, otherwise ppl will scream P2W if they die to a Imperial player

      Didnt see stam warden ever get a nerf.

      Now thats a class, not the same thing.
      Besides wardens only shine in group play (which it was designed for), not so much solo. Imperials have had useless passives almost since it came out, just because ppl who died to them screamed P2W
    • Xarc
      Xarc
      ✭✭✭✭✭
      ✭✭✭
      I don't know the real problem exactly, but there is a problem with imperial.
      My main stamDK is imperial.

      The racial passives look like we have only a nice health bonus. I dont feel the rest ! After 4 years, I played all races, but my main (which I like and I won't switch to another race), is less cool to play than all other races that i feel their passives. I feel the magicka power of altmers or bretons, I feel the stam with bosmers/redguards, i feel how strong are orcs and nords, khajiit's crits and high regen/heal from argonians. But what about imperials ??? Red diamond ?
      When you play against strong guys in pvp or when you play as tank in vet dungeons hard mode, you dont really feel this red diamond.
      Edited by Xarc on January 24, 2019 3:40AM
      @xarcs FR-EU-PC -
      "Death is overrated", Xarc
      Xãrc -- breton necro - DC - AvA rank50
      Xarcus -- imperial DK - DC - AvA rank50 - pureclass DK
      Xärc -- breton NB - DC - AvA rank49 - pureclass NB
      Elnaa - breton NB - DC - AvA rank50 - healer
      Isilenil - Altmer NB - AD - AvA rank41 - pureclass NB
      Felisja - Bosmer NB - DC - AvA rank43 - pureclass NB
      Sarah Cénia - Bosmer DK - DC - AvA rank23
      Glàdys - redguard templar - DC - AvA rank40 - pureclass Templar
      Xaljaa - breton NB - now EP - AvA rank40
      Coquelìcot - breton NB - EP - AvA rank26
      + 10 other characters
      * in game: since April 2014
      * forum: since December 2014
    • D0PAMINE
      D0PAMINE
      ✭✭✭✭✭
      ✭✭
      My imperial DK will get a health nerf but since I run infused it won't be a massive difference for me.
    Sign In or Register to comment.