starkerealm wrote: »
I thought this was about the players from back at launch who were finishing the dungeon quests before the skill points were properly attached to all of them.
Mudcrabber wrote: »You don't need 3 extra tutorial skill points.
With each new chapter that's added, you're still only one point behind, because new characters only get to do one tutorial. And one skill point is hardly worth arguing over.
Mudcrabber wrote: »You don't need 3 extra tutorial skill points.
With each new chapter that's added, you're still only one point behind, because new characters only get to do one tutorial. And one skill point is hardly worth arguing over.
Mudcrabber wrote: »The skill points you're missing from the Morrowind, Summerset, and Elsweyr tutorials are the same one skill point. Nobody's getting 3 more than you because they only get to do one tutorial.
There's 415 skill points left to find and only 517 skills. That's more than enough for max crafting, vampirism, psijic abilities, and multiple roles with every relevant passive and dozens left over. Elsweyr will probably add another 8 or so.
Mudcrabber wrote: »The skill points you're missing from the Morrowind, Summerset, and Elsweyr tutorials are the same one skill point. Nobody's getting 3 more than you because they only get to do one tutorial.
There's 415 skill points left to find and only 517 skills. That's more than enough for max crafting, vampirism, psijic abilities, and multiple roles with every relevant passive and dozens left over. Elsweyr will probably add another 8 or so.
Taleof2Cities wrote: »It’s becoming more of a non-issue now, ZeroXFF ... after Greymoor there should be 450+ skill points available in the game.
Taleof2Cities wrote: »It’s becoming more of a non-issue now, ZeroXFF ... after Greymoor there should be 450+ skill points available in the game.
Pretty sure this is something they are never planning to address.