Thats what we know so far, but they also said they dont like how the cp system worksMLGProPlayer wrote: »They're not removing CP. They're capping it.
TequilaFire wrote: »After freezing CP the cry is remove CP and proc sets.
Then the next cry will be to remove enchants and poisons.
Next will be remove all ranged weapons.
OK time to remove all AoE.
Oh no melee weapons have to go!
Finally we are balanced and can exchange trading cards!
Karmanorway wrote: »Thats what we know so far, but they also said they dont like how the cp system worksMLGProPlayer wrote: »They're not removing CP. They're capping it.
Content is balanced with CP in mind, and that’s why BGs is as messy as it is now.
I don’t think they should remove CP from the game. It’s important to have something to chase to make my character stronger and stronger, at least to me.
That doesn’t mean they shouldn’t review a few aspects of CP, though. Mainly how some builds are able to soak immense amounts of damage and to also return it accordingly.
There are no builds that can soak up massive amounts of damage and return anything meaningful. I’m sorry but what you’re describing is skill gap. You don’t understnad the game as well as some people and aren’t as skilled at it, that doesn’t mean certain aspects are OP.
I'm not talking about those tanks that can take on 20 people at the same time. I'm talking about some builds that can 1vX effectively without a huge need for 'skill', because of easy acess to strong heals, disengage tools and very high burst in heavy armor.
But yeah, assuming what I know or not is much easier.
And what do you think campion points are, then? The answer may surprise you.
The basis of CP is verticle its just like ilevel gear.
The basis of CP is to spread power horizontally. The only thing vertical about the system is gear.
Content is balanced with CP in mind, and that’s why BGs is as messy as it is now.
I don’t think they should remove CP from the game. It’s important to have something to chase to make my character stronger and stronger, at least to me.
That doesn’t mean they shouldn’t review a few aspects of CP, though. Mainly how some builds are able to soak immense amounts of damage and to also return it accordingly.
There are no builds that can soak up massive amounts of damage and return anything meaningful. I’m sorry but what you’re describing is skill gap. You don’t understnad the game as well as some people and aren’t as skilled at it, that doesn’t mean certain aspects are OP.
I'm not talking about those tanks that can take on 20 people at the same time. I'm talking about some builds that can 1vX effectively without a huge need for 'skill', because of easy acess to strong heals, disengage tools and very high burst in heavy armor.
But yeah, assuming what I know or not is much easier.
All proc sets should be removed from the game. There’s no skill in free effortless damage, just makes PvP a complete joke.
However since it’ll affect pve I have a better solution.
Add a new thing to battle spirit:
“All proc set damage and healing is reduced by 75% or 50%”
Sounds fair enough to me since PvP is just becoming a bunch of trash noobs who rely on proc sets to do damage for them and secure kills without putting much effort into them.
Pve it can remain the same so that the pve community doesn’t get hurt by this change. Their dps proc sets will still remain the same but will have a significant damage/healing reduction when entering PvP.
People die in pvp die more because of poor positioning, strategy and attempting to face tank everyone.
@GreenhaloX please link where zos said they made the racial passive changes because of pvp
@GreenhaloX please link where zos said they made the racial passive changes because of pvp
Content is balanced with CP in mind, and that’s why BGs is as messy as it is now.
I don’t think they should remove CP from the game. It’s important to have something to chase to make my character stronger and stronger, at least to me.
That doesn’t mean they shouldn’t review a few aspects of CP, though. Mainly how some builds are able to soak immense amounts of damage and to also return it accordingly.
There are no builds that can soak up massive amounts of damage and return anything meaningful. I’m sorry but what you’re describing is skill gap. You don’t understnad the game as well as some people and aren’t as skilled at it, that doesn’t mean certain aspects are OP.
Karmanorway wrote: »If you are really planning to remove CP entirely from the game, then please remove proc sets aswell.
Just play a bit BGs and see for yourselves how many "No skill just Lucky timing" things that kills u in there, then u will see what i mean.
Otherwise R.I.P pvp, im out
Karmanorway wrote: »TequilaFire wrote: »After freezing CP the cry is remove CP and proc sets.
Then the next cry will be to remove enchants and poisons.
Next will be remove all ranged weapons.
OK time to remove all AoE.
Oh no melee weapons have to go!
Finally we are balanced and can exchange trading cards!
I dont want them to remove CP at all, i Just want them to nerf or remove proc sets if they decide to remove CP completely.
If u have ever played a BG match you can clearly see why, unless u run heavy SnB..
SaintSubwayy wrote: »All proc sets should be removed from the game. There’s no skill in free effortless damage, just makes PvP a complete joke.
However since it’ll affect pve I have a better solution.
Add a new thing to battle spirit:
“All proc set damage and healing is reduced by 75% or 50%”
Sounds fair enough to me since PvP is just becoming a bunch of trash noobs who rely on proc sets to do damage for them and secure kills without putting much effort into them.
Pve it can remain the same so that the pve community doesn’t get hurt by this change. Their dps proc sets will still remain the same but will have a significant damage/healing reduction when entering PvP.
IF arena weapons would be more usefull (vMA lvl) then I would happilx dropp my monsterset in PVE...but they arent.
Eleweapon outperforms Forcepulse or chrushing shock in DMG.
And the only weapon that would be kinda good on the frontar for magica users would be perfecter VAS firestaff....but jeah the skill gets outperformed and even the staffs passives is weaker than a monsterset.
And thats the story for all arenaweapons except vma bow and vma staff ...so no dropping the monsterset anytimw soon.
Karmanorway wrote: »Thats what we know so far, but they also said they dont like how the cp system worksMLGProPlayer wrote: »They're not removing CP. They're capping it.
Karmanorway wrote: »If you are really planning to remove CP entirely from the game, then please remove proc sets aswell.
Just play a bit BGs and see for yourselves how many "No skill just Lucky timing" things that kills u in there, then u will see what i mean.
Otherwise R.I.P pvp, im out
Karmanorway wrote: »Thats what we know so far, but they also said they dont like how the cp system worksMLGProPlayer wrote: »They're not removing CP. They're capping it.