

antoniodavidmv wrote: »Hello everyone.
First of all, I am not native. Sorry for my typing mistakes.
If you were a former skyrim player (or actually you still play that amazing game) you may miss a classic class in TESO: The destructive mage.
The class is easy to create:
-Skill tree nº1: Fire. Fireball, fire atronach, rain of fire, fire explosion, defensive spell, utility spell.
-Skill tree nº2: Ice.
-Skill tree nº2: Lighting
If developers see this type of build is not rich and lack of variety, I have another idea. Mage class.
It would fuse Fire, Ice and lighting into "Elementalist" tree.
Another tree would be alteration, giving buffs and debuffs.
The last one could be Illusion, giving it some tricky spells.
Necromancy is not an option since they announced the necromancer class (it makes me think that a destructive mage is viable).
I believe magic in TESO is not that impressive like it used to be in Elder Scrolls saga (sorcerer is a bit dissapointing to me in this aspect), It needs a rework (who uses, for example, the fire trap of the mage guild skill tree)
Well, I have a lot of Ideas, but I don't want to split all of them in a single thread.
Please, comment if you like the destructive mage class idea or suggest another cool ideas to make this game great again.
Regards.
antoniodavidmv wrote: »Hello everyone.
First of all, I am not native. Sorry for my typing mistakes.
If you were a former skyrim player (or actually you still play that amazing game) you may miss a classic class in TESO: The destructive mage.
The class is easy to create:
-Skill tree nº1: Fire. Fireball, fire atronach, rain of fire, fire explosion, defensive spell, utility spell.
-Skill tree nº2: Ice.
-Skill tree nº2: Lighting
If developers see this type of build is not rich and lack of variety, I have another idea. Mage class.
It would fuse Fire, Ice and lighting into "Elementalist" tree.
Another tree would be alteration, giving buffs and debuffs.
The last one could be Illusion, giving it some tricky spells.
Necromancy is not an option since they announced the necromancer class (it makes me think that a destructive mage is viable).
I believe magic in TESO is not that impressive like it used to be in Elder Scrolls saga (sorcerer is a bit dissapointing to me in this aspect), It needs a rework (who uses, for example, the fire trap of the mage guild skill tree)
Well, I have a lot of Ideas, but I don't want to split all of them in a single thread.
Please, comment if you like the destructive mage class idea or suggest another cool ideas to make this game great again.
Regards.